Wow, that is impressive.Speaking of which, I just remembered that I made another GIF last night...
(AI is driving and I toggled the wet track surface mid-corner)
http://www.maximum-attack.com/rF2wet.gif
Wow, that is impressive.Speaking of which, I just remembered that I made another GIF last night...
(AI is driving and I toggled the wet track surface mid-corner)
http://www.maximum-attack.com/rF2wet.gif
Dear god the default vibration/jolt setting for the G27 is retardedly high. Went off track with the Megane and almost brought the house down. Fucking hell. Going to have to tweak some .ini files aka welcome back to pc sim racing. Tweak for 1 hours race for 5 minutes.
Dear god the default vibration/jolt setting for the G27 is retardedly high. Went off track with the Megane and almost brought the house down. Fucking hell. Going to have to tweak some .ini files aka welcome back to pc sim racing. Tweak for 1 hours race for 5 minutes.
Did you edit the global logitech profiler settings? That could be it.
2nd EDIT: Can someone recommend a malevolent torrent program that's not going to install crap on my system?
I don't even know where to start with that. This is one of my biggest pet peeves with playing PC sims. Any universal settings to set the G27 at in windows? I remember back in the day I would set windows settings to one setting then tweak further in the game.
uTorrent seems to be the standard, that's what I use too, works well.
If you go in the logitech profiler you should have in the options (on top of the window) global device properties, those are properties that are applied to ALL games.
Thanks. I'll download that then.
As I was searching their forums to see if I could find some torrent info, saw a thread about the G25/27 and it seems like a common issue that it rattles like crazy. The one ISI guy didn't exactly offering a reassuring voice by saying his has been rattling for months and no damage to his G25.
Poor FF is why I refuse to play Daytona on PS3. On low levels it's terrible, and when you turn it up, it sounds like my G27 is trying to be murdered. Sounds similar. Hope it's not.
I've changed the G27 Logitech settings and got things toned down quite a bit. I'll do more tweaking tomorrow.
Handling is great. Graphics are better than I expected. Also as I expected, Monaco is, ah, challenging. Nothing like taking the corner too fast and having your wheels jump the curb (honestly can't remember any other racing game having curbs on their tracks.) Very cool.
It's the light poles that'll send you to the morgue, though. Didn't even notice them until I wrapped myself around one for the first time. There ain't no GT wall riding on that track. I'm not sure how many times my car flip around when I nailed the light pole. But it was a lot.
This FFB is so bad. It is just raw generic FFB. My old Momo wheel with a PC and game from over 10 years ago feels exactly like this. I imagine the profiles are being worked on but as it stands now it is too crude. I game at night and it shakes the desk like a reciprocating saw. Good fun otherwise. Hopefuly the community gets the FFB sorted soon.
Care to share what tweaks you made?
For my Logitech profiler I turned down the Spring Effect and Damper Effect from 10 percent to 0 percent. Also turned overall strength from 102 percent to like 80 percent.
It still needs a ton of work, but at least when you crash and go over bumps, it's been toned way down. It's still too strong and obnoxious, but at least I no longer feel a crash is going to literally destroy my wheel.
EDIT: It's really the environmental effects they need to tone the fuck down. It's embarrassing when you drive off the road. Probably why the 60s series is worse than the other modes. Because even driving, that seems to have a lot of environmental effects because of how rough handling those cars were.
Since I am only playing iRacing at the moment *cant compare anything else*, can someone compare iR/rF2 FFB. Does fF2 feels similar or...? Using G27.
Lots of problems with the G27 I gather, should I wait a few weeks until it's sorted?
Michael Borda said:I will say right now the FFB is extremely direct. There's are no faked effects, so those options to adjust ripple strip settings are gone. We currently have no way to distinguish them from the normal driving surface right now. The only real way to reduce this is through the "Steering torque filter=" it won't completely eliminate the issue, some solutions for off-road may be found in time as well.
It sounds like they haven't yet put in filters to handle track surfaces differently so the FFB is really raw right now.
Straight from the developer's keyboard...
:lol
When I first started, I didn't even realize they didn't put you in the fastest 60s car. That F1 car is absolutely wild with all aides turned off. You can be up to speed in 3rd gear and still fishtail it around if you give it too much throttle. What an absolute beast.
Call me easy, but I appreciate the little touches too.
:lol
When I first started, I didn't even realize they didn't put you in the fastest 60s car. That F1 car is absolutely wild with all aides turned off. You can be up to speed in 3rd gear and still fishtail it around if you give it too much throttle. What an absolute beast.
Call me easy, but I appreciate the little touches too. After one of my many crashes, I was backing up to face the right direction, and accidentally backed a bunch of hay stacks into the harbor. Usually haystacks are these static things with no interactivity. To see them moving around and tumbling into the water is too cool.
I love the sound of gravel being brought on-track after you go off. It's such a fantastic addition!
Anyone else up for a time trial competition?
I'd rather organize an online race for tomorrow or Saturday.
Possibly relive some of the good ol' days of our rFactor 1 league...
Am I blind, or is there no track reset? Went into the options, but I can't seem to find any.
There's probably not, but I wish they weren't so serious and allowed it. Same thing with practice being broken. I just want to get used to the car and tracks without any extra things.
When I get moonshot over a railing and that's where I'm placed, I have to restart the race. I don't even want to race. I just want to drive. It's frustrating to have to go back to the starting grid again. And even if you can drive out (not always possible), I'd rather not have the wheel tortured.
Okay, what am I missing here. Installed the game, purchased the game, started up Single-Player. Under tracks there's nothing, under cars there's one yellow safety car, can't start the race because it says "No cars / tracks installed"
You need to download the rfmod files - http://isiforums.net/f/showthread.php/1396-Downloads
So much glitching when around other cars with headlights on at night. That still needs a lot of work.
If you are experiencing a strong noise/rattle with your controller, such as the G25/G27, you can try increasing this value in your Userdata/player controller.ini file (if you saved your own profile you would have to change it there as well):
Steering torque filter="0"
The range is from 0 to 32
This will filter the FFB effect over a series of frames, which will smooth out the feedback and reduce the rattle. Please note that as you increase this value the FFB may start to feel a bit "spongy" or "numb" and that it will increase latency.
The reason you don't feel/hear this rattle in many other sims is because they by default provide some filtering. By default we do not.
The value you set this to will be down to personal preference. If it feels good to you, and the rattle/noise is acceptable, then go for it. We did some testing locally and came up with some different values.
One of our internal testers felt 4 was good.
Luc settled on a value of 8. He felt any higher felt to numb for him.
I personally like 16. I could still feel the car, catch it when it got loose, it didn't affect my lap times at all.
So, give this a try and see if you can find something acceptable...
Edit: Please note this is not a permanent solution, but hopefully will get you to something acceptable for the time being.
Open your player.PLR file and find this line:
Flush Previous Frame="0" // Make sure command queue from previous frame is finished (may help prevent stuttering)
Change the 0 to 1
If that doesn't work well for you, there is also this line:
Record To Memory="0" // record replays to memory rather than disk (may possibly reduce stuttering, but at your own risk because memory usage will be significant for long races)
Change the 0 to 1
What do you mean by glitching? Just poor framerates?