The game feels like a capcom game and:
I'm very happy for Radiant studio. I knew Killian and the Cannons wouldn't put out garbage. The game feels fun. Here is my constructive criticism:
Steal SFV's screen shake for big impacts. It really feels great, don't it? Especially for new players.
I feel like the game would work best with 6 face button fighting gamepads/sticks. Using a regular xbox one controller wasn't too great for the special attacks. But this may go away with practice.
I don't know how I feel about the cooldown concept. Maybe it's something you get used to, but right now, it's hard to keep track of 3 cooldown counters ontop of everything else going on.
Maybe it would be possible to consolidate the 3 counters into one and assign different costs to different moves. I realize it lacks the granularity of the current system, but maybe it would be worth it testing it out among players and collecting feedback on it.
Netcode feels solid, I understand and approve of the idea of having different country chars speak different languages but not everybody will appreciate it, so a language option by char as in SF4 will be useful. You've probably already were planning on it.
Performance is more than good enough for an alpha.
Hope it helps!