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I definitely would not rule out King K. Rool for the third spot of DK, let alone as a potential playable character.

One of the biggest argument made against K. Rool is his lack of recent appearance, but there is no evidence suggesting that recency has contributed to a playable appearance in recurring franchise. As a matter of fact, we have seen characters who have defied recency and got in through other methods. Marth got in Melee despite being absent for nearly eight because of his importance towards Fire Emblem. Mega Man has suffered for the past two years with four cancelled games under an incompetent Capcom and his recency has taken a severe decline, yet because he was the most wanted guest character after Sonic, he was included. If recency was such a big factor, Marth and Mega Man would not have been included in Melee and SSB 3DS & Wii U respectively.

King K. Rool has a lot going for him. Aside from being the most wanted Nintendo newcomer, he is also an important part of the Donkey Kong series and when people think of a villain, they think of him, not the villains from Returns or Jungle Beat. He also has a lot to work with; DKC and DK64 are more than enough to create an unique move set for him.

He has everything needed to get in. It is only a matter of whenever or not Sakurai will want him in.
 
Cranky has always, in general, been promoted by Nintendo as part of the DK franchise moreso than K. Rool. This includes complete absence of K. Rool in DKCR. Cranky is also considered the "original DK", which is something Nintendo loves to promote as a matter of Nostalgia. I'm fairly certain that K. Rool hasn't even been mentioned since 2007. Correct me if I'm wrong though.

I also think Tropical Freeze should be taken into consideration. Yes, the "last version" tends to be what Sakurai focuses on for versions of characters and stage selection...but it isn't a rule that is followed 100% of the time. Let's not forget that the game has been used to promote characters from upcoming projects in the past as well. I am fairly confident that Sakurai had been made aware of Cranky Kong's role in DKC:TF many months before the game was even publicly announced.

I'll definitely concede that Nintendo loves Cranky due to him being the original DK. As far as K. Rool, he last appeared in 2008 in Mario Super Sluggers. As far as I know, the DKC cast didn't make any major appearances after 2008 (Brawl, MK Wii, Super Sluggers) until the arrival of DKCR. (I don't think there were any spinoffs between 2010 and now that featured the DKC cast extensively either)

I think the curtailing of the old DKC characters mostly concerns Retro rather than Nintendo themselves due to Returns starting this but who knows. (Although Jungle Beat was far more extreme in that regard)
 
It's really bizarre that people are still having these indepth debates about characters' "worthiness". You're basically having Goku vs Superman arguments here.
 
One of the biggest argument made against K. Rool is his lack of recent appearance, but there is no evidence suggesting that recency has contributed to a playable appearance in recurring franchise. As a matter of fact, we have seen characters who have defied recency and got in through other methods. Marth got in Melee despite being absent for nearly eight because of his importance towards Fire Emblem. Mega Man has suffered for the past two years with four cancelled games under an incompetent Capcom and his recency has taken a severe decline, yet because he was the most wanted guest character after Sonic, he was included. If recency was such a big factor, Marth and Mega Man would not have been included in Melee and SSB 3DS & Wii U respectively.
Marth, Mega Man, and Sonic are the most important characters of their respective series. K. Rool is not.

King K. Rool has a lot going for him. Aside from being the most wanted Nintendo newcomer[...]
Whoooa... Slow down there.
 
K. Rool seems quite unlikely; I'm not sure why you guys are seriously discussing him. K. Rool hasn't appeared in DKCR and likely won't in its sequel, and hasn't appeared in a game in five+ years. Same with the Kremlings.

It seems Miyamoto doesn't like the Kremlings according to several interviews, so I don't see why you guys think the character is an option anymore.
 
I definitely would not rule out King K. Rool for the third spot of DK, let alone as a potential playable character.

One of the biggest argument made against K. Rool is his lack of recent appearance, but there is no evidence suggesting that recency has contributed to a playable appearance in recurring franchise. As a matter of fact, we have seen characters who have defied recency and got in through other methods. Marth got in Melee despite being absent for nearly eight because of his importance towards Fire Emblem. Mega Man has suffered for the past two years with four cancelled games under an incompetent Capcom and his recency has taken a severe decline, yet because he was the most wanted guest character after Sonic, he was included. If recency was such a big factor, Marth and Mega Man would not have been included in Melee and SSB 3DS & Wii U respectively.

King K. Rool has a lot going for him. Aside from being the most wanted Nintendo newcomer, he is also an important part of the Donkey Kong series and when people think of a villain, they think of him, not the villains from Returns or Jungle Beat. He also has a lot to work with; DKC and DK64 are more than enough to create an unique move set for him.

He has everything needed to get in. It is only a matter of whenever or not Sakurai will want him in.

I would lose my shit.
 
I'll definitely concede that Nintendo loves Cranky due to him being the original DK. As far as K. Rool, he last appeared in 2008 in Mario Super Sluggers. As far as I know, the DKC cast didn't make any major appearances after 2008 (Brawl, MK Wii, Super Sluggers) until the arrival of DKCR. (I don't think there were any spinoffs between 2010 and now that featured the DKC cast extensively either)

I think the curtailing of the old DKC characters mostly concerns Retro rather than Nintendo themselves due to Returns starting this but who knows. (Although Jungle Beat was far more extreme in that regard)
That still bothers me since it's an otherwise great platformer with a really neat combo mechanic nobody ever really expanded on. I don't mind cutting out the fat in terms of some of the more pointless kongs or even having their own villains (I actually prefer DKJB's villain kongs to the DKCR tiki bosses), but not having even Diddy/Cranky and stuff like NOT RAMBI and NOT ENGUARDE despite clearly being the same gameplay mechanic or floating leaf bushes instead of barrel cannons despite doing the same thing just irked the hell out of me. Dumb too since it's purely aesthetic, but if the DKC influence was clearly there, why didn't EAD Tokyo just throw in at least a few stronger elements just to tie the two games together?

Doesn't help DKCR/DKCTF did the exact-opposite and ignore DKJB outright besides a couple gameplay ideas.
 
I definitely would not rule out King K. Rool for the third spot of DK, let alone as a potential playable character.

One of the biggest argument made against K. Rool is his lack of recent appearance, but there is no evidence suggesting that recency has contributed to a playable appearance in recurring franchise. As a matter of fact, we have seen characters who have defied recency and got in through other methods. Marth got in Melee despite being absent for nearly eight because of his importance towards Fire Emblem. Mega Man has suffered for the past two years with four cancelled games under an incompetent Capcom and his recency has taken a severe decline, yet because he was the most wanted guest character after Sonic, he was included. If recency was such a big factor, Marth and Mega Man would not have been included in Melee and SSB 3DS & Wii U respectively.

King K. Rool has a lot going for him. Aside from being the most wanted Nintendo newcomer, he is also an important part of the Donkey Kong series and when people think of a villain, they think of him, not the villains from Returns or Jungle Beat. He also has a lot to work with; DKC and DK64 are more than enough to create an unique move set for him.

He has everything needed to get in. It is only a matter of whenever or not Sakurai will want him in.

If a character has not been without a game for over 10 years they are still relevant. Both of these characters have titles on last gen consoles. I'm tired of this bullshit on character relevancy and people wanting nothing but Mario and Pokemon.
 
Marth, Mega Man, and Sonic are the most important characters of their respective series. K. Rool is not.


Whoooa... Slow down there.
But King K. Rool is the most important character in the Donkey Kong series that is not yet playable.

And here is this poll.

God Tier
· Mewtwo 1417

Top Tier
· King K. Rool 1091
· Ridley 1087
· Little Mac (Punch Out) 940
· Roy 910

Mid Tier
· Krystal 869
· Palutena 842
· Bowser Junior 831
· Chrom 770
· Isaac (Golden Sun) 741
· Dixie Kong 707

Low Tier
· Waluigi 675
· Paper Mario 649
· Shulk (Xenoblade) 616
· Banjo & Kazooie 606
· Pac-Man 593
· Majora (Skull Kid) 564
· Ghirahim 556
· 2nd Sonic Character (Tails, Shadow, Knuckles) 524
· Bomberman 525
· Samurai Goroh 521
· Black Shadow 513

Bottom Tier
· Toad 483
· Lyn 466
· Mii (Wii Series) 450
· 6th Gen Pokemon 436
· Rayman 438
· Kingdom Hearts (Sora) 420
· Super Mario RPG (Geno, Mallow) 420
· Lucina 418
· Dark Samus 409
· Zoroark 407

King K. Rool is neck and neck with Ridley for the most wanted Nintendo newcomer in the West, which is really impressive. King K. Rool is also one of the most wanted newcomers in Japan whereas Ridley is barely requested. So I think my point stands here.
 
DK characters are an interesting one for me. I reckon you could get away with bringing the total count up to 4 characters, to put it up there with Zelda, behind Mario and Pokemon but higher than Kirby, Starfox, etc. In reality, that is probably where the representation of the franchise belongs. But I doubt at this point they'd add 2 new DK characters, so I think we're gonna only have one.

Dixie seems like the number 1 choice to me. Was considered for Brawl, has appeared in quite a few games and spinoffs, and it seems to me Nintendo is making a conscious choice to have more female characters in their games. You could argue that visually she's not super different to Diddy, but she's more different than Fox/Falco/Wolf, Mario/Luigi and even Peach/Rosalina, so I don't see that as a major problem.

K. Rool could be a cool choice, and if they wanted to use his different personalities as different stances or something similar he could be rather unique (the closest we have to the classic 'change stance' character in Smash are the transforming ones). He's also unique visually and adding more villians to the roster does diversify it a bit. But as has been said, Nintendo seems quite happy to forget about him. I'm not sure he could make it.

Cranky I thought was a cool total left field choice before he got brought back in TF, now he's potentially too obvious, so he's lost the surprise factor that would've made him interesting, IMO. Not particularly exciting.

Finally, I can see Sakurai using Classic DK and/or DK Jr as a possibility for a super retro character, and I think they would be really cool. I think he'd be a great choice, but I doubt he's likely.
 
K. Rool seems quite unlikely; I'm not sure why you guys are seriously discussing him. K. Rool hasn't appeared in DKCR and likely won't in its sequel, and hasn't appeared in a game in five+ years. Same with the Kremlings.

It seems Miyamoto doesn't like the Kremlings according to several interviews, so I don't see why you guys think the character is an option anymore.

Miyamoto's opinion matters very little here considering that he hasn't been involved with the series for a long time and had Rare not asked to make the first DKC, the character probably would have faded into obscurity. I was also under the assumption that he didn't care for Rare's DK series in general given how massive a departure Jungle Beat was. Regardless unless the character is a 3rd party or from Pokemon it seems like Sakurai is given a lot of free reign so whoever gets in will be his decision.
 
Rosalina juggling characters with Luma and having beams and stuff flying between both is how I imagined Plusle & Minun would've worked. It seems to be implemented well enough.
 
Miyamoto's opinion matters very little here considering that he hasn't been involved with the series for a long time and had Rare not asked to make the first DKC, the character probably would have faded into obscurity. I was also under the assumption that he didn't care for Rare's DK series in general given how massive a departure Jungle Beat was. Regardless unless the character is a 3rd party or from Pokemon it seems like Sakurai is given a lot of free reign so whoever gets in will be his decision.

I believe that the kremlines (don't know how to spell it) aren't suited for the taste Japan wants. The rounder and shinier it is, the better according to his mentality, and it works.
 
Rosalina juggling characters with Luma and having beams and stuff flying between both is how I imagined Plusle & Minun would've worked. It seems to be implemented well enough.

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= Hype for smash on wiiU and 3ds.
 
If a character has not been without a game for over 10 years they are still relevant. Both of these characters have titles on last gen consoles. I'm tired of this bullshit on character relevancy and people wanting nothing but Mario and Pokemon.
Wasn't arguing that they weren't relevant (which btw, is not the same as recency). My point was that despite their lack of recency, Marth and Mega Man were included because of reasons other than recency and as such, did not need recency to get in.
 
King K. Rool is neck and neck with Ridley for the most wanted Nintendo newcomer in the West, which is really impressive.
K. Rool doesn't even have a neck though.

I honestly don't care one way or the other on Palutena. But Hades better be in. He's the best villain Nintendo has. Period.
I love Hades, but there's absolutely no way he'd get in before Palutena. Especially when the Kid Icarus series is even named after her in Japan.
 
You can't make that determination based on a single fan poll.
This fan poll has been running for months, starting on May, 2013, It has come to various websites such as NeoGAF, Smashboards, GameFAQS, etc. It isn't perfect, but it is the closest we'll get to a view of what gamers want.
 
I love Hades, but there's absolutely no way he'd get in before Palutena. Especially when the Kid Icarus series is even named after her in Japan.

I think it depends. In the game Hades is shown to be much more skilled as a fighter than Palutena. Palutena could skip the roster due to being seen as too much of a non-combatant to be in this kind of game, despite being the title character.

I just want Hades in no matter what. If Palutena has to be in "first" also, fine, whatever. Just give me Hades.

I could see them both getting added since it's a Sakurai game and he did add two Kirby characters last time.
 
Palutena could skip the roster due to being seen as too much of a non-combatant to be in this kind of game, despite being the title character.
I don't know how you can say that when Villager, Wii Fit Trainer, and Rosalina have been announced as playable characters. All that matters is the potential for combat, which a staff-wielding goddess has in droves.
 
You know, Zoroark would actually be really cool. Being able to actually turn into the people you're fighting (even briefly)? Badass. Besides that, Greninja all the way
Funny story; I used to be against Zoroark's inclusion because I feared he would "replaced" Lucario. In the past year or so, I've warmed up to him. He seems like a great character to have because of his illusion ability and the potential he would bring with a new type. I'd certainly like to see him in.
 
I don't know how you can say that when Villager, Wii Fit Trainer, and Rosalina have been announced as playable characters. All that matters is the potential for combat, which a staff-wielding goddess has in droves.
Plus Palutena technically fights while possessed in one chapter, you fight an ugly clone of her at another point in the game and she's already been shown to wield a staff.

I think she has easy moveset potential.
 
I don't know how you can say that when Villager, Wii Fit Trainer, and Rosalina have been announced as playable characters. All that matters is the potential for combat, which a staff-wielding goddess has in droves.

Plus Palutena technically fights while possessed in one chapter, you fight an ugly clone of her at another point in the game and she's already been shown to wield a staff.

I think she has easy moveset potential.

Yeah, I'm just making excuses because I want Hades.
 
Ah, makes sense why tons of roster requests are so wacky. Smash boards poll was like 75% shit. I think Mega Man is all oldskool gamers are going to get.
I would personally consider Little Mac and Takamaru 'old-school' (and I'm like, 90% sure the former is going to happen).
 
Wow, that looks awesome. I have to be honest though, I know like nothing about Jojo even though it's been mentioned in this thread a bit; does Rosie play like a character in the games or something?

The way Luma fights act like how Stands (astral projection of the character's fighting spirit [for most of the time] that appeared since Jojo Part 3) are represented.
 
Heh, found this while searching for images of Stands.

kirbato.png

Wow, that looks awesome. I have to be honest though, I know like nothing about Jojo even though it's been mentioned in this thread a bit; does Rosie play like a character in the games or something?
I haven't played the games, but in the comic, there are these abilities introduced in Part 3 called Stands. Stands are these spiritual projection thingimijiggers that can attack or block attacks headed towards a person. The Luma Rosalina creates functions a lot like a Stand; it attacks under her command and fights alongside her, but it doesn't really act like a separate character. It's more like a projection of Rosalina. If Rosalina dies, the Luma dies alongside her.

The Ice Climbers don't function like a Stand system because the secondary one still has its own AI and they attack in-synch instead of having one fight behind or in-front of another.
 
There was a part of me that saw kirby, saw it riding a star, and then heard Kirby Air Ride music playing and I got ridiculously hyped up for some reason. Then I realized it said Smash Bros and not anything related to Air Ride in the description time table and a little part of me died.

On the other hand, hype for new smash bros character!
 
I think it depends. In the game Hades is shown to be much more skilled as a fighter than Palutena. Palutena could skip the roster due to being seen as too much of a non-combatant to be in this kind of game, despite being the title character.

I just want Hades in no matter what. If Palutena has to be in "first" also, fine, whatever. Just give me Hades.

I could see them both getting added since it's a Sakurai game and he did add two Kirby characters last time.

Explain Zelda.
 
I think it depends. In the game Hades is shown to be much more skilled as a fighter than Palutena. Palutena could skip the roster due to being seen as too much of a non-combatant to be in this kind of game, despite being the title character.

I just want Hades in no matter what. If Palutena has to be in "first" also, fine, whatever. Just give me Hades.

I could see them both getting added since it's a Sakurai game and he did add two Kirby characters last time.
I seriously doubt that Sakurai is taking power levels into account.

Palutena already has smash bros-esque moveset from KI:U, and can definitely hold her own in a fight. She's clearly smash fighter material.
 
Heh, found this while searching for images of Stands.

kirbato.png


I haven't played the games, but in the comic, there are these abilities introduced in Part 3 called Stands. Stands are these spiritual projection thingimijiggers that can attack or block attacks headed towards a person. The Luma Rosalina creates functions a lot like a Stand; it attacks under her command and fights alongside her, but it doesn't really act like a separate character. It's more like a projection of Rosalina. If Rosalina dies, the Luma dies alongside her.

The Ice Climbers don't function like a Stand system because the secondary one still has its own AI and they attack in-synch instead of having one fight behind or in-front of another.

The way Luma fights act like how Stands (astral projection of the character's fighting spirit [for most of the time] that appeared since Jojo Part 3) are represented.
Gotcha, now I get it.
6SemXjT.jpg

With today's pic, I think that truly is the case. Good start for Rosie's Bizzare Adventure!
 
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