FirmBizBws
Becomes baffled, curling up into a ball when confronted with three controller options.
The over exaggeration of how bad the ending was never ceases to amaze me
Please understand... You're injecting toxic insults into your posts for no apparent reason. It doesn't help your case at all and it only serves to drive people away. And when people call you out for it, you dig yourself into a deeper hole by proving their point. Why would you do this?
You're like that one guy tells some awful/racist joke and no one laughs, then some people start saying "not cool" and the guy is like, wait why are you getting on my case?
I thought we were all telling jokes here, IT WAS A JOKE!
Your thread title is trash. Really. I mean it. It's way too presumptuous.
You could have just not thought it through.
This thread has your opinion also, is not fact neither.
I think people give the ending of Mass Effect 3 too much attention /QUOTE]
Dude, ssssjhh. Too much thinking...
God, it's almost like you have opinions which aren't "My fee-fees are hurt."
I'll be toxic, idiotic, and generic as hell while calling out bullshit.
But let's turn this thread about Mass Effect 3 into a SJW thread. That works.
The reapers recycle the living organisms instead of exterminating them, turning them into more reapers. They basically figure out that every time complete species where wipe out by their creations and decided to do something to preserve them. Since the cycle couldn't be broken, they forced their own cycle into the mix, by resetting all the races before they face complete extinction.
Don't get me wrong, we are not talking about Godfather or anything. But clearly some though had being put out onto explaining their motives.
I'll be honest, anyone who expected the story to truly branch out based on their decisions in the first two games is an idiot. Logistically speaking, there's no way to generate even broad story paths for the culmination of the many decisions made in Mass Effect 1 & 2 in a way which didn't result in a game like Mass Effect 3.
Flat out, it's impossible to make a game which would have lived up to the franchise which offered true choice and consequences. The game would have been too huge. The only reason Mass Effect 3 feels restrictive as a Bioware game is because your choices are weighed against two previous games worth of choices.
Well yeah, I don't like ME3, and uh...
*reads the rest of the thread*
...it's still bad, but it's not as awful as this Zaku guy.
I never gave credence to the idea that "recycling" and "preserving" a civilization in the form of a inter-stellar instrument of death was a better option than allowing the cycle to continue uninterrupted. It sounds like the type of idea I'd imagine an AI would come up with, because it's quite flawed from a human perspective. The game asks us to look past how silly it all is and I just can't. I didn't play the Leviathan DLC (I found it ridiculous that content so important to understanding the story was being offered at an additional price, also as an eff you to the devs I refused to buy an DLC after buying all the previous stuff), so maybe I missed something. Even for a video-game I found it all very,very lacking. To consider we went from the conversation with Sovereign on Virmire to the conversation with Star-kid...cataclysmic letdown.
No I do agree, the conversation felt a tad off compared to other examples earlier in game. But that was kind of a minor thing to me, like you said gutting the Reapers was more of an issue to me. Bioware felt like they needed to explain the Reaper's Origins and motives, which until that point were only hinted at with dialogue Vigil and Harbinger. Bioware wrote themselves into a corner, making the Reapers so menacing that really most explanations would not live up to. See Noodle Incident on Tv Tropes, it is sorta what I'm getting at.It's interesting to hear from someone that legit enjoyed the ending. The way the conversation with the star-child is handled is so un-Shepard to me. The more I think about it, the more I remember how much I hated it. I loved the prospect of the Reapers being some unstoppable race of Space Cthulhus. Instead we got...
...and Shepard's just like "so I just have to press one of these buttons? Oh ok thanks".
The over exaggeration of how bad the ending was never ceases to amaze me
I never gave credence to the idea that "recycling" and "preserving" a civilization in the form of a inter-stellar instrument of death was a better option than allowing the cycle to continue uninterrupted. It sounds like the type of idea I'd imagine an AI would come up with, because it's quite flawed from a human perspective. The game asks us to look past how silly it all is and I just can't. I didn't play the Leviathan DLC (I found it ridiculous that content so important to understanding the story was being offered at an additional price, also as an eff you to the devs I refused to buy an DLC after buying all the previous stuff), so maybe I missed something. Even for a video-game I found it all very,very lacking. To consider we went from the conversation with Sovereign on Virmire to the conversation with Star-kid...cataclysmic letdown.
You are no supposed to, that's why you have 4 choices. Control the reapers to stop the cycle by having the. Oversee the universe and taking an active role into stopping conflict.
Destroy the reapers (will destroy the reaper cycle, but somewhere in the future synthetics will always rise up against organics and wipe entire species, maybe even new reapers rise again, maybe it takes 500,000 years, maybe 25 million but it will happen again)
Synthesis which will merge all synthetic and organic life, giving them better understanding of each other, stopping the cycle but also stop evolution itself. A pause button if you will.
Or just take it in the ass and let the next cycle figure it out.
As for the choices don't mattering. I have like 20 difference saves with different outcomes based on the things I've done through the series. In some Wreav is poised to be a tyrant and become the biggest threat after the reapers, in others he is kept in check by eve, in another Geth and Quarians are cooperating, pretty much ending the current cycle by the fact, sometimes my crew looks entirely different because sole guys died in ME2. The thing is that most of the actions, had their consequences through the game instead of being displayed all if them at the ending.
My biggest problem with the original ending, was my crew pretty much bailing on my, including Garrus and my SO? No way Garrus will leave me to die on Earth.