Co-op is multiplayer. You're not the only person who differentiates between cooperative and competitive multiplayer though.Alucrid said:Am I the only one who differentiates between co-op and multiplayer?
Co-op is multiplayer. You're not the only person who differentiates between cooperative and competitive multiplayer though.Alucrid said:Am I the only one who differentiates between co-op and multiplayer?
Ridley327 said:It's a wonderful jar of potpourri, all wrapped up in a Metroidvania box. Even if I didn't like the characters or the universe, it'd still be a fantastic game.
StuBurns said:How do you know that? Because it was good? That's not evidence the MP didn't hurt the SP at all. You don't have a bizarro world version of DS2 that is SP only for comparison.
Splinter Cell is the closest thing it comes to, yet it's far different and unique than anything in it's genre.Eccocid said:HEy ..I still haven't played the first Batman game yet. Found it very cheap in here. Is it really that good? Usually i am not into super hero stuff. But if you have to name a similar game like that what would it be? It is not just a brawler and an action game right? More like a Splinter Cell ?
Alucrid said:Am I the only one who differentiates between co-op and multiplayer?
shagg_187 said:Fixed.
The point was you can't say it wouldn't have been greater had there not been a multiplayer, or at least you can't say it and not be making blind assumptions.Drunkenthumbmaster said:If this isn't the biggest strawman I've ever read on Gaf I don't know what is. The single player in Dead Space 2 was Great. It remained great even though EA tacked on a half ass multiplayer mode. Arguing on what it could have been is pointless since the game was already great in Single player.
A full featured well thought out Co-op mode wouldn't hurt but just add to game. And if it sucks so what just play the campaign.
Cause Batgirl would be the same as Robin while Azrael will bring in something new?Xater said:Fuck Azrael! Why not Batgirl (The Cassandra Cain one) or Batwoman?
shagg_187 said:Cause Batgirl would be the same as Robin while Azrael will bring in something new?
StuBurns said:The point was you can't say it wouldn't have been greater had there not been a multiplayer, or at least you can't say it and not be making blind assumptions.
The people who are happy to see this not having multiplayer know for a fact that multiplayer can't compromise the single player experience for this game. There is no reason for what if's in this instance.
What feature was removed, exactly?subversus said:3 pages of jubilation about removed feature. Wow.
Nothing was removed. Nothing was added. The perfect balance remains.subversus said:3 pages of jubilation about removed feature. Wow.
I don't mind though, was equally excited before this announcement.
Stallion Free said:Nothing was removed. Nothing was added. Nothing improved.
shagg_187 said:Cause Batgirl would be the same as Robin while Azrael will bring in something new?
Resident Evil 5.ultron87 said:Can someone provide just one example where the following happened:
1) Great game with fantastic single player comes out.
2) Sequel is developed by the same team.
3) Sequel contains multiplayer mode.
4) Single player in sequel is noticeably worse than the previous game.
I'm sure there is one, but I just can't think of one at the moment despite the fact that from this thread it sounds like it happens all the time.
NIN90 said:Instant -10 on Metacritic.
Chronicles of Riddick: Assault on Dark Athena.ultron87 said:Can someone provide just one example where the following happened:
1) Great game with fantastic single player comes out.
2) Sequel is developed by the same team.
3) Sequel contains multiplayer mode.
4) Single player in sequel is noticeably worse than the previous game.
I'm sure there is one, but I just can't think of one at the moment despite the fact that from this thread it sounds like it happens all the time.
badcrumble said:Resident Evil 5.
Drunkenthumbmaster said:You actually have a point. But the co-op was great in RE:5 the problem was that was the whole game. Even in singple player the game was co-op. That's why it should be a seperate mode. You want find a example when the multiplayer is seperate from the single player that it hurts the campaign.
Drunkenthumbmaster said:This is better
Yet he is the only one who can kick Bane's ass without running, rolling and dodging, and tossing batarangs.Xater said:Azrael still sucks.
Meh.Drunkenthumbmaster said:This is better
shagg_187 said:Yet he is the only one who can kick Bane's ass without running, rolling and dodging, and tossing batarangs.
Lakitu said:Bioshock 2?
The funny thing about gamers today whining and complaining (on the internet? shocking!) about linearity, is that they only desire the ILLUSION of non-linearity. The moment a game places a player with a real, actual choice.. they panic in a fit of confusion and jump to forums or FAQs for help. Even if it's something as simple as picking a character or a class to play as.. these people are incapable of making these choices themselves even though they clamor for them as they've been programmed to look for "bullet points" in a game's design.galactus_eat_world said:"No Online Co-Op" and " Too linear " are counted as negatives these days for some damn reason. These are two things I actually look for in games.
ultron87 said:From the way people are talking here having an option on the main menu marked "Multiplayer" will automatically make the game worse in their eyes. That just doesn't make sense to me. I think Rocksteady has shown that they can make a great game, and if they had decided that they could keep up the quality while adding a multiplayer mode I'd totally trust them.
Having no multiplayer doesn't automatically make the single player mode ten points better.
And there have been plenty of games this generation that had what a lot of people considered unnecessary multiplayer modes that were still fantastic and complete single player experiences. Just look at Uncharted 2, Assassin's Creed: Brotherhood, and Red Dead Redemption for just a few examples.
I already mentioned Condemned 2, which ought to be a poster child for this type of phenomena.ultron87 said:Can someone provide just one example where the following happened:
1) Great game with fantastic single player comes out.
2) Sequel is developed by the same team.
3) Sequel contains multiplayer mode.
4) Single player in sequel is noticeably worse than the previous game.
I'm sure there is one, but I just can't think of one at the moment despite the fact that from this thread it sounds like it happens all the time.
TheSeks said:Good. More time to focus on the fantastical "I'M THE GODDAMN BATMAN" experience.
ultron87 said:Can someone provide just one example where the following happened:
1) Great game with fantastic single player comes out.
2) Sequel is developed by the same team.
3) Sequel contains multiplayer mode.
4) Single player in sequel is noticeably worse than the previous game.
I'm sure there is one, but I just can't think of one at the moment despite the fact that from this thread it sounds like it happens all the time.
Ridley327 said:I already mentioned Condemned 2, which ought to be a poster child for this type of phenomena.
Haunted said:+100 respect points for Rocksteady.
You're doing good work, people. They know how to make GAFers happy. Will buy just to support the "not every game needs MP" movement.
Drunkenthumbmaster said:A full featured well thought out Co-op mode wouldn't hurt but just add to game. And if it sucks so what just play the campaign.
Drunkenthumbmaster said:I thought Condemend 2 was better than the first. I don't understand what you think made it worse.