Always great to hear Shane on the podcast. His passion is commendable, regardless of whether or not I agree with him.
Unless I heard it wrong, I'm a little surprised no one corrected Jeremy's assertion that MGS3 was the first "tranq the bosses," no-kill MGS game. The first boss in MGS2 is tranq only, and you can definitely tranq the rest. Different from the demo where you can take Olga (and Sunny) out with extreme prejudice.
Fun retrospective of a great series. Glad everyone appropriately shit on Twin Snakes like it deserves.
Super surprised no one on liked the Solid/Liquid fist fight at the end of MGS4! It's so awesome the way each stage represents a different game along with accompanying score and control method. When it got to Snake Eater and CQC I lost my shit. I didn't really have trouble with it on the default difficulty at all so maybe that kept it from souring my experience.
Unless I heard it wrong, I'm a little surprised no one corrected Jeremy's assertion that MGS3 was the first "tranq the bosses," no-kill MGS game. The first boss in MGS2 is tranq only, and you can definitely tranq the rest. Different from the demo where you can take Olga (and Sunny) out with extreme prejudice.
Fun retrospective of a great series. Glad everyone appropriately shit on Twin Snakes like it deserves.
Super surprised no one on liked the Solid/Liquid fist fight at the end of MGS4! It's so awesome the way each stage represents a different game along with accompanying score and control method. When it got to Snake Eater and CQC I lost my shit. I didn't really have trouble with it on the default difficulty at all so maybe that kept it from souring my experience.