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RUMOR: Two next-gen Xbox models to be announced at E3 2019

Disc went from being a blessing to being mostly a unessery step on consoles

Like If next gen games are mostly in the 100GB range & use Blu-ray XL , you get the cheap storage format but it's only used to bring the game home from the store then it's too slow to be useful once you stick it in the console & you would have to save it to the internal storage anyway & take up 100GB of your storage & the big disc drive is just taking up real estate on the console besides for backwards compatibility & watching movies (Not downplaying BC & movies)

But if they was to make a move from Blu-ray & use cards like Switch (ROM cards using the CFexpress or SD Express card casings ) games on 128GB cards would be plug & play because you wouldn't need to install the game because the cards will be fast enough to play the games from . The console would be smaller or have better hardware inside because of the room saved by not having a big Blu-ray drive. Also a console made with cards can have less RAM because you wouldn't have to load as much into RAM as you would with a disc or slower HDD because the card or NVMe can work like a big pool of slower RAM .
inb4 PS5 cartridge tax
 

sn0man

Member
PS4 is doing so good, they could ride the wave of its success for like an extra year, and deliver a more powerful ps5 at the same price as the nextbox.

This really does seem like Sony can only lose by going first. They have this gen won as far as install base.

Remember that all the leaks for ps4 where with less ram, until the last day when it was revealed. Things can change.
The RAM difference confuses me, wouldn't that make it unnecessarily difficult to make games for both systems at the same time? The storage seems to be an easier way to save some money and still end up with similar enough machines for parallel development than RAM.

Normally I would totally agree with the RAM thing. Two things:

1. Sony showed they can change it late in the game. 2. The ram is also the GPU texture cash and we are in the PCified console world right now. Developers are used to scaling texture quality based on available ram.

The thing that would shock me is a different class of cpu power. You don’t want developers that code to the metal on mess with physics and multiple skus.
 
Wouldn't 100GB Blu-rays also come with a tax? But CFexpress & SD Express most likely will have a brighter future than Blu-ray XL
Nah, plastic discs never have a tax.

Just compare Wii U vs Switch and you'll draw your own conclusions.

Sony isn't going hybrid, they can forget about Teraflops PR if they follow that risky route.

Nintendo is different (aka blue ocean strategy).
 

DanielsM

Banned
Not sure TF is the best method of comparing graphical results among hardware. Here are some results as to the new iPad Pro vs. Xbox One S, I would say its not as powerful but its probably not way off. I will note the iPad Pro is going to run you $800-1000. The new iPad Pro is probably close to a Xbox One S as far a performance, of course, the Xbox One (although the S is newer) is more or less 5+ years old at this point.
https://www.wgrz.com/article/news/n...pads/465-318efd29-7aff-42ad-9087-795e3444a012
https://www.anandtech.com/show/13661/the-2018-apple-ipad-pro-11-inch-review/6
 
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Shin

Banned
We probably discussed the initial Tweet, but the part about a former AMD member being a Xbox GPU Architect is interesting.

 

onQ123

Member
Nah, plastic discs never have a tax.

Just compare Wii U vs Switch and you'll draw your own conclusions.

Sony isn't going hybrid, they can forget about Teraflops PR if they follow that risky route.

Nintendo is different (aka blue ocean strategy).

la3VMU.jpg
 
We probably discussed the initial Tweet, but the part about a former AMD member being a Xbox GPU Architect is interesting.


What's funny is that lower-quality pixel shading (GeForce FX/FP16 era) will return in a different and more usable form.

This is gonna be game-changer in VR.
 

onQ123

Member
Flash memory will always be more expensive, not to mention that long-term data retention is not its strongest point.

That's why the advances in Disc media has been moved more along the line of archiving now but there isn't much of a future for it on the consumer side .


Think about this as cheap as disc are to make who is going to buy a Blu-ray burner nowadays? and even after you make these 100GB Blu-rays how many people will have a way of using these Blu-ray XL?

Cards are steadily selling & advancing we will have SD Express & Micro SD Expess cards with almost 1GB/s transfer rates with a max storage of 128TB & CFexpress with even better specs over the next few months & they are backwards compatible with the devices we already have


Take the Xbox Maverick & the Xbox One games being playable on Windows 10 devices situation , Blu-ray disc are useless in these situations but a SD card can be plugged right into most Windows 10 devices & if Maverick doesn't have a SD drive it can be attached with a cheap adapter.
 

bitbydeath

Member
You don't need 4TFs plus 12GB RAM for a "always online" streaming box lol

That is wasted hardware.

What if they’re using hardware to reduce the latency issue and 4TF is required to properly stream a perfect 4K signal?

Systems like switch won’t be streaming in 4K so while it could also use switches power to reduce latency it’d only need to do so at the supported resolution(s).
 

DanielsM

Banned
What if they’re using hardware to reduce the latency issue and 4TF is required to properly stream a perfect 4K signal?

Systems like switch won’t be streaming in 4K so while it could also use switches power to reduce latency it’d only need to do so at the supported resolution(s).

All you should need for streaming is a bare minimum thin-client (hardware specs). There has been some rumor that Microsoft was doing some tricks on the client side, mean trying to anticipate player movement to make it feel like there isn't latency. Depending on what they do, to me, if there are beyond basic hardware requirements - the worst of all worlds. If you can't stream from the Switch, well, you probably aren't going to be streaming to a tablet, phone, tv, etc.

We'll see what they have to offer but they are trying to solve a problem that doesn't exist with game streaming - which is why nobody really uses it today.
 
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What if they’re using hardware to reduce the latency issue and 4TF is required to properly stream a perfect 4K signal?
No, it doesn't work that way.

You can throw as many Teraflops as you want at it, but physics (speed of light) will always be the ultimate limit.
 
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ethomaz

Banned
What if they’re using hardware to reduce the latency issue and 4TF is required to properly stream a perfect 4K signal?

Systems like switch won’t be streaming in 4K so while it could also use switches power to reduce latency it’d only need to do so at the supported resolution(s).
Latency lies outside the local hardware... what they can do is create/improve compression algorithms that require local hardware to compress/decompress but no GPU is needed any low CPU can do the job just fine... most modern CPUs are actually overkill.

Switch has more than enough hardware to receive 4k steaming... there is others hardware limitation for it like it can’t output 4k so receive a 4k steaming is useless for Switch:
 
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