Does anyone know if MS owns Radiant Silvergun XBLA? If they don't I wonder why it isn't on Steam yet. Seems like a no brainer for getting more money for minimal effort.
Does anyone know if MS owns Radiant Silvergun XBLA? If they don't I wonder why it isn't on Steam yet. Seems like a no brainer for getting more money for minimal effort.
They should stay as far away from the MN9 guys as they can. Even Double Fine is a better choice, plenty of guys of guys knowing how to make successful kickstarters out there.
Iga is probably the closest for them.
Sin & Punishment: Star Successor was their swansong, in my mind. Their magnum opus, the big masterpiece that combined their love for genre shifts, dope boss fights, and challenging action game scenarios in one smooth package.
RIP in peace Treasure. Platinum Games will have to carry the touch for crazy Japanese action games now.
What's Tetsu Okano up to lately? They should make a successor to Astro Boy: Omega Factor.
Eh, I'm still waiting for them to release their games on Steam.
Sin & Punishment 2 was one of those games and by far and wide took it the most seriously. Ignoring fighting games, it is the last great arcade type game ever made and is the greatest ever as well. There will likely never be a game quite like Sin & Punishment 2, it was like a game made in an alternate reality where arcade gaming never declined.
What? Maybe in an alternate dimension where Cave and Afterburner Climax didn't exist.
S&P2 is far from a masterpiece. The original was a much better made and paced game. The sequel has high highs, but quite steep lows.
After Burner Climax is awesome. Not that anyone can get it and see for themselves anymore...I meant high production arcade games. Afterburner Climax was from 2006 and not that good from what I have heard.
I meant high production arcade games. Afterburner Climax was from 2006 and not that good from what I have heard.
I've never heard of this developer. What did they make?
The best MacDonalds game in existence.
What game?They announced a game like a 6 months ago with Nintendo for the 3ds right?
So that game is in development right?
I've never heard of this developer. What did they make?
They announced a game like a 6 months ago with Nintendo for the 3ds right?
So that game is in development right?
They've done quite a few other games since then.I think it's a lot worse than you make it sound. Ignoring Gaist Crusher (I'm not sure how much of that is actually Treasure's lead) I don't believe they've released an original game since Ikaruga in 2001. They're released some good stuff since, of course -- I feel Astro Boy GBA is especially underappreciated -- but it's been a long, long time since they've been, shall we say, creatively viable.
They're like the Platinum before there was Platinum.I've never heard of this developer. What did they make?
they made Global Gladiators?
huh
What? Treasure was like 3 guys? I had no idea, since their games were usually really high quality.
They're like the Platinum before there was Platinum.
They make hypnotically cool action games.
They were the PlatinumGames of their day and will me missed.
For sure. They held it down way past the Genesis. Gunstar and Alien are balls out amazing, but it was the Guardian Heroes, Radiant Silvergun and Silhouette Mirage era that made me really imprint Treasure in my brain and love them forever.
They're like the Platinum before there was Platinum.
They make hypnotically cool action games.
They're ex-Konami guys who excelled at making flashy action games: Gunstar Heroes, Ikaruga, Sin & Punishment, Gradius V, Mischief Makers, Dynamite Headdy, Astro Boy Omega Factor, Radiant Silvergun, the list goes on.
I think you confused them with someone else.
I meant high production arcade games. Afterburner Climax was from 2006 and not that good from what I have heard.
We still need a Steam release of Guardian Heroes and Radiant Silvergun.
The rumours circulating at the time suggested Treasure was unhappy with their deal with Sega for those GBA games and that it caused a lot of friction internally, so there's no guaranteeing they'd even want to work with Okano again (and it's not like they need him, they have plenty of team leads internally).
I'd love more of their games on Steam, but it's not like Ikaruga set the world on fire or anything. I can understand why they might not want to make the investment in further projects, especially since Ikaruga is already probably their most celebrated game.
(But hey, Sega, port Guardian Heroes XBLA anyway, please. Also add GGPO.)
Historically, maybe, but this is Ikaruga. This is a really, really celebrated game. The lesser known (and very high quality) Crimzon Clover has outsold it. It's admittedly been out longer, but even the lousy Sine Mora has managed 230k.Isn't that actually rather high numbers for a shump?