I hope those tombs are long stretches of isolation and puzzle solving. That would be perfect.
No Ragnarok, I'm not doing this again with you.
This is the first major gameplay reveal for the game right?
Compare that to Uncharted 4's gameplay reveal at PSX.
Them priorities.
You never did it in the first place. Is it so much to ask that someone make a meaningful counterargument? It's always "haters" or posting gifs.
They kept saying "The game has puzzles! There's platforming! We just aren't showing it yet!" And so we waited, and waited, and then the game came out and nope. The game was exactly what it looked like in all of the previews.
If they want to dispel fears that this game is not more of what we didn't like about the first game they picked an awful way to do it with this demo.
Remember that they had around five minutes for an actual demo. Compared to UC4 getting 15 minutes at PSX. Any high resolution links yet? Wanna make a gif of Lara's facial animation, which was a huge step forward. That tech.This is the first major gameplay reveal for the game right?
Compare that to Uncharted 4's gameplay reveal at PSX.
Them priorities.
It will be easier to compare both games now that they are releasing close to each other.This is the first major gameplay reveal for the game right?
Compare that to Uncharted 4's gameplay reveal at PSX.
Them priorities.
This demo doesn't say aynthing. We had the same concerns back when the last one was announced. Have you guys not learned? You can't demo a game with open open world exploration on an E³ stage...
Fucking terrible demo, worst of the show.
Tomb Raider's combat was actually fun, show some of that, not this scripted cinematic nonsense.
Remember that they had around five minutes for an actual demo. Compared to UC4 getting 15 minutes at PSX.
They showed off some bits in the montage that hint at it. Like the minecart thing, for example, it looks like it's part of a larger puzzle to solve and the environment it was in looked rather large. I know CD is capable of designing some pretty complex levels if the Lara Croft games and Underworld are any indication.You know, I hoped/assumed that that was going to be the case with the first game. Needless to say I was utterly disappointed. So yeah, I wouldn't count on it being any different this time around.
yup. that looked great. the actual stage stuff though...The montage at the end looks amazing
IIRC there will be less combat in this game with the environment being the main antagonist instead. So more exploration and such.No excuse, show combat then. Not some COD/Uncharted scripted sequence that I know ill just be pressing up for. Show swimming, anything but what they showed.
You go Lara, she's been working out big time.
Looks very nice i think, looking forward to playing it.
Luddington still can't do a good accent I see.
Wake me when we have a spiritual successor to PS1 Tomb Raider.
They showed off some bits in the montage that hint at it. Like the minecart thing, for example, it looks like it's part of a larger puzzle to solve and the environment it was in looked rather large. I know CD is capable of designing some pretty complex levels if the Lara Croft games and Underworld are any indication.
And in the last game, I believe the last third of it is pretty isolated with some bang-bang stuff thrown in for some variety. Everything from the coast and going onto the final showdown on the snowy mountain was perfectly paced. If this new game can strike that same balance with just a little more puzzles and traversal like in that last third, GOTY for me easily.
What do you want to see? They said that everything you want is coming back one way or the other. Naturally that doesn't mean they will abandon the stuff that made the last Tomb Raider popular (yes, I liked the action set pieces). This is an E³ presser demo. They cannot do anything else. Just look at all the other demos. It's always the same scripted scenes because there is no time for anything else.You never did it in the first place. Is it so much to ask that someone make a meaningful counterargument? It's always "haters" or posting gifs.
They kept saying "The game has puzzles! There's platforming! We just aren't showing it yet!" And so we waited, and waited, and then the game came out and nope. The game was exactly what it looked like in all of the previews.
If they want to dispel fears that this game is not more of what we didn't like about the first game they picked an awful way to do it with this demo.
You go Lara, she's been working out big time.
Looks very nice i think, looking forward to playing it.
The demo was awful. Just over-scripted cinematic action set-pieces. The montage at the end looked kinda cool but I remain highly sceptical. It''ll probably be just as bad as the 2013 game.
This is the first major gameplay reveal for the game right?
Compare that to Uncharted 4's gameplay reveal at PSX.
Them priorities.
That's an odd thing to say considering she's actually British.
I'd be very surprised if we don't see a big action set peice stuff from uncharted 4 todayWhoever is calling the shots at Crystal is living at least about five years in the past. Most other big developers have at least started to move on from the cinematic action set-piece stuff. Crystal are only just now getting warm with it.
That's an odd thing to say considering she's actually British.
I enjoyed the first game so I'm looking forward to the eventual PC release.
Graphics look nice, but holy shit was this a bad demo. I like that he held the controller like he was playing, too.
It was all the of most boring parts of tomb raider 2013 edited together into a video, with none of the good parts shown.
They showed off some bits in the montage that hint at it. Like the minecart thing, for example, it looks like it's part of a larger puzzle to solve and the environment it was in looked rather large. I know CD is capable of designing some pretty complex levels if the Lara Croft games and Underworld are any indication.
And in the last game, I believe the last third of it is pretty isolated with some bang-bang stuff thrown in for some variety. Everything from the coast and going onto the final showdown on the snowy mountain was perfectly paced. If this new game can strike that same balance with just a little more puzzles and traversal like in that last third, GOTY for me easily.
You go Lara, she's been working out big time.
Looks very nice i think, looking forward to playing it.