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RPG-age: Do you ever quit w/o beating?

I've only beaten roughly one-fourth of all those RPGs that I own (I'm estimating). I'll come back to them someday I guess. I do it all the time; especially if I get up to the last dungeon. Typically, I put them away because something frustrated me with the game or because I simply lose interest and I decide to come back to it months or years later. For example I gave up on Lost Odyssey because I level grinded in
the cave going to Gohtza towards the beginning of the second disc and died
;
Overdrive Sin
in FF10, the last dungeon in Shadow Hearts 1, etc. Here's my collection:http://club.ign.com/b/about?username=neoblaze181

I've only beaten roughly one-fourth of all those RPGs that I own (I'm estimating). I'll usually beat RPGs if I'm compelled enough by the story/characters and combat. For example Kingom Hearts 1 and 2, Infinite Undiscovery, Skies of Arcadia, Mass Effect, Mario and Luigi games; you get the point. I have yet to beat a Final Fantasy game (cept Tactics Advance, but that's a side story, not a main game). I guess I'll come back to them some day.
 
The Witcher was so good but I quit on chapter 3 or something like that. It's a very story driven game so I'm thinking of starting it over. Because I don't remember what was going on and feel I'll miss a lot if I don't refresh.
 
The only RPG which got me to quit was Magna donkey-balls-sucking Carta. What a horrible mess. All the others I finished or plan to finish. I think I will be playing through nearly every RPG which is being thrown at me. Well besides Magna Carta 2 if it turns out to similar to the first one.
 
I quit both FFIX and FFX at the last boss. In both cases I reached that point, then found out I would have to grind for awhile in order to be able to finish the game. Wasn't long after FFX that I gave up jRPGs altogether.
 
I'm really good at sticking with an RPG for a long while, regardless of quality (I beat FF2 twice :P)... the ones I recall stopping are:

-Etrian Odyssey (somewhere in the second stratum, it just felt like it was taking forever to kick in to gear)
-Tengai Makyo: The Apocalypse IV (made it to San Francisco, Saturn battery died killing my game, never went back)
-Radiata Stories (as soon as you can start recruiting around the town, I spent so much time doing that, that I forgot about the rest of the game and I gave up... I will one day go back)
-Suikoden 3 (think I made it up to the part where you play as the kid and had to go around recruiting people for the castle... didn't like all the backtracking in the game)
 
I very rarely actually quit an RPG. More often I just get distracted by some other game, leaving the RPG in question to languish (often for years) before I get back to it. One exception is Suikoden IV, which I really did quit playing at the final boss (owing to poor party management).
 
Chrono Trigger DS
Baten Kaitos(First one only)
Dragon Quest VIII

I think these are the only ones I've done that with, the kicker is they're ALL on the final boss. I don't know why the hell I stopped there but yeah.
 
DQ8 - Quit after I spent hours trying to find that stupid
Shark to do the flash thingy for the mirror
and still cannot get it.
The Witcher - Quit after 30minutes in the game
Oblivion - Quit after it becomming stupid
FFX-2 - Quit after 2 hours with the game.
Fallout3 - got boring

I don't finish alot of games, there is no motivation to finish them.
 
Only quit at the ones I absolutely do not like at all. Otherwise, I'll take either an extended break or just start over at a later time.

TofuEater said:
DQ8 - Quit after I spent hours trying to find that stupid
Shark to do the flash thingy for the mirror
and still cannot get it.

It's in a strait between Argonia and where Dhoulmagus was. Just sail north from Argonia (or southeast of where Dhoulmagus was) and go through the strait to bump into it probably immediately.
 
I've quit a few RPGs because I wasn't having fun any more. (Legend of Dragoon, Skies of Arcadia: Legends, Oblivion, Dragon Quest VIII and [if it counts] Final Fantasy XII: Revenant Wings come to mind.) I find a lot of RPGs get kind of irritating around the endgame, but I'll usually stick with those just because I'm not that far from the end so I might as well.

I can definitely see why people quit Tales games. They drag on forever. Even the good ones. :P

DjangoReinhardt said:
I quit both FFIX and FFX at the last boss. In both cases I reached that point, then found out I would have to grind for awhile in order to be able to finish the game. Wasn't long after FFX that I gave up jRPGs altogether.
What the hell. There are Aeons that can kill that boss in like one or two hits. >_>
Assuming you don't mean the REAL last boss which can't kill you.
 
To my long standing shame... Final Fantasy VII at the last save before the final boss and Oblivion before the last Oblivion Gate.

A combination of losing momentum in the game as well as maybe not wanting to see it finish.
 
Well I just started recently. DS wise, its just a case of being really involved in an RPG, but then another comes along that i've really been waiting for.

Nis RPGs kinda have me the same way...Disgaea 1 anyway, since I want to get really strong and beat up all the bosses/ see everything...but the item world is boring.

Gave up on Oblivion after 70hrs of doing side stuff. Around 70hrs is usually my wrap-it-up point for RPGs. If i'm not done by then, they start to wear thin.
 
I had to quit some RPGs without finishing them only if something happened. I actually had to quit playing Persona 4 though, only game I can think of.
 
It's rare, and it's usually something I'm renting / borrowing / etc. If the game is short, I'll probably be beating it unless it's awful.

I recall quitting on PSX titles like Saga Frontier and Legend of Dragoon on account of the pure awful in both gameplay and story.



To a large extent, I'm a perfectionist / completionist with these things, so if it comes to pass that I don't play for a long while and totally lose my place within the game story, it'll take me a while to go back and either read a synopsis online or replay the game up to that point in a "speed run" fashion.

I just went back and finished Blue Dragon and Lost Odyssey in the past two months (BD, I was on the final disc; LO, I had only just gotten Sarah in my party, so I had a bit more to go). Still have that treasure achievement to get in LO, too (grrr).

Tales of Symphonia is one of those rare ones that I bought and still haven't beaten. Still kind of want to; put a lot of effort into getting all those titles and whatnot.
 
I think the only RPGs I've ever beat were the Kingdom Hearts games, the pokemon games, Mass Effect, Penny Arcade 2 and Fallout 3.

I've got a huge (and growing) backlog of RPGs I need to beat. But unlike what seems like a lot of people here, I don't stick to one RPG. I play whatever I feel like playing. So while I never quit an RPG entirely, I may take a 2 or 3 month break before I pick it up again.

Right now I still need to beat
Persona 4
Final Fantasy XII
KOTOR
KOTOR 2
Mother 3
Devil Survivor (which I've barley even started)
Tales of Vesperia
Tales of Symphonia
Planescape: Torment
and a shitload of non RPGs.

EDIT: To respond to the person above me.

I don't really understand the whole "completionist" thing. I mean every single person I know who claims to be a "completionist" when it comes to RPGs seems to not be having fun trying to get every single item/weapon/achievement or whatever.

I play the games for the story and the gameplay mechanics, I don't understand how any sort of collection aspect in a game appeals to people. I mean sure if the collection had an effect on gameplay like say Persona 4 I would do it. But if someone is say collecting every weapon in an RPG for the sake of collecting them? That doesn't sound fun to me. Or grinding for 5 hours just to take down a secret boss. Or collecting a bunch of useless items to fuse them together into the Ultima weapon only after you've reached the final parts of the game or have beaten the game. And then, said Ultima weapon seems to take away any challenge from the game.

So idk, I just like to play simply for fun, not to be the best there is.
 
For current gen rpgs I played them all but I stopped playing:

Star Ocean 4 (because it was so boring and the voice acting made it unplayable to me)
The Last Remnant (loading time was too long got tired of waiting)
Infinite undiscovery (I got stuck at the start of the 2nd disc)
Drakensang (got stuck trying to find one part of a 3 part statue)
The Witcher (Combat was very boring and I quit during one of its playing detective phase)
Risen (way too dark,text is too small, game feels buggy, I was glad I rented this one)
sacred 2 (I 'm almost at the end but i'm stuck at the 2nd to last boss, the boss regenerates faster then my damage)

I'm going to try Magna Carta 2 later on this week and hopefully it won't disappoint.
 
Last time I tried to beat Chrono Trigger, it was on PSX. I didn't finish. I have the DS version and it is so good. No load times is the way to go. Needs me some dream stone.
 
I've had a couple.

I still have yet to beat this gen's early rpgs and a bunch of the handheld ones that I've bought. It was once a priority of mine to play and beat every single rpg worth playing but now it's more like it has to be the best rpg ever calibur in order for me to even play it.
 
It's about 50/50. Although I get really drawn in by some, I'm the quickest to just take it out of the tray and tell it to go eat a dick when the difficulty or story degenerates to bullshit.
 
Cday said:
The Witcher was so good but I quit on chapter 3 or something like that. It's a very story driven game so I'm thinking of starting it over. Because I don't remember what was going on and feel I'll miss a lot if I don't refresh.


Already did that twice. Started over because I couldn't remember the story that is. I still haven't finished it yet. I'm working on Fallout 3, 33 hours in at the moment, level 18 so I may actually finish it.

I figured out my greatest enemy is browsing the internet too much. It was sucking up my gaming time. Some days I'd be browsing for like 5 hours without realizing it until I got this addon for Firefox called Time Tracker. I'm trying to limit browsing to two hours max every day now and I have much more time for everything else now.

It isn't so much the time I spend browsing as it is a constant interruption to stop for 1+ hours to browse. It's hard to play an RPG if I'm looking up something on gamefaqs and then have an itch to go browse my regular sites. I set up a system here where I can browse for 2 hours every day. I can go over 2 hours but it goes into debt. I'm at 4:49 debt right now so there are some days when I will only browse for like an hour to catch up.

Will probably actually finish Fallout 3, Witcher, Persona 4, and other longer games if I keep to it.
 
I don't quit, I just delay an eventual beating :P

Actually, there are very few that I have quit in some capacity, although usually out of utter boredom. Granted, I don't get very far initially, so it isn't too much wasted time.

- Brave Fencer Musashi
- Kartia: The Word of Fate
- Magna Carta: Tears of Blood
- SaGa Frontier II
- Tales of Destiny

I no longer own these, as they have all been sold long ago.
 
I've started to do this but mainly because I've had to drastically cut down the amount of time I play games nowadays. I find that I come back to an RPG and because I can't remember where I am in the story or what I have to do next, I have very little motivation to play on. I'd love it if every RPG had a selectable "story recap" option when you load a save game because I'm sure I'm not alone in abandoning RPGs for this exact reason. I've seen such a system used in games before (eg. Another Code on the Wii) so it would be nice to see it implemented into every RPG or lengthy, story-driven game.
 
I used to play J-RPGs in my youth, but now I just don't have that much time as before, plus the genre still caters to teenagers with all the stereotypical characters and story you have seen over the decades. And that can still be appealing to me once in a while, but in the grand scheme of things, every game is more or less the same.

I've really tried to love the newer games, really. But in the past 5-6 years, I can count with my hand how many J-RPGs I've finished: FFX, Kingdom Hearts 1, FFXII. (Does Zelda count? If so, then count those in.)

I've played Shadow Hearts, Blue Dragon, Lost Odyssey, even some of the Tales of series, but by god, I end up losing interest...I just get burned out.

So I kinda gave up on the genre. I know if I buy one, I won't finish it :/
 
I tend to only finish about 30% of the RPGs I own. I'm still on Xenosaga 1(before last dungeon), Persona 4(don't like the non-healing that was in 3), & Cross Edge(got bored) while I finished Persona 3(all at lvl 99).

I tend to play RPGs until something new comes out and I never go back for some reason... Persona 3 I managed to beat because I played it in June-July where there wasn't anything I liked came out.
 
crowphoenix said:
Once I stop having fun with a game, I'm gone. I see no reason to beat it if I'm not enjoying it.

Yup. Been RPG'ing going on 25 years now and this statement rings eternally true for me.

If the game becomes bloated, confusing, unfun, unfocused, which inevitably some RPG's do, then I move onto something else. I owe the game nothing, and there is no guilt factor from my POV as it is MY time on the line. All I can do is make wise decisions when purchasing RPG's, though the odd 'what was I thinking buying this??' makes it through now and again.
 
wildthing2022000 said:
I tend to only finish about 30% of the RPGs I own. I'm still on Xenosaga 1(before last dungeon), Persona 4(don't like the non-healing that was in 3), & Cross Edge(got bored) while I finished Persona 3(all at lvl 99).

I tend to play RPGs until something new comes out and I never go back for some reason... Persona 3 I managed to beat because I played it in June-July where there wasn't anything I liked came out.

I just went back and beat Episode 1 in Xenosaga just to finish it. Now later I'll be starting episode II and will probably quit that in a couple of weeks.:lol
 
Sapiens said:
In retrospect, RPGs are pretty terrible games because they are not fun, IMO. Every game is a waste of time better spent doing something else, so why would I want to waste my time playing shit?
:lol :lol :lol

So harsh, but I just can't not agree :lol

Guess they're just not for me. I love the idea of some of them, but just can't do it.
 
I wouldn't say quit per se more like walk away with the possibility of coming back later.

Xenosaga 2 -I have like 2 side quests left but I don't know how many more times I can stand to see the Patriarch to steal that damn Awakening IV.

Xenosaga 3 -I wanna play this game but everytime I hook up my PS2 to do so I end up playing something else. The last time it was NBA Street V2 and GTA: Vice City

Final Fantasy VII: Crisis Core -I got my PSP stolen and I just never got back to it is all. I'll have to rebuy at some point. Just don't know when.

And I have plenty of RPG's I haven't even started yet and I don't because I don't wanna do the same thing again.
 
tjohn86 said:
Quit lost odyssey at the first boss fight. What the fuck how am i supposed to beat that fucking bird.

Same with me. I didn't really like the game much before the fight (probably the game still had to get started).

But mostly I finish the RPGs I start. Sometimes I stop somewhere near the end though.
 
Jipan said:
I've only beaten roughly one-fourth of all those RPGs that I own (I'm estimating). I'll come back to them someday I guess. I do it all the time; especially if I get up to the last dungeon.
Same here. I always take a break before the 'final dungeon'. Sometimes the break is too long and I start a new game.

I really hate it when an RPG that's been really easy to get through, suddenly forces you to grind and get ultimate weapons to be able to defeat the final boss.
 
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