sufficient and cost effective hardware for the win :lolBigBoss said:Shitty hardware for the win. :lol
sufficient and cost effective hardware for the win :lolBigBoss said:Shitty hardware for the win. :lol
moku said:You are correct sir. I purchased Wind Waker becuase it looked different. I liked the game, but it was more of the same.
Make no mistake, I am NOT some jaded gamer. I do love a brand new game with a brand new adventure, or some kick-ass mulitplayer gaming.(I play HaloPC like it's going out of style)
I just want something new to go with my bacon and eggs. Is that so wrong? Do I like better graphics? Fuck yea! BUT, How cool would it be for a system to completly change everything, have new exciting gameplay ideals, and you get that warm wave of "Hot shit! I have NEVER played anything like this before!" Like I did when I first started up Mario64?
THAT is what I crave. NEW to go along with the old.
My ideal situation is for Sony to do something really different, so I have two systems that offer up really new gameplay experiences.
Microsoft is dead to me. Fuck them and thier "same ideas, better package" ribbon tied dog-turd.
The new Zelda? I MAY purchase this when it becomes evident i'm missing out on something special, but i'll wait in NO LINE.
"Give me something old, but fun and i'll be your bitch for a day. Give me something new, and fun, and i'll be your bitch forever"
AniHawk said:So the PS3 does clobber the rest to a bloody pulp.
Sweet. I love always being right all the damn time.
No, I'm not. What I am saying is that Nintendo are not stupid. Saying that a system which is completely different than anything attempted before and that is made by a company thats is successful in almost all of its new ventures is gonna fail because the GC "failed" is retarded, though.BlueTsunami said:Your trying to equate the "ownage" of the DS with the coming "ownage" of the Revolution.
ghostface said:"failed" is retarded, though.
Good graphics or not, I think that's the reaction they're banking on everyone having.methodman said:I still want to try that controller out though![]()
BlueTsunami said:I didn't say it failed but it IS one of the most lackluster consoles i've seen in a while. The fact that Nintendo has memorable mascot first party games is what kept it afloat.
I commend what they did with the DS but if the Revolution doesn't do well, I suggest Nintendo stick to their other specialty.....handhelds.
Well, you know, there's that whole thing where nobody has seen the graphics chip. Oh, and that 2-3x current generation more than describes Xbox 360's entire launch lineup.koam said:There has to be more to the Rev than just slightly more powerful than an xbox. The PStwo is smaller than the Rev and that will be out for 2 years by the time the Rev is out. The PSTwo is also less powerful than an xbox but not by a enormous margin. You're not going to tell me that tech released two years later in a larger frame will not be a lot more powerful.
I'm thinking that the Rev will be somewhere in between the 360 and the Xbox1. The difference between the Rev and the 360 won't be too huge but 360 will be way sharper due to the added resolution.
methodman said:I really like Iwata's direction with the company, but I'm not too sure about this. If the graphics are as good as Xbox, I don't know how many people would go out and buy it when it is right next to an xbox 360 or PS3, both of whom will (by that time, i hope), have insane graphics.
I still want to try that controller out though![]()
Emotions said:They'll sure take your suggestion, just send them a letter , telling they should go third party and everything will be better for the gaming industry and that they should also release their handhelds under Sony and Microsoft and everything will be perfect for the
gamers .R.I.P nintendo. /end sarcasm.
Yup, thus my reference to "no lines".Billy Rygar said:Weren't you the one who said you took days off when a new Zelda came out and in fact did wait in lines?
Mashing said:The people NIntendo is trying to court weren't wooed by the Xbox or the PS2 (or the Gamecube) for that matter. So I submit to you, do graphics matter at all to THOSE people?
I think you are absolutely right. Nintendo is trying to three things:methodman said:I really like Iwata's direction with the company, but I'm not too sure about this. If the graphics are as good as Xbox, I don't know how many people would go out and buy it when it is right next to an xbox 360 or PS3, both of whom will (by that time, i hope), have insane graphics.
I still want to try that controller out though![]()
Dreamaster said:on the secret:
Peoples idea that video games were American grade school kids with their face pressed up against the TV made us want to design the new controller. Boring things will become interesting. But, I cant say any more.-Miyamoto
"It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that."-Miyamoto
"Akihiro Hino (producer at Level 5, ´True Fantasy Live Online´, ´Dragon Quest VIII´) believes that the Revolution will give birth to new types of games. He is personally interested in making an RPG where you hold a shield in one hand, a sword in the other and mount a head set on our head"
"We invented the current way a console is played - in front of a television and holding a controller - but maybe that image will change." - Satoru Iwata, Nintendo President
May 13, 2004
"The concept of a home system today is defined as hardware that you tether to a box (TV), and you are tethered to it via a controller; we think that's an old paradigm."
- Reginald Fils-Aime
January 01, 2005
"We invented the current way a console is played - in front of a television and holding a controller - but maybe that image will change." - Satoru Iwata, Nintendo PresidentMay 13, 2004
Yes, but we're never likely to see another leap from generation to generation again as we did from the SNES/Genisis to PSX/Saturn/N64, and then from those to PS2/Xbox/GCN.Sathsquatch said:Take Burnout on the Nintendo DS. The developer, apparently, could not replicate the Burnout experience on the DS. It couldn't have traffic. The crashes were less thrilling because they couldn't rival the experience on other gaming platforms that Burnout appears on. The DS might have the edge overall over the PSP, but that is largely because of the console-like pricing model and Sony's inability to convince developer's to create original games for a platform that is just as expensive to develope for as current gen consoles. If the DS were powerful enough, we could have a good burnout game (and other games that require processing power) AND things like Nintnendogs on a single handheld.
AndoCalrissian said:Yes, but we're never likely to see another leap from generation to generation again as we did from the SNES/Genisis to PSX/Saturn/N64, and then from those to PS2/Xbox/GCN.
What's coming out on a next-gen console that can't be done on a current one, sans graphical improvements?
Letter to Elise said:IMO physics is the next battlefield.
~l2e
AndoCalrissian said:What's coming out on a next-gen console that can't be done on a current one, sans graphical improvements?
Oblivion. The developer posted on this very forum that you couldn't do oblivion on a current gen system without making it a substantially different experience. I think he used the example of radiant AI being impossible on current gen hardware, and I doubt procedural forests would be possible on a current gen console. Therefore, the way you interacted with characters and the game world itself would be different.AndoCalrissian said:Yes, but we're never likely to see another leap from generation to generation again as we did from the SNES/Genisis to PSX/Saturn/N64, and then from those to PS2/Xbox/GCN.
What's coming out on a next-gen console that can't be done on a current one, sans graphical improvements?
The animation needs a lot of work, but it looks alright.methodman said:Oblivion looks so fucking sweet, But imagine it with a Rev Controller! Why must you make me feel this way Nintendo...
BTW, I'm buying Oblivion the day it comes out![]()
Mashing said:The people NIntendo is trying to court weren't wooed by the Xbox or the PS2 (or the Gamecube) for that matter. So I submit to you, do graphics matter at all to THOSE people?
AndoCalrissian said:I love Metal Gear Solid, but there wasn't a huge advance in MGS2 from MGS1.
AndoCalrissian said:The leap in graphics from PSX to PS2 is not as huge here, and it will likely never be that big again.
Blue, you missed Ando's point.BlueTsunami said:
BlueTsunami said:
Odyssey said:And I submit that Nintendo isn't going to bring these people into the fold. People that don't play video games aren't going to be wooed by a new, dumbed down control mechanism, as they could positively not care. The virtual console aspect is something that might appeal to those that gamed when they were younger, but not at a $200 pricetag. There are two places for them to go: (1) complete bargain bin, low frills and low cost a la Atari controller that plugs right into the TV or (2) go with what's perceived as the best or most popular. Revolution will not meet either requirement, Revolution am bomb total. The middle of the road never wins. See: PSP (for now). Can't compete in the kids' handheld gaming market, can't compete in the teen/young adult MP3 player market. See: 89 Octane gasoline. Really, what's the point of it? 87 or 93 ftw.
It will sell to those that would buy the GameCube successor anyway. It's not going to win back many old fans, and it is not going to introduce gaming to the unwashed masses. It will just continue the trend of selling less than the system before. At least that's what I found out when I got my DeLorean up to 88 miles per hour.
Drinky Crow said:The Gamecube Turbo's gonna start lookin' pretty iffy when Xbox 360 and PS3 development have really ramped up 1.5 to 2 years into the generation, though, when we've all become jaded to self-shadowing effects and pixel-shaded water and basic particle effects.
Worst Idea I Have Ever Had AwardDavidDayton said:Drinky, you just sparked a thought in my head.
What if Nintendo is going to try something REALLY different this time around... somewhat staggered system updates?
Don't laugh, yet... if it's true that the Revolution is quite radically underpowered when compared to the PS3 and 360 -but- that it might well "hold its own" for the first few years, a dirt cheap Revolution ($99-$150) could sell very well. True, there's no HD support, but that probably won't become a mass market problem for... a few years.
2008 rolls along. 2nd/3rd year of life for the PS3 and 360. Nintendo does something unique... they release an "upgraded" Revolution, capable of HD graphics (only with newer games, of course) and with higher specs all around, making it easily match the PS3 and 360. At this point, however, costs have dropped enough for Nintendo to sell it for... $99.
Crazy? Well, not as much as you might think... if Nintendo can get people to buy a new system for $99-$150 that is generally comparable (to the average consumer) to the higher powered systems for the first two or so years, they'll be okay. After a few years pass, release a moderately price "upgraded system" capable of playing all old Revolution games -and- new, impressive titles.
Nintendo's done nearly the same thing in the handheld market (remember the Game Boy Color?) -- releasing a system capable enough at the time and at a very good price, then releasing an upgrade with the same low price point a few years later.
Yes, Nintendo would risk alienating their userbase, but new games COULD be made to run on both the Rev and the Rev SP. All retro titles would still work... and, quite frankly, you'd pay less than a 360 or PS3 launch user paid for a similar experience.
DavidDayton said:Drinky, you just sparked a thought in my head.
What if Nintendo is going to try something REALLY different this time around... somewhat staggered system updates?
Don't laugh, yet... if it's true that the Revolution is quite radically underpowered when compared to the PS3 and 360 -but- that it might well "hold its own" for the first few years, a dirt cheap Revolution ($99-$150) could sell very well. True, there's no HD support, but that probably won't become a mass market problem for... a few years.
2008 rolls along. 2nd/3rd year of life for the PS3 and 360. Nintendo does something unique... they release an "upgraded" Revolution, capable of HD graphics (only with newer games, of course) and with higher specs all around, making it easily match the PS3 and 360. At this point, however, costs have dropped enough for Nintendo to sell it for... $99.
Crazy? Well, not as much as you might think... if Nintendo can get people to buy a new system for $99-$150 that is generally comparable (to the average consumer) to the higher powered systems for the first two or so years, they'll be okay. After a few years pass, release a moderately price "upgraded system" capable of playing all old Revolution games -and- new, impressive titles.
Nintendo's done nearly the same thing in the handheld market (remember the Game Boy Color?) -- releasing a system capable enough at the time and at a very good price, then releasing an upgrade with the same low price point a few years later.
Yes, Nintendo would risk alienating their userbase, but new games COULD be made to run on both the Rev and the Rev SP. All retro titles would still work... and, quite frankly, you'd pay less than a 360 or PS3 launch user paid for a similar experience.
DavidDayton said:Drinky, you just sparked a thought in my head.
What if Nintendo is going to try something REALLY different this time around... somewhat staggered system updates?
Don't laugh, yet... if it's true that the Revolution is quite radically underpowered when compared to the PS3 and 360 -but- that it might well "hold its own" for the first few years, a dirt cheap Revolution ($99-$150) could sell very well. True, there's no HD support, but that probably won't become a mass market problem for... a few years.
2008 rolls along. 2nd/3rd year of life for the PS3 and 360. Nintendo does something unique... they release an "upgraded" Revolution, capable of HD graphics (only with newer games, of course) and with higher specs all around, making it easily match the PS3 and 360. At this point, however, costs have dropped enough for Nintendo to sell it for... $99.
Crazy? Well, not as much as you might think... if Nintendo can get people to buy a new system for $99-$150 that is generally comparable (to the average consumer) to the higher powered systems for the first two or so years, they'll be okay. After a few years pass, release a moderately price "upgraded system" capable of playing all old Revolution games -and- new, impressive titles.
Nintendo's done nearly the same thing in the handheld market (remember the Game Boy Color?) -- releasing a system capable enough at the time and at a very good price, then releasing an upgrade with the same low price point a few years later.
Yes, Nintendo would risk alienating their userbase, but new games COULD be made to run on both the Rev and the Rev SP. All retro titles would still work... and, quite frankly, you'd pay less than a 360 or PS3 launch user paid for a similar experience.
Third parties have revealed to us that the console will top out with 128MBs of RAM, and possibly even less.
One studio said: "As soon as we find out what it can do then we'll know if Revolution will just be like an Xbox or something a little more."
methodman said:Why are all your responses filled with so much hate?
I bet it will be 9+ pagesBilly Rygar said:I'm calling an eight page thread.
Bets?
I 100% agree with that, but that's just the evolution of the series. Not any sort of technological advancement that was impossible on the first PlayStation.BlueTsunami said:I personally think that Metal Gear Solid 2s biggest advance over MGS for the playstation was the First person view camera. It added another layer to the MGS gameplay. I can also pick off different areas of gameplay that made MGS2 leaps and bounds better than MGS. With those additions it also made MGS2 more immersive.
Chrono said:The dumbass posts nothing but MARIO ZELDA AM DEAD NOBODY AM CARE LOL MATURE FTW in every thread possible.
They merged the threads (damnit) but I still think you will win. I forgot the best fanboys on this board would rather scratch their eyes out then let something go.quetz67 said:I bet it will be 9+ pages![]()