Irish Taxi Driver posted:
You safe from the layoffs?
EDIT: Oh, didn't know you left.
Yeah, I am no longer there but I still have a lot of contact with folks from there and work about 3 blocks away now
What I'm going to say next, I just want to clarify, is not speaking for my former or current employer, but is just my personal opinion and experience:
Not *every* independent development deal has no royalties and purely metacritic-based bonuses. However, as many people have pointed out in the thread, AAA development deals are NOT common, and for an independent developer the choice is sometimes a)sign a lovely deal or b)cease to exist as a company. I'm not saying this was necessarily the case with any particular game of Obsidian's, rather, it's a universal thing that applies to pretty much any independent developer at some point or another.
There are a ton of things that can screw over an independent developer, literally nobody who is in a position to help a small developer survive and thrive has any interest in doing so, and the people who are interested in small developers thriving (namely, fans) can only really provide support by buying their game, which in many cases doesn't actually go to the developer.
And, when a small developer makes mistakes, or discovers over time that they don't have the resources to execute on a vision, they don't have the option to absorb the losses and turn the project around, usually. It's really, really common as an independent developer to acknowledge a problem exists with a game you're making, but to also know that there's no way you're going to get the resources to fix them or realize your vision of how great your game could be.