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Rumor: 3DS to get right analog stick dongle, relaunch 2012 w/ new name [Updated]

Pyrokai said:
So what's GAF's consensus? Is this an insane rumor or do we believe it?

lol believe


probably fake, although people who don't think that the current 3DS hardware is just the first generation haven't been keeping up with Nintendo's history of making handhelds.
 
atre324 said:
probably fake, although people who don't think that the current 3DS hardware is just the first generation haven't been keeping up with Nintendo's history of making handhelds.

I don't think anyone thinks that.
 
Lance Bone Path said:
I think I'm in the clear since Apple has documentation that's available to the general public about certain interface guidelines at http://developer.apple.com/library/ios/#documentation/UserExperience/Conceptual/MobileHIG/UEBestPractices/UEBestPractices.html#//apple_ref/doc/uid/TP40006556-CH20-SW20. The fact that it has used smoothing algorithms previously is also public knowledge; there are topics about trackpad input smoothing on usenet and I'm merely speculating that anything trackpad related would have carried over to iOS.

Well I'm dumb and remembered that stuff I'm not supposed to talk about doesn't apply to information that's already freely available to everyone, so yeah.

I'm not sure what algorithms or whatever Apple uses for its smoothing process, but as far as an individual developer goes, the OS sends a structure with relevant touch information to the developer via its event queue. It contains a single X/Y value identifying where the user touched and some additional useful information such as whether the user tapped multiple times, the timestamp, and whatnot. That's it. Of course, the utility of this information depends on which touch event is triggered but that's neither here nor there.

Point being is that the OS calculates everything regarding translating a fingerprint into a single point, and no, the developer doesn't (legally anyway) have any low level access to the hardware itself to do his own thing.
 
So that means for example, you couldn't have someone place their thumb on the screen, and you make the device put a fake thumb print in the shape of your thumb on the screen? You don't get the area of the finger at all?
 
jman2050 said:
Well I'm dumb and remembered that stuff I'm not supposed to talk about doesn't apply to information that's already freely available to everyone, so yeah.

I'm not sure what algorithms or whatever Apple uses for its smoothing process, but as far as an individual developer goes, the OS sends a structure with relevant touch information to the developer via its event queue. It contains a single X/Y value identifying where the user touched and some additional useful information such as whether the user tapped multiple times, the timestamp, and whatnot. That's it. Of course, the utility of this information depends on which touch event is triggered but that's neither here nor there.

Point being is that the OS calculates everything regarding translating a fingerprint into a single point, and no, the developer doesn't (legally anyway) have any low level access to the hardware itself to do his own thing.
The reason I brought up the low level access was that I remembered there was news recently posted here that this kind of low level access to the actual touch data is available to vita developers- apparently pressure can be extrapolated from the size of the contact surface (presumably from the finger tips).

For a drawing application, coloring in all the pixels being touched is probably far preferable to turning it into a point and then trying to extrapolate from that point where the finger tip is and what pixels are being covered.
 
I don't care about the price drop, but I admit I'd be annoyed if I had to wedge some awkward looking dongle to get second analog support because Nintendo was too incompetent to do something so simple in the first place and then games started being made to support it.

Anyway, just a rumor...
 
StuBurns said:
So that means for example, you couldn't have someone place their thumb on the screen, and you make the device put a fake thumb print in the shape of your thumb on the screen? You don't get the area of the finger at all?

As far as I can tell, nope. Just the single point. Of course I'm no total expert on the iOS APIs so it's possible I missed something but I'm pretty confident seeing as that was one of the first things I looked at when I first got into this.

Lance Bone Path said:
The reason I brought up the low level access was that I remembered there was news recently posted here that this kind of low level access to the actual touch data is available to vita developers- apparently pressure can be extrapolated from the size of the contact surface (presumably from the finger tips).

For a drawing application, coloring in all the pixels being touched is probably far preferable to turning it into a point and then trying to extrapolate from that point where the finger tip is and what pixels are being covered.

Eh, for such a hypothetical drawing application I figure it'd just be better to rely on brushes for that type of work anyhow.
 
Shadow of the BEAST said:
I dont want to see japan stuck on another ill thought out hardware based on older technology.

It's a good thing Sony's using a CPU from 2008 and a GPU from 2009 in the Vita - otherwise you might have complained.
 
richiek said:
Sorry, but I just don't see the right analog thing happening. It's been pretty well established that non-standard controls = lack of 3rd part support.
KAL2006 said:
exaclty, and dual analogs and capacitive touch are the standard.
Not for 3DS. Once you've got a few ten million out there without some feature, it's never going to be solidly supported. We can toss all the DS games that used the camera, Wii games that use MotionPlus, and PS1 games that use the second analog for something unique in a pile and not have much to show for it.
 
Wow, so this is still a thing on the first page? This crazy bullshit craziness has 30 pages?

Maybe I'll start a thread.. "Rumor: 3DS to get Bluray Drive attachment". Just as plausible.
 
SwiftSketcher said:
Wow, so this is still a thing on the first page? This crazy bullshit craziness has 30 pages?

Maybe I'll start a thread.. "Rumor: 3DS to get Bluray Drive attachment". Just as plausible.

Probably more possible actually. I could see a lot of movie studios hopping on the 3DS since 3DTVs aren't doing so hot. And a BRD attachment wouldn't necessarily have to attach to the device itself. Granted, it would have to do downscaling since the 3DS doesn't do HD.

Also crazy bullshit craziness threads are usually the ones that get the most posts.
 
jman2050 said:
As far as I can tell, nope. Just the single point. Of course I'm no total expert on the iOS APIs so it's possible I missed something but I'm pretty confident seeing as that was one of the first things I looked at when I first got into this.
You are correct, Apple don't provide low-level touch info in their public APIs. And neither do other multi-touch-based OS' I've worked with. Vita might be a first there.

Bottomline being, what the OS does to the capacitive-sensors readouts is *way* out of app devs' court.
 
Andrex said:
Probably more possible actually. I could see a lot of movie studios hopping on the 3DS since 3DTVs aren't doing so hot. And a BRD attachment wouldn't necessarily have to attach to the device itself. Granted, it would have to do downscaling since the 3DS doesn't do HD.

Also crazy bullshit craziness threads are usually the ones that get the most posts.
Reminds me of when the PSP launched and I wished Sony would release some kind of PS1 drive attachment. Oh what a crazy kid I was.
still waiting >_>
 
SwiftSketcher said:
Reminds me of when the PSP launched and I wished Sony would release some kind of PS1 drive attachment. Oh what a crazy kid I was.
still waiting >_>

homebrewers got you covered, mang. rip yo discs and put 'em on your memory stick.
 
StuBurns said:
I think we need full cart releases. The Nintendo Video app stuff is such horrible quality.

Ehhhhhh... nah. Just have downloadable (read: non-streaming) movies. They can't take up that much space at 400x240 resolution.
 
Andrex said:
Ehhhhhh... nah. Just have downloadable (read: non-streaming) movies. They can't take up that much space at 400x240 resolution.
In 3D it must be comparable to DVDs no? Even the 2GB carts wouldn't be that good.
 
SwiftSketcher said:
Reminds me of when the PSP launched and I wished Sony would release some kind of PS1 drive attachment. Oh what a crazy kid I was.
still waiting >_>

PS1 drive? After the Go I'd be satisfied with a UMD drive.
 
AbsoluteZero said:
No, that's just as terrible as PSP's UMD video system.
The difference is anyone can watch 2D films on any other medium, there's almost no way to watch autostereoscopic films other than the 3DS.

And Nintendo is doing it, Tekken comes with the Tekken film, but I want completely stand alone stuff, Avatar basically.
 
StuBurns said:
The difference is anyone can watch 2D films on any other medium, there's almost no way to watch autostereoscopic films other than the 3DS.

And Nintendo is doing it, Tekken comes with the Tekken film, but I want completely stand alone stuff, Avatar basically.
eeeeeeeeeeeeeeeeeeeew
 
Amir0x said:
I don't care about the price drop, but I admit I'd be annoyed if I had to wedge some awkward looking dongle to get second analog support because Nintendo was too incompetent to do something so simple in the first place and then games started being made to support it.

Anyway, just a rumor...
Considering they had to change the battery location just to get an analog stick on the left side of the controller, I don't think with the chipset and batteries they were using that it was physically possible for them to fit two of the current 3DS nubs onto the handheld.
 
SwiftSketcher said:
Wow, so this is still a thing on the first page? This crazy bullshit craziness has 30 pages?

Maybe I'll start a thread.. "Rumor: 3DS to get Bluray Drive attachment". Just as plausible.
I'm thinking of a "RUMOR: GAF to Fill 15 Pages For Any Internet Rumor" thread myself.
 
This idea has probably already been beaten to death, but it seems like the only way an attachment like this would work would be to have a connector that plugs into the card slot, and then the game card plugs into the connector. Then the right analog, part of the connector that runs off to the right and wraps around the side, would be feeding your inputs through the same slot that reads game data.

Is there any other conceivable way it could work?
 
TestOfTide said:
Considering they had to change the battery location just to get an analog stick on the left side of the controller, I don't think with the chipset and batteries they were using that it was physically possible for them to fit two of the current 3DS nubs onto the handheld.
Well sure with the current design there isn't room left over, but if it was their goal to have two analogs they could've accomplished it without much hassle. Doing something like dropping the battery lower would allow more room for both a stick and possibly larger battery, while making the thickness something more like what a 3DS with a PowerPak+ is like now.
Neiteio said:
This idea has probably already been beaten to death, but it seems like the only way an attachment like this would work would be to have a connector that plugs into the card slot, and then the game card plugs into the connector. Then the right analog, part of the connector that runs off to the right and wraps around the side, would be feeding your inputs through the same slot that reads game data.

Is there any other conceivable way it could work?
Somebody had the idea of a shell that would have a piece located correctly to use the currently-unused IR port. I don't know if such a shell could also drain out a bit of energy from the charge port or something.
 
StoppedInTracks said:
Cannot believe at the crude drawing at first page. I mean I can buy that they will introduce a 2nd analog but not in such horrible, horrible way.

I did it in like 20 seconds give me a break. >_<
 
StoppedInTracks said:
Cannot believe at the crude drawing at first page. I mean I can buy that they will introduce a 2nd analog but not in such horrible, horrible way.

It's just a quick mock up, no need to judge. It was obviously just drawn to give people an idea of what OP meant.
 
Are we still talking about the demise of the system in this thread or has it moved on to being a productive topic of conversation? Last I saw it, we were still spouting angry crap about how could nintendo do this to the early adopters.
 
how could nintendo do this to early adopters? 20 free games isn't gonna cut it this time, gotdamb it.

this is why they're going 3rd party next month- they can't even make a decent system right out of the gate. look at vita, that thing is perfect and its not even out yet. jesus, fuck nintendo and this bullschtick
LLShC.gif
 
Man, I'm in a tough spot right now.

I have a deal set in place to go a brand new 3DS for $110. I would be an idiot not to jump on this deal....right?
 
MikeE21286 said:
Man, I'm in a tough spot right now.

I have a deal set in place to go a brand new 3DS for $110. I would be an idiot not to jump on this deal....right?

I don't think this is the thread for that, but that's quite a deal, yes.
 
MikeE21286 said:
Man, I'm in a tough spot right now.

I have a deal set in place to go a brand new 3DS for $110. I would be an idiot not to jump on this deal....right?

If there are games you want for the system, yes. Hell, in the next few months, even. Mario 3D, man!

I like the system so far. OOT is worth it.

Though we should stop bumping this thread now.
 
Yeah, I couldn't find any other relvant 3DS threads. That, and most of my angst comes from the fact that this thread/rumor exists.

Most likely will pull the trigger.

edit: sorry for the bump
 
Would love for this to be true, but since it most likely isn't, I'll reserve my expectations for the inevitable new SKU launching next year. (Come on people, you know it's gonna happen)
 
MikeE21286 said:
Man, I'm in a tough spot right now.

I have a deal set in place to go a brand new 3DS for $110. I would be an idiot not to jump on this deal....right?
As long as you are ok with the current 3DS' one design flaw, yes, you would.
 
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