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Sakurai discusses George Lucas and fan criticism

Misleading thread title #1,567

That aside, interesting read.

And I agree. Is obvious that not everyone will be pleased. The problem is that always, with everything, the ones not pleased make such a huge deal about it, that not only gives the impression that is the popular opinion, but the ones that do like them are sandwiched between the detractors.

So they rather leave the "discussion", because in the end there's no discussion. Happens everywhere (this forum included) every day.
 
JJ for next Smash director

It's so dense. Every frame has so much lens flare.




That said, nice article from Sakurai. I don't know if I agree on him about criticism but he doesn't say people can't have it so that's something. I also am aware of how toxic people are to him personally (some Smash 'fans' are so.....ugh) so I can entirely understand his position.
 
I honestly think, for better or worse, Abram's Star Wars is gonna fade from the public's mind faster than any of Lucas', including the sequels, once they're all released and there's nothing to speculate about...

Force Awakens was good but it wasn't as mind-blowing unique as the originals, and it isn't as infamously bad as the prequels. There really won't be much to talk about I imagine once we learn all the secrets Awakens keeps from us, but Sakurai is probably right Lucas' vision would be far more interesting and culturally relevant.
 
Far from perfect, but has the best hitboxes in the series.

Depends. Marth is just as wonky as he was in Melee and brawl but as I said it's the opposite issue. Melee hitboxes are actually really good barring a few characters and the only game where hitboxes being an actual issue is really brawl. Honestly I've been frustrated a lot more with 4 hitboxes than melee but I'm a Marth main in 4. Either way neither is as genuinely terrible as brawl
 
My opinion is kinda caught in the middle as to what Sakurai should do next. I do agree that he deserves a break either way. But as for what to do afterwards, there's two major things to consider.
  • I honestly wouldn't be surprised if Sakurai wanted to do another passion project along the lines of Kid Icarus: Uprising. However...
  • The NX Platform needs a Smash game within a timely manner. And if Sakurai pursues a passion project first, we'll either have to wait until the 2nd wave of NX hardware for another Smash game or have Smash 5 be handed off to another developer. Either scenario has the potential to not end well, especially the former (because there's a decent chance that a new director could do a great job).
I'm honestly not sure what would be the best course of action.

There's no way the NX is getting a Smash game by Sakurai within a timely manner. Even if he started developing it as soon as Bayonetta and Corrin released, we still wouldn't get it until 2018-19.

The best thing would be to just port Smash 4 to the NX with all DLC included as a launch or at least first year title, have Sakurai do one of his pet projects next, then he might be ready to do Smash 5 to release early on the NX2.

At least, that's what I hope happens. Kid Icarus Uprising was so great, I'd like for him to be allowed to experiment again.
 
Too bad about the title. Doesn't excuse people not reading anything before hitting reply. He's trying to make a case to treat creators with respect, which judging by these replies, some of you would really benefit in reading.
 
I honestly think, for better or worse, Abram's Star Wars is gonna fade from the public's mind faster than any of Lucas', including the sequels, once they're all released and there's nothing to speculate about...

Force Awakens was good but it wasn't as mind-blowing unique as the originals, and it isn't as infamously bad as the prequels. There really won't be much to talk about I imagine once we learn all the secrets Awakens keeps from us, but Sakurai is probably right Lucas' vision would be far more interesting and culturally relevant.

It's Star Wars. And it's got one of the best opening weekends ever and is already on track to be the highest grossing film in America (it's already close to it and is still breaking records on individual days and it's only been open for like a week) and one of the top 10 highest grossing world-wide. I don't think it's going to fade at all.

Honestly, if Lucas had his way with the original series, we probably wouldn't have Star Wars today. There's tell time and time again how editors saved A New Hope and how little Lucas was involved in Empire and Jedi.
 
There's no way the NX is getting a Smash game by Sakurai within a timely manner. Even if he started developing it as soon as Bayonetta and Corrin released, we still wouldn't get it until 2018-19.

The best thing would be to just port Smash 4 to the NX with all DLC included as a launch or at least first year title, have Sakurai do one of his pet projects next, then he might be ready to do Smash 5 to release early on the NX2.

At least, that's what I hope happens. Kid Icarus Uprising was so great, I'd like for him to be allowed to experiment again.

Sakurai should do a Fire Emblem. It would be amazing.
 
Making something, and completing it is a huge undertaking, and there are a lot of places where fans can’t see. It’s like building a house, but people focus on a single painting that’s hung up on a wall in one room, and fixate on it, and keep listing off their complaints of that painting. These situations are very common.

I think people who believe the series would be better off without Sakurai really fall into this. There are so many people that have such a simplified and linear view of the design behind Smash Bros that they never see just how significant and important Sakurai's role as the director really is.
 
The article is very touching and moving.
Too bad about the title. Doesn't excuse people not reading anything before hitting reply. He's trying to make a case to treat creators with respect, which judging by these replies, some of you would really benefit in reading.
Yup, treating a minority's opinion(s) as the end be all? Hah hah, no.
 
Sakurai's output is nowhere near similar to George Lucas' movies. All of his games are consistently great experiences, with Brawl only being the one that isn't very great on a competitive level (but that doesn't really hurt the game's quality by any means).
 
I think people who believe the series would be better off without Sakurai really fall into this. There are so many people that have such a simplified and linear view of the design behind Smash Bros that they never see just how significant and important Sakurai's role as the director really is.
I'm brushing a very broad stroke (This is from someone who loves competitive smash) but this is where people who say Sakurai needs to go because he won't make a Melee style deep fighting engine slip up. Without Sakurai you won't have the little touches that make Smash games stand out from other crossovers, fanservice that no one would have even expected and a large focus on just making an enjoyable experience for everyone, not just a specific audience.
 
That last bit with Kirby Dreamland is really great to me. You could basically fly over most of that game if you wanted, but still offered some satisfying action, it was an ideal platformer for beginners. It's not often games like that are made and enjoyed by everyone. So Sakurai really thinking about those types of players really says how much he cares about fun in his work.
 
Sakurai's point in that column is actually pretty great and very fascinating to read but so many can't read past the (misleading) title. What a shame.
 
You can definitely tell that this has chipped away from Sakurai. What Sakurai delves into here is something that I've always thought about. He's a creator at heart and takes pleasure in being able to craft something that touches people on an emotional level. Creating something that gives birth to emotions on either side of the spectrum is a blessing in and of itself. The idea that people care so much about what you worked on, to make people smile and be happy is a gift but as thick a skin you try to put on, criticism does take its toll. You work hard and maybe people don't see the results in the same way that you do, or they overlook the countless weeks of behind the scenes work and preparation that takes place. The countless nights, the hands shaken and deals made in order to get such characters, assets and music to appear in these games. Not everyone will like and appreciate everything that you do, and maybe they shouldn't, I'm sure Sakurai doesn't regret any of it, or maybe he does, because like the consumers the creators don't have to like everything that they do either. Regardless, I doubt that Sakurai hates his user-base, but everything takes a toll. I guess at times for somebody like Sakurai to look at a person like Lucas and to see how much vitriol gets aimed at him, a man assigned to a property that is special to so many people around the world because of missteps he's taken along the way can be scary and maybe shows the futility of it all.
 
In competitive Smash circles Brawl is considered bad for what that group of people want to do with it but by and large it is a very very good game for the majority of folks that play it as a party game.

This article really is interesting and for creators who are in the public eye I can't imagine what they really feel like deep down inside. It seems to me that the criticism Sakurai gets is usually 80% due to character inclusions. I mean when I go to Smash Boards it is really awful how people can act because of no Ridley or K Rool. People who were hyped and happy with the games release were hyped and happy until the DLC ran dry and their favs didn't make it. Now these same folks who enjoyed the mechanics, music, etc wish the game was never created at all.

And what can Sakurai realistically do? If it's K Rool that made it, then it would be the Paper Mario guys complaining. If Ashly makes it then it's the Waluigi guys crying foul. If they all make it then it's Wolf fans who are made he didn't return. Then imagine if all the characters that seemingly have major followings did get in. Everyone would be jumping for joy but there would surely be a vocal minority who would complain that someone DID make it in. Tell me I'm wrong.

For the most part Sakurai's Smash games are always always highly praised. The magazine and Internet ratings are always glowing from the official companies or groups but it's the regular fans like me(very much unlike me) who fixate on that one thing and just drag everything down with it just by association. Just like Sakurai mentioned in the article.
 
It’s like building a house, but people focus on a single painting that’s hung up on a wall in one room, and fixate on it, and keep listing off their complaints of that painting.

LOL. Not even close, Samurai.

I'm guessing this is in reference to the negative reaction to Brawl. In which case, it's not like a single painting hung up on a wall, but a house with a whole wall entirely missing!
 
LOL. Not even close, Samurai.

I'm guessing this is in reference to the negative reaction to Brawl. In which case, it's not like a single painting hung up on a wall, but a house with a whole wall entirely missing!
Brawl was well-received. Based on the context, he's probably talking about people who take the entire game for granted and whine about a single character/feature being excluded.
 
I honestly think, for better or worse, Abram's Star Wars is gonna fade from the public's mind faster than any of Lucas', including the sequels, once they're all released and there's nothing to speculate about...

Force Awakens was good but it wasn't as mind-blowing unique as the originals, and it isn't as infamously bad as the prequels. There really won't be much to talk about I imagine once we learn all the secrets Awakens keeps from us, but Sakurai is probably right Lucas' vision would be far more interesting and culturally relevant.

I feel this way about the first and third of the originals, minus a few classic scenes. Haven't seen Awakens yet, buy it will be fun to see how the new trilogy progresses.
 
LOL. Not even close, Samurai.

I'm guessing this is in reference to the negative reaction to Brawl. In which case, it's not like a single painting hung up on a wall, but a house with a whole wall entirely missing!

To be fair, Sakurai has brought up that he had trouble with Brawl because he didn't have much help. That's why with Smash 4 he teamed up with Namco Bandai and their experience with fighters and balancing.
 
A strong minority that won't keep quiet. Good on them.

Yeah, sure, they have been bitching since 2008, I'm sure sakurai has heard them, they are just noise right now, not being bring anything sakurai hasent heard before to the table. Smash 4 on the other hand is still be perfectly being played competitively.
 
For some reason I read that as "Sakamoto" at first since I already have associated him with George Lucas (two people who misunderstand and shit on their own property + fans).

Sakurai, though? No complaints. I love Smash!
 
To be fair, Sakurai has brought up that he had trouble with Brawl because he didn't have much help. That's why with Smash 4 he teamed up with Namco Bandai and their experience with fighters and balancing.

He said that?
 
From the beginning of human creativity, there always been unpleasable fans and critics.

I'm sure there was someone criticizing someone's drawing when the first cave drawings were made.

Sort of something you gotta deal with anything creative unfortunately.
 
I can't quite tell, but Sakurai seems to be following the misunderstanding that George Lucas had much to do with the success or even the making of the original trilogy.
What the fuck? Lucas was director of the first Star Wars and heavily involved in Return of the Jedi. While he certainly wasn't the only person involved with the original trilogy, acting like he didn't have much to do with it is ridiculous retconning bullshit.
 
What the fuck? Lucas was director of the first Star Wars and heavily involved in Return of the Jedi. While he certainly wasn't the only person involved with the original trilogy, acting like he didn't have much to do with it is ridiculous retconning bullshit.

He had a lot of people to filter out his bad ideas in ANH. And quite frankly, him being so heavily involved in Return of the Jedi is what kinda led that movie to being the weakest of the OT.
 
On a scale approximately two and a half orders of magnitude less, I can absolutely relate to everything in this article. That's all I'll say.
 
What the fuck? Lucas was director of the first Star Wars and heavily involved in Return of the Jedi. While he certainly wasn't the only person involved with the original trilogy, acting like he didn't have much to do with it is ridiculous retconning bullshit.

:/ We'll have to compare notes another time. We just got this thread back track, and I made that comment before I retconned my own bullshit in this thread. Maybe we can go over it in a Star Wars thread.

I give Sakurai much more credit than George Lucas. That's for sure. When it comes to good will towards his audience, Sakurai has always tried his best to please as many players as possible. Sometime to the detriment of his games, but usually to their benefit.
 
There's no way the NX is getting a Smash game by Sakurai within a timely manner. Even if he started developing it as soon as Bayonetta and Corrin released, we still wouldn't get it until 2018-19.

The best thing would be to just port Smash 4 to the NX with all DLC included as a launch or at least first year title, have Sakurai do one of his pet projects next, then he might be ready to do Smash 5 to release early on the NX2.

At least, that's what I hope happens. Kid Icarus Uprising was so great, I'd like for him to be allowed to experiment again.
Wouldn't this more-or-less cripple the first wave of NX hardware? Granted, maybe Nintendo could get away with Smash 5 borrowing heavily from Smash 4 & adding more from there, but I'm not sure if a Smash 4 re-release alone would be enough.
 
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