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Rumor: Zombie game at VGA? [Update 3: Just Prototype 2?]

Lakitu said:
Eh, it can, it's just some lingo I suppose to refer to controller based games.

Indeed.

There are some games I don't want to use motion controls in though. Gears of War, Crackdown, Alan Wake (recent job posting makes me sad) are all franchises that spring to mind. They are all fine the way they are. Stick an option in if you must, but I won't use them.

I like having my hands on the controller at all times. I liked Eyepet Move edition much more than the standard Eyepet because I was always holding a controller, for example. Playing the regular edition got on my nerves.
 
Vinterbird said:
I really don't get this. Why can't a Kinect game be 'core'?
No reason but we haven't seen it yet. Like the mythical jackelope, the core Kinect game is something of an urban legend.

Galvanise_ said:
Indeed.

There are some games I don't want to use motion controls in though. Gears of War, Crackdown, Alan Wake (recent job posting makes me sad) are all franchises that spring to mind. They are all fine the way they are. Stick an option in if you must, but I won't use them.

I like having my hands on the controller at all times. I liked Eyepet Move edition much more than the standard Eyepet because I was always holding a controller, for example. Playing the regular edition got on my nerves.
What if it was headtracking or something else awesome?
 
Neuromancer said:
What if it was headtracking or something else awesome?

I'm cool with that. I won't have to keep taking a hand off of the controller and putting it back. If its done seemlessly (and by that I mean I won't have to go from buttons/sticks to hand waving etc) I'm more than fine with it.

Actually, I don't want to be singing at the TV, talking to it etc. Those kinds of things fuck me off too. I don't want to feel more of a sad bastard than I already am! :lol
 
Galvanise_ said:
I'm cool with that. I won't have to keep taking a hand off of the controller and putting it back. If its done seemlessly (and by that I mean I won't have to go from buttons/sticks to hand waving etc) I'm more than fine with it.

Actually, I don't want to be singing at the TV, talking to it etc. Those kinds of things fuck me off too. I don't want to feel more of a sad bastard than I already am! :lol
Fair enough :lol

Hey You said:
I thought we were going to get to see Saints Row 3 this year?
Our overlord Keighley says NO!

(But I'm secretly holding out hope)
 
Neuromancer said:
Our overlord Keighley says NO!

(But I'm secretly holding out hope)
*Erases VGA's off calender*

Why would THQ lie? I thought I remember them saying we'd get a look this year.
 
Vinterbird said:
We're not even in 2011 yet. E3 has yet to happen, and VGA has yet to happen. There's really no reason to call 2011 a bad year for games (it's looking like the opposite) before any announcements has been made.

(also the Kinect games could be hybrid games, which is even more exciting)

The rumor from IGN sounded more like a mix of things than anything else. We know MS will be there per Geoff, but really no idea as to what yet. I could see some pure Kinect game and maybe a core game with Kinect. IGN says action titles. Though that Gears of Kinect I wouldn't be at all surprised on either. My guess 2-3 reveals.
 
Hey You said:
*Erases VGA's off calender*

Why would THQ lie? I thought I remember them saying we'd get a look this year.
Vinterbird said:
Keighley wouldn't give away an unannounced reveal on gaf.
Problem is, it was announced over the summer.

Speaking at an E3 analyst meeting last night, THQ core games VP, Danny Bilson revealed that the company's set to show Saints Row 3 for the firs time at the Spike TV awards in December.

So either plans have changed or Keighley's trying to pull a fast one on us.
 
Vinterbird said:
Microsoft/Major Nelson said so, and I think Keighley also confirmed it.

Rumor is several AAA hardcore Kinect games.

http://uk.xbox360.ign.com/articles/113/1134355p1.html

IGN said:
According to our tip, Microsoft is using the Spike TV Video Games Awards (VGAs) to introduce some big action games, including new titles for the Kinect.

According to this it seems that MS will announce some tranditional titles too...at least I hope so, I'm not interested in Kinect and most importantly I don't have a Kinect-friendly room..which will be a problem for me if games like Project Draco and Steel Battalion for example turn out great. :(
 
Melchiah said:
If it's not either of those + less action, more horror = DO WANT

Actually what I want is a TRUE survival zombie game inspired by stuff like World War Z, the Zombie Survival Guide, Night of the Living Dead, etc. People complain that there are too many zombie games out there but no one has yet provided a game that really goes to the roots of what makes the whole zombie theme so cool either in literature or film. So as far as I am concerned, the gaming industry (except for some indie and browser stuff) hasn't yet provided a single game that reflects what most zombie fans actually want. And since Dead Island is probably never going to happen it seems that we are condemned to play the same retarded zombie shit forever.
 
Gorgon said:
Actually what I want is a TRUE survival zombie game inspired by stuff like World War Z, the Zombie Survival Guide, Night of the Living Dead, etc. People complain that there are too many zombie games out there but no one has yet provided a game that really goes to the roots of what makes the whole zombie theme so cool either in literature or film. So as far as I am concerned, the gaming industry (except for some indie and browser stuff) hasn't yet provided a single game that reflects what most zombie fans actually want. And since Dead Island is probably never going to happen it seems that we are condemned to play the same retarded zombie shit forever.
Yeah. You'd think a game like you're talking about would be a no brainer. (No pun intended!)
 
Gorgon said:
Actually what I want is a TRUE survival zombie game inspired by stuff like World War Z, the Zombie Survival Guide, Night of the Living Dead, etc. People complain that there are too many zombie games out there but no one has yet provided a game that really goes to the roots of what makes the whole zombie theme so cool either in literature or film. So as far as I am concerned, the gaming industry (except for some indie and browser stuff) hasn't yet provided a single game that reflects what most zombie fans actually want. And since Dead Island is probably never going to happen it seems that we are condemned to play the same retarded zombie shit forever.

here you go

http://www.rockpapershotgun.com/2010/08/25/a-blood-red-state-dead-state-revealed/
 
Nirolak said:
They did this so they can shut down a studio when a game bombs without worrying about having a half finished project.

Budcat and Bizarre are the most recent victims of this strategy.
Hopefully this 'trend' will not be widespread adopted by other companies.
 
subversus said:

I said except for some indie stuff ;)

There's actually at least 3 other (indie) games beside the one you mention (and I knew that one too) that follow the same principles I was talking about. Two are installed on the HDD and the other one runs on a browser.

Nice stuff, but I'm actually talking about mainstream distribution with good production values here. Instead, the most recent zombie entry from the main publishers is a retarded game about running zombies over with a car.
 
Gorgon said:
Actually what I want is a TRUE survival zombie game inspired by stuff like World War Z, the Zombie Survival Guide, Night of the Living Dead, etc. People complain that there are too many zombie games out there but no one has yet provided a game that really goes to the roots of what makes the whole zombie theme so cool either in literature or film. So as far as I am concerned, the gaming industry (except for some indie and browser stuff) hasn't yet provided a single game that reflects what most zombie fans actually want. And since Dead Island is probably never going to happen it seems that we are condemned to play the same retarded zombie shit forever.
Do you mean slow-paced like Penumbra and Amnesia, but with zombies ?
 
theMrCravens said:
Do you mean slow-paced like Penumbra and Amnesia, but with zombies ?
I don't want to put words in his mouth but I think he means a game about long term survival in a post zombie world (not just dashing from A to B, but scrounging for survival items and holing up in places, also exploring.) I really think there's a game like that in the works but damn my poor human memory I can't remember the name of it, or even who's making it. I remember reading a preview of it in a magazine and it sounded really promising.
 
enzo_gt said:
Is this confirmed, that there will be multiple MS titles?

Really, only Battlefield 3 intrigues me out of the bunch.
Really ony battlefeild? Not arkam city? You really should play batman AA. Soooo good.
 
Neuromancer said:
I don't want to put words in his mouth but I think he means a game about long term survival in a post zombie world (not just dashing from A to B, but scrounging for survival items and holing up in places, also exploring.) I really think there's a game like that in the works but damn my poor human memory I can't remember the name of it, or even who's making it. I remember reading a preview of it in a magazine and it sounded really promising.
There was this "GTA" style game called Fort Zombie that came out last year for PC.
Scavenge for items, build a fort, find survivors and fight off wave of zombies.
Unfortunately, it was buggy as hell.

The old trailer is here:
http://www.youtube.com/watch?v=jkzVSucG5kY
 
AwesomeSyrup said:
MS needs at least two more unrevealed exclusives(that aren't for Kinect) next year. Gears 3, Codename Kingdoms, and Forza 4 aren't enough.
One of the Rare teams should have something for next year, Unless MS found some other studios to build games.
 
Gorgon said:
Actually what I want is a TRUE survival zombie game inspired by stuff like World War Z, the Zombie Survival Guide, Night of the Living Dead, etc. People complain that there are too many zombie games out there but no one has yet provided a game that really goes to the roots of what makes the whole zombie theme so cool either in literature or film. So as far as I am concerned, the gaming industry (except for some indie and browser stuff) hasn't yet provided a single game that reflects what most zombie fans actually want. And since Dead Island is probably never going to happen it seems that we are condemned to play the same retarded zombie shit forever.

I know exactly what you're talking about. A lot of zombie games are just about fighting hordes or waves of zombies that could be replaced by any random monster. I've put way too much thought into how I would design a zombie sandbox survival horror FPS set in a quarantined city for something that I don't have the slightest chance of making. In it you would have to scavenge for food, encounter other survivors (good and bad) and it would be based around the principles of the Zombie Survival Guide. Building interiors and enemies would be procedurally generated. You could scavenge for weapons and ammo and modify them with pieces of scrap (like a Chigurh style silenced shotgun). I even thought that fast zombies could be included by making recently dead zombies more mobile. You would also have to build up the defenses of your shelter, possibly even soundproofing it to block out the wails of the undead. There wouldn't really be a weapon limit but carrying more would drain your stamina faster. And it would be based around two modes; "Immune" like most games or "Survival" where death is permanent and being bitten kills you and you get to play on as a zombie. Although, for the latter I don't think the story could continue.
 
AwesomeSyrup said:
MS needs at least two more unrevealed exclusives(that aren't for Kinect) next year. Gears 3, Codename Kingdoms, and Forza 4 aren't enough.

Do we know that Kingdoms is out next year? It was 20% done at Gamescom and Crytek have been working on Crysis 2 and will be for a while yet.
 
Neuromancer said:
And so hard.
That dual titan elevator fight.
I'm still mad about that. >=(
:lol :lol Yea that was kinda mean. But still fun. Actually I hope there are
Titan fights
in Arkam city as well. I loved fact you
Could ride one and make him fight with the other one
 
Galvanise_ said:
Do we know that Kingdoms is out next year? It was 20% done at Gamescom and Crytek have been working on Crysis 2 and will be for a while yet.
Kingdoms won't be out next year, the announcement was more about MGS having a contract with yet another studio than the game itself.
 
shadowcomplex said:
:lol :lol Yea that was kinda mean. But still fun. Actually I hope there are
Titan fights
in Arkam city as well. I loved fact you
Could ride one and make him fight with the other one
I can handle one. I just couldn't handle 2, in a small space, with tons of regular dudes. Talk about difficulty spikes.
 
Neuromancer said:
I don't want to put words in his mouth but I think he means a game about long term survival in a post zombie world (not just dashing from A to B, but scrounging for survival items and holing up in places, also exploring.) I really think there's a game like that in the works but damn my poor human memory I can't remember the name of it, or even who's making it. I remember reading a preview of it in a magazine and it sounded really promising.


http://www.deadstate.doublebearproductions.com/ I believe that's what you are looking for.

Zombie games have been bull shit this generation. I want one that actually involved struggling to survive, scavenging for supplies and not being able to walk away unharmed after been swarmed by them.
 
Neuromancer said:
I can handle one. I just couldn't handle 2, in a small space, with tons of regular dudes. Talk about difficulty spikes.

Took me a few tries with that scenario too. Was a great place to rack up combos though.
 
Neuromancer said:
I don't want to put words in his mouth but I think he means a game about long term survival in a post zombie world (not just dashing from A to B, but scrounging for survival items and holing up in places, also exploring.) I really think there's a game like that in the works but damn my poor human memory I can't remember the name of it, or even who's making it. I remember reading a preview of it in a magazine and it sounded really promising.

The name is Dead State, although there are more games like that available from indie devs.

But yes, you're right, that's the kind of stuff I want. Not penumbra or anything like that. I mean stuff like scavenging for ammo, guns, weapons, tools, etc, discovering safe havens and barricading outposts, using your environment for survival, combining objects, finding other survivors that can help you with their kills (e.g. barricade engineering, medical support, tool development from scavanged material, etc). Basically I want a game that is about true survival gameplay instead of surviving retarded controls and user interface.

Some indie stuff goes along this route, but as I said, I'm talking about games with decent production values, not obscure stuff developed in a basement (no matter how good, while understandably limited, they are).

EDIT:
Neuromancer said:
No but that game does look badass as well.

Dead Island maybe?
 
[Nintex] said:
Kingdoms won't be out next year, the announcement was more about MGS having a contract with yet another studio than the game itself.

Thats what I thought. Its a good deal to have as they've gone an exclusive from an engine developer, much like they have with Epic. That ensures continual optimisation for the 360 and better 3rd party games for the system. That relationship is much more important than the game that comes out of it in my opinion.
 
electroshockwave said:
I know exactly what you're talking about. A lot of zombie games are just about fighting hordes or waves of zombies that could be replaced by any random monster. I've put way too much thought into how I would design a zombie sandbox survival horror FPS set in a quarantined city for something that I don't have the slightest chance of making. In it you would have to scavenge for food, encounter other survivors (good and bad) and it would be based around the principles of the Zombie Survival Guide. Building interiors and enemies would be procedurally generated. You could scavenge for weapons and ammo and modify them with pieces of scrap (like a Chigurh style silenced shotgun). I even thought that fast zombies could be included by making recently dead zombies more mobile. You would also have to build up the defenses of your shelter, possibly even soundproofing it to block out the wails of the undead. There wouldn't really be a weapon limit but carrying more would drain your stamina faster. And it would be based around two modes; "Immune" like most games or "Survival" where death is permanent and being bitten kills you and you get to play on as a zombie. Although, for the latter I don't think the story could continue.

Yep, something along those lines. It's funny that Irrational was actually going that route (more or less) with one of thei projects, but they cancelled it when they learned that Valve was making L4D. What a shame.
 
Neuromancer said:
I can handle one. I just couldn't handle 2, in a small space, with tons of regular dudes. Talk about difficulty spikes.
That's when you break out the sattle and hang on like your bullriding xD

theMrCravens said:
Do you mean slow-paced like Penumbra and Amnesia, but with zombies ?

I could see that working. I mean arn't zombies sapose to be slow as hell.
 
shadowcomplex said:
Here's a worse question. What are the chance of shadowcomplex coming on ps3?

Zilch methinks. Was a big success for Microsoft and Epic and Microsoft will want to keep it that way. Even the bone Epic are throwing the PS3 (Bulletstorm) will likely be inferior out of the box because the 360 version will probably have a Gears 3 Beta key inside.
 
Galvanise_ said:
What are the chances of Shadow Complex 2 being one of the games? or is that more of an E3 reveal?
Remember when Reach screens where leaked by the some guy named Tom Morello? He also confirmed that Shadow Complex 2 was in testing stages.

So I think it might be in the next XBLA lineup for the beginning of 2011.
 
Neuromancer said:
Nope not that either. Man I'm going crazy. And I think it was in Game Pro which I don't save, unlike Edge, so I can't scrounge through all my back issues. =(

Strange. I can only think about three other games. One is that Fort Zombie already mentioned, one is a very small indie zombie survival game with very basic graphics (don't remember the name), and the other is a small browser game called Urban Dead. Then theres Dead State and Dead Island but you say it isn't any of those. Can't really figure out what could it be.
 
OK I think I figured it out, I must have read something about Undead Lab's unnamed zombie MMO for consoles that was announced a year ago. Makes sense that I couldn't remember the name, since there is none, the developer is new, and I only saw concept art.

"One of the things that is key in [the zombie] genre is really giving players a sense of purpose that is not just kill monsters and level up," he tells us. "MMO players like to have a home, and that is one of the reasons I'm not going to throw them out into a post apocolyptic world. The goal here is to make them feel like there is a purpose. You're trying to restart society. You're trying to reclaim the world. One of the very first goals is going to be to get together with other players and establish a place that you can call your own that you must actively maintain and defend, and that over time will allow you to have a home base that will allow you to restart the economy, start trading with other 'blue zones' and feel like you have a home again."

Strain says that you will have to be defending your town, especially at night when the hordes come, but that as you build your town you should also build a sense of safety. However, you will also be able to run out into the land of the dead in order to get special items, supplies, or other things that are needed for survival.

http://www.destructoid.com/jeff-strain-talks-undead-labs-and-its-console-zombie-mmo-155866.phtml

Unfortunately who knows when, if ever, this will see the light of day.
 
Neuromancer said:
OK I think I figured it out, I must have read something about Undead Lab's unnamed zombie MMO for consoles that was announced a year ago. Makes sense that I couldn't remember the name, since there is none, the developer is new, and I only saw concept art.



http://www.destructoid.com/jeff-strain-talks-undead-labs-and-its-console-zombie-mmo-155866.phtml

Unfortunately who knows when, if ever, this will see the light of day.

Or if it will be any good if it actually sees the light of day. Still, that's pretty much the spirit of what I want to see.

But hey, we're getting a new zombie game from our Activision visionaries, a game about running zombies over with a car! What could we ask more, hum? ;_;
 
Gametrailers has suspiciously put up a "The Evolution of Dante" video, out of nowhere. New DmC trailer incoming at the VGAs?
 
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