I've flip flopped console brands over the decades, but lately I've bought Xbox. But for next gen, if PS is better than Xbox Scarlett and similarly priced, I might get back into PS.I've always been a little bit of a Sony Fanboy, never owned an Xbox, was very biased. I was able to get a One X cheap and wanted Game Pass and to play a couple exclusives, the X has sold me with it's superior performance for 4K gaming and features such as Game Pass which I think is amazing. I stopped buying and playing Multiplat titles on my Pro now. My view of Xbox has now changed. In the past it didn't matter what Xbox had, I would just buy the next PlayStation but now I wouldn't hesitate to invest in the next gen Xbox if it's worth it. I'm interested to see how Microsoft is going to shape up next gen, buying up these studios could be what they need in order to bring a range of new exclusives to their console. I hate the god awful OS on the Xbox though, change that shit! It was crap before and it's crap now!
Uh wowA self-inflicted screwing is still a screwing
The problem I have with Microsoft just buying up developers is that they can easily make the same mistakes that caused them to run Lionhead, FASA, Bizarre, and Bungie into the ground or out of the building. I’d rather they develop teams in house and learn how to manage the creation and release of successful IP. I feel like buying studios is putting a bandaid on the issue when the real problem is that a lot of Microsoft divisions are ran by complete idiots.
I've flip flopped console brands over the decades, but lately I've bought Xbox. But for next gen, if PS is better than Xbox Scarlett and similarly priced, I might get back into PS.
Just get the system you feel is priced right and has the games you want to play and sit back and laugh at the fanboys bickering over $300-400 systems...... all while always ignoring that godly PC gamer who chimes in with his ultra settings at 120 fps and has graphics and settings leagues beyond any mortal console. lol
Most games are multiplat anyway, so it really comes down to the handful of exclusives, your friends list, which controller do you like etc..... Other things like PSVR or Xbox's 4k disc drives are other things too if they are that important to you.
For my gaming tastes, almost all of my fav games are third party. The only first party or exclusive games I might be interested in is Forza games for Xbox and gritty games like Bloodborne on PS. And maybe get back into The Show like I had in 06 or 07. All the other stuff like Halo, Gears, Gran Turismo, Uncharted I don't care for.
I think it's in IO own interest to not be owned by any of the hardware makers, if MS was to buy IO the next Hitman may be the last.
Buying financially troubled development houses to aid your own struggling console business is probably not the best plan ever presented in a boardroom. I'm just fascinated that Microsoft keeps doing it.
EDIT: Having owned their products now in this space for a decade and a half, my observation has been that Microsoft is very into checking boxes, even when it doesn't benefit them. They did it with Kinect when the Wii craze was dying out. "See guys! We've got waggle too!" They did it with the X this generation after Sony brought out the Pro. "See guys! We have the most powerful system!" And now they seem to be doing it in response to their lack of studios. "See guys! We own all these development houses!"
It's all very formulaic to them, as if they can just tick off boxes and magically reverse what Mattrick did to them. It's going to be a long uphill slog, and it's going to require brilliant moves rather than just a fat wallet. Ask George Steinbrenner.
Having all these studios under one umbrella is nice until a corporate direction change puts them all under the gun in one fell-swoop. Not saying that's going to happen, but lets be honest consistency has never been MS' strong suit when running the gaming side of their business.
It also sets a precedent where everyone else is encouraged to buy up studios of their own in order to protect their business, widening the potential for trouble.
So??? This happens to every industry, the gaming industry isn't any different. Consolidation of the gaming industry was always going to happen in the future, it's a matter of when not if. Lets be honest here, Microsoft has become the gaming industries safety net. We will likely see studios who are struggling sell themselves to MS.
I think it's in IO own interest to not be owned by any of the hardware makers, if MS was to buy IO the next Hitman may be the last.
Lol, "Stop acting like you know what's best for them"If they never got bought this latest Hitman may be their last. Deals like this take two sides, so if they want to be bought then maybe it's good for both sides. Stop acting like you know what's best for them.
Firstly, Microsoft had publicly floated the idea of a mid-gen upgraded console before the Pro was even rumoured to exist. The Pro camer out earlier because it was a PS4 with a second GPU strapped onto it. Mucriosoft went with an actual upgrade.
They are playing the dirty game.Microsoft clearly needs games. To get their own games they need more studios. They are now acquiring a lot of more studios (some really good ones too - playground, obsidian, ninja theory)(and building initiative whose talent roster so far is impressive).
Yet somehow in this thread this is being spun as a bad thing. (smfh)
The goalposts just never seem to stop moving for Microsoft.
Why is it that when Sony buy devs its a genius move, great for gaming etc.. And nobody bat's an eye lid when they destroy and pull the plug on entire teams, But when Microsoft does its 'gaming heading to a dark place'?
I don't like console wars, they are pathetic - but the salt from the Sony side of the room has been very much real and petty recently.
They are playing the dirty game.
What Sony did is first, letting a studio release a game for them, and if its quality and sales were great, then Sony acquires it, with an obvious benefit for both parties.
MS is in a trainwreck of buying studios just for cutting out third party games for Sony.
They dont even care about the quality of their titles, or how they did in sales.
The more studios they have, the less Sony have.
MS went full desperate in order to 'win' next gen.
It may be as legit as you want, but for me it's clearly crossing the line of sane competition, and for that, MS already lost even before starting the new gen.
Not trying to convince anyone of this, tho. It's just my stance on the matter.
Obviously, when a studio stops being profitable, their relationship ends.It's likely because Sony fans are much more sensitive to things
Lol.... Then you realise that Sony has closed more studios than Microsoft. Lets be honest here, Microsoft gives no shit about what we think, the thing they think about is finding a way to becoming the 'Netflix of Gaming'. If it involves buying lots of Studios and Publishers, then they will do it, consolidating the gaming industry that MS comes out on top is a bonus for them.. But right now Microsoft is buying all the studios they can at a cheap price.
Why is it that when Sony buy devs its a genius move, great for gaming etc.. And nobody bat's an eye lid when they destroy and pull the plug on entire teams, But when Microsoft does its 'gaming heading to a dark place'?
I don't like console wars, they are pathetic - but the salt from the Sony side of the room has been very much real and petty recently.
" They did it with the X this generation after Sony brought out the Pro. "See guys! We have the most powerful system!"
I think you got them swapped and are mixing highest performance with the system being an upgrade or not. One system went with more of a brute force approach than architectural improvements (more than, does not mean the architecture was not improved too) and got the performance crown albeit launching later and at s higher price while the other one was meant to come out earlier and at the same price of the launch system so it relied more of architectural enhancements mixed with process enhancements.
PS4 Pro has the newest architectural features actually, it is more based on Polaris and with Vega features added to save bandwidth and improve performance in general math and VR code (like Rapid Packed Math or FP16 at double rate... 4.2 TFLOPS with FP32 and when processing FP16 data the theoretical peak doubles at 8.2 TFLOPS, but it is not like a switch you can flick).
Out of the two Xbox One X wins the performance crown (it was certainly challenging from HW and SW points of view and I quite like the triple OS structure they have developed and how it influenced the HW architecture too [fully virtualised and fast stack]), good job . From an engineering point of view nobody working on the Pro has anything to regret really: delivering that performance target (with the technology they brought to the table) without breaking the $399 barrier and doing it a year earlier than the competition is something to be proud of.
Hitman 2016 almost killed the company and Hitman 2 isn't goin well and it's already discounted.
Buying financially troubled development houses to aid your own struggling console business is probably not the best plan ever presented in a boardroom.
Who has Sony "bought"? Kojima Productions is still independent and every studio I can think of has been built by them from the ground up.Why is it that when Sony buy devs its a genius move, great for gaming etc.. And nobody bat's an eye lid when they destroy and pull the plug on entire teams, But when Microsoft does its 'gaming heading to a dark place'?
I don't like console wars, they are pathetic - but the salt from the Sony side of the room has been very much real and petty recently.
I think it's in IO own interest to not be owned by any of the hardware makers, if MS was to buy IO the next Hitman may be the last.
Who has Sony "bought"? Kojima Productions is still independent and every studio I can think of has been built by them from the ground up.
As far as we know, Death Stranding is still due for a PC release despite the removal of the press release stating that it would be a timed exclusive and the usage of the Decima engine.
Microsoft clearly needs games. To get their own games they need more studios. They are now acquiring a lot of more studios (some really good ones too - playground, obsidian, ninja theory)(and building initiative whose talent roster so far is impressive).
Yet somehow in this thread this is being spun as a bad thing. (smfh)
Problem is none of the studios they have bought would make me get an xbox, they took a load of studios that made 'meh' games or company's that made exclusives anyway.
In this case all it would do is ensure I probably never got another hitman game, and I've had them all on ps so far.
So wait a sec...it's a problem because the devs MS acquired wouldn't make you get an Xbox even though you have no idea what type of creative freedom they have...yet at the same time you bought every single Hitman game on PS?, I assume you like Hitman then right if IO were a 'meh' dev that makes 'meh' games surely you wouldn't have played every single Hitman game on PS....hmmm
Who has Sony "bought"? Kojima Productions is still independent and every studio I can think of has been built by them from the ground up.
As far as we know, Death Stranding is still due for a PC release despite the removal of the press release stating that it would be a timed exclusive and the usage of the Decima engine.
Buying financially troubled development houses to aid your own struggling console business is probably not the best plan ever presented in a boardroom. I'm just fascinated that Microsoft keeps doing it.
So then it seems as that it has less to do with the studios they've acquired and more to do with the fact that you just have no interest in owning Xbox...The meh studios were the ones at E3, and I love hitman games to bits, but enough to buy an xbox? A console that has more new hardware announcements then game announcements. No
Microsoft need a Team Ninja-esque type of studio. A Japanese development unit capable of creating high quality cult classics. That is what the Xbox platform really lacks these days.
Yeah, I think the next Xbox could do with a exclusive Ninja Gaiden sort of game. Something that is unmistakably Japanese and really shows of the tech prowess of the hardware. The Xbox One never really had that sort of title. It's not about creating Japanese exclusives that sell 5-6m units. It's about creating exclusive games that cultivate dedicated cult followings. For example, there are people out there who will keep a 360 around just for Ninja Gaiden 2. It all helps to make the platform attractive and the users loyal.That would be great and it would widen their portfolio by adding diversity, but most Xbox owners do not purchase Japanese games though. Maybe, just maybe they can snag Itagaki or something and he could conjure up something like that?
Who has Sony "bought"? Kojima Productions is still independent and every studio I can think of has been built by them from the ground up.
As far as we know, Death Stranding is still due for a PC release despite the removal of the press release stating that it would be a timed exclusive and the usage of the Decima engine.
Obviously, when a studio stops being profitable, their relationship ends.
I feel it for Studio Liverpool, and Evolution Studios...
But they are still logic business decisions, concerning only Sony and the studio.
I dont think that has nothing to do with what we are talking about : /