RUMOR: Evil Within 2 / Psycho Break 2 in production

Dusk Golem

A 21st Century Rockefeller
Sep 15, 2011
19,008
1
800
Portland, Oregon
www.twitch.tv
#1
Hey everyone, this is Dusk Golem aka AestheticGamer. I have posted on NeoGAF since 2011, and have decided to resign. I have enjoyed posting about horror games here for years, but I no longer wish to support the site and will be leaving for good. I will still be around the internet, I go by AestheticGamer on YouTube, I make games on Steam as Yai Gameworks, and I plan to go by Dusk Golem on other forums. I'll be joining an off-set of the GAF community leaving to try other ventures like ResetEra (Official Twitter for that here: https://twitter.com/reseteraforum ). I hope some of you who read this may consider it, and I plan to try to expose more people to horror games in the years to come. Just not here.

I hope you all are having a good day, and know I always loved the community, and in the end it's the community I'm going to stick with, not the site itself. If you want to follow me, my official Twitter is here: https://twitter.com/AestheticGamer1
 
Aug 28, 2015
13,159
0
0
#18
Wasn't this game supposed to be announced at E3 last year? Or were all those rumors wrong.

Still, going to be really interesting to see how this ends up in a post-RE7 world. I really liked the first game (most of the time), so I'm there day 1.
 
Sep 2, 2010
61,692
6
760
Isla Nublar
#25
I think this is pretty likely. Despite being quiet, Bethesda still seems to have plans for TEW as a franchise. I just hope for two things mainly from the sequel.

Better Performance - It's fine on PC now, but at launch was a bit of a mess. The consoles versions were even worse and are even now in that regard. If this uses idtech again, I hope there's more help in a smoother experience. Doom ran well on everything (including Xbox one) so there's hope there.

More focused ideas - I love Shinji Mikami, but TEW felt like a pot of game ideas he's had for a long time and just dumped them all into one game. I felt the game was all over the place, so hopefully it has a bit more focus in all regards for a tighter expiernce. Especially with the story.
 
Nov 13, 2013
11,635
1
445
#26
Hell yeah. The Evil Within wasn't perfect by any means but I enjoyed it and it felt like the solid bases for a really good sequel.
 

Dusk Golem

A 21st Century Rockefeller
Sep 15, 2011
19,008
1
800
Portland, Oregon
www.twitch.tv
#29
Hey everyone, this is Dusk Golem aka AestheticGamer. I have posted on NeoGAF since 2011, and have decided to resign. I have enjoyed posting about horror games here for years, but I no longer wish to support the site and will be leaving for good. I will still be around the internet, I go by AestheticGamer on YouTube, I make games on Steam as Yai Gameworks, and I plan to go by Dusk Golem on other forums. I'll be joining an off-set of the GAF community leaving to try other ventures like ResetEra (Official Twitter for that here: https://twitter.com/reseteraforum ). I hope some of you who read this may consider it, and I plan to try to expose more people to horror games in the years to come. Just not here.

I hope you all are having a good day, and know I always loved the community, and in the end it's the community I'm going to stick with, not the site itself. If you want to follow me, my official Twitter is here: https://twitter.com/AestheticGamer1
 

Sinatar

Official GAF Bottom Feeder
Jun 7, 2004
36,860
0
1,585
Edmonton
#35
Evil Within was a hodgepodge mess of conflicting game design ideals awkwardly mashed together in a complete mess of an engine.

It could be salvaged into something cool but they'd need to overhaul quite a bit.
 
Nov 11, 2014
4,589
6
330
#36
I think I saw some video about Boost Mode on PS4 Pro making the fps much more stable. So if you haven't played the game yet, own Pro but no PC I'd definitely recommend it, can probably find it cheap nowadays.
 
Aug 12, 2009
19,861
0
860
#37
Hopefully they could break away from idtech trash and just licensed some common 3rd party engine instead. Dishonored 2 was rubbish too, this forced idtech movement by Bethesda is just hurting their games... Prey is somehow Cryengine, I guess there is a chance.

keep idtech limited to id ips please...
 
Sep 29, 2014
2,015
0
0
#38
I think this is pretty likely. Despite being quiet, Bethesda still seems to have plans for TEW as a franchise. I just hope for two things mainly from the sequel.

Better Performance - It's fine on PC now, but at launch was a bit of a mess. The consoles versions were even worse and are even now in that regard. If this uses idtech again, I hope there's more help in a smoother experience. Doom ran well on everything (including Xbox one) so there's hope there.

More focused ideas - I love Shinji Mikami, but TEW felt like a pot of game ideas he's had for a long time and just dumped them all into one game. I felt the game was all over the place, so hopefully it has a bit more focus in all regards for a tighter expiernce. Especially with the story
.
THANK YOU!!!
 
May 26, 2011
12,073
666
690
#39
Did the original sell well?
yes - it broke records until i forget which but another horror game released soon after...until dying light maybe?

I think I saw some video about Boost Mode on PS4 Pro making the fps much more stable. So if you haven't played the game yet, own Pro but no PC I'd definitely recommend it, can probably find it cheap nowadays.

I played it last year i think on a standard ps4 and it was 100% fine and dandy playable
 
May 27, 2010
2,134
0
0
#40
day one.
Fire the people responsible for player control/animations and the camera and your halfway to a great sequel.
First game had so much amazing potential but was almost ruined with janky controls and animations which were only made worse with the bad camera.

Bring back the greatest catchphrase!


And save music, clair de la lune...
 
Jun 23, 2013
7,834
0
0
#46
Somewhere in The Evil Within I sensed the seed of a good game. Let's see if they can deliver this time.
Yup, at it's best, it was amazing. Unfortunately, those moments were trapped under lots of shit. Astoundingly uneven title. Maybe this one won't be a slideshow running with a foot of wasted screen on the top and bottom of the screen.