BlueTsunami said:You people already with a Wii should seriously sell yours off
see i would DEFINITELY do this...but i've put some hard cash on VC games...and unfortunately, i don't want to part with those...
BlueTsunami said:You people already with a Wii should seriously sell yours off
DeaconKnowledge said:Are you implying that Microsoft would have done it had the Wii not existed?
Booda said:If people were willing to pay 2x MSRP for cynicism, you'd be a rich man.
Mamesj said:and I heard an NPR show about "graphic literature" but it doesn't stop most people I know from asking me why the fuck I read comics. :lol
CrushDance said:Nintendo is a company run by people. People inherently make mistakes. Nintendo has made mistakes of their own.
I don't care about these console wars really, since almost all games give me motion sickness. But the thought that one company is superior and perfect is very weak.
Why are you pushing that Deacon? You're smarter than that.
argon said:I went to a new Toys'R'Us in my town last night and saw 7 Wiis sitting there in the display counter. I walked around for 15 minutes, came back to check, and there were only 2 left in the display counter with 3 people in line buying Wiis. I ended up purchasing the last console on a whim, and as I was in line another guy came around asking for a Wii.. It was absolutely insane.
The question now.. should I eBay it ASAP, or wait a couple weeks? It would make a great gift, but none of my friends or family really play videogames.
Gigglepoo said:No clue, but a giant game buzzer is hardly equivalent to motion controlled game. Even an extremely ignorant person should know the difference.
argon said:I went to a new Toys'R'Us in my town last night and saw 7 Wiis sitting there in the display counter. I walked around for 15 minutes, came back to check, and there were only 2 left in the display counter with 3 people in line buying Wiis. I ended up purchasing the last console on a whim, and as I was in line another guy came around asking for a Wii.. It was absolutely insane.
The question now.. should I eBay it ASAP, or wait a couple weeks? It would make a great gift, but none of my friends or family really play videogames.
Well that's not how I interpreted it, any way. Sorry if i got you wrong.DeaconKnowledge said:What the hell are you talking about? All 3 are profit driven companies. I was making light of the fact that people think that they do things in their best interests or for some unseen "standard" instead of driving profit, which is the ultimate goal of any corporation.
Way to take it out into left field Crush.
DeaconKnowledge said:I was actually more pointing to Microsoft reaching out to casuals, not necessarily with motion control but an easily accessible controller.
Gigglepoo said:One NPR show versus mainstream magazine covers for a year?
They wouldn't make profit on it though since they would be fighting for Wii Sport's table scraps. So they actually have two incentives not to copy. Too much risk of failure and, of course, not lowering themselves down, preserving their right to still preform the sacred gesture of respect knuckles. And everything is right in the world.DeaconKnowledge said:He's saying that neither Microsoft nor Sony would lower themselves to such depths for something so measly as profit. They exist solely to appease the hardcore gamers of the world with products that may not be profitable, but gain them respoect amongst the internet gaming populace.
Respekt knuckles.
Are you implying that Microsoft would have done it had the Wii not existed? Because i'd bet a large sum of money that that's why this bundle exists.
Sony at least has the precedent of doing things like this before the Wii ever existed, considering it was a system intended for everybody and not just the super hardcore.
Mamesj said:There have been a lot more "comics aren't just for kids anymore" stories than there have been stories about the Wii.
Stumpokapow said:I love the assumption that if consumers prefer the Wii to the PS3, it must be because they're idiots.
Gigglepoo said:As great as the Wii is (and I do enjoy my Wii), it is selling because popularity is a rolling snowball.
dude said:I don't doubt the power of popularity, but I think you're sticking too mush to this point.
hiljay said:see i would DEFINITELY do this...but i've put some hard cash on VC games...and unfortunately, i don't want to part with those...
Vieo said:Are VC games linked to your account or to the Wii hardware itself? I've seen the system settings the option to unlink your account from the Wii. So what if you unlink your account from your Wii and then later link your account to a new Wii. Would you have to rebuy those VC games, or can you just download them?
AstroLad said:Fucking Canadians. First Rock Band, now this. We need some stricter laws/enforcement against this kind of BULLSHIT. Drives up prices for people here for whom the consoles are intended. Total garbage.
reilo said:When they are paying $500+ for the Wii? Yes. I'd call them idiots.
prelude514 said:Now, back on topic. I can't get over the fact that there's still price gouging a full year later! Nintendo should really do something, this isn't fair to those who actually want a Wii.
Grecco said:Did you call the people who payed 1k for PS2s, or 800 bucks for X360s idiots too?
Gigglepoo said:Agreed. They need to either raise the MSRP or produce enough systems to meet demand. Since the latter seems impossible...
AstroLad said:Or c) stop irresponsibly hyping up their own system to already crazed parents during holiday time (see: Reggie).
Gigglepoo said:They should hype it even more! Why not? Future success isn't guaranteed, but right now the Wii is hot. Ride this milk train all the way to the barnyard!
prelude514 said:Now, back on topic. I can't get over the fact that there's still price gouging a full year later! Nintendo should really do something, this isn't fair to those who actually want a Wii.
BlueTsunami said:You people already with a Wii should seriously sell yours off. You've already had fun with SMG, I'm sure a month without the lil' guy wouldn't hurt you. You would make at least double the amount you spent on the thing. Its a no brainer.
Thats a cool $250 pocket change, nearly enough to get you a 360 :>
No, I got giddy because I was the first in line last year, black friday. I don't nor didn't have an HDTV (nor intended to buy one), no blu ray movies, didn't want a Resistance:Fall of Man box, nor did I want to pay $600 for any console. And there I was, with a Wii in my hands and a horde behind me and this crazy idea that I really wanted one.Redd said:You judged a consoles entire lifespan in under 30 days? Wow im impressed.
Gigglepoo said:Agreed. They need to either raise the MSRP or produce enough systems to meet demand. Since the latter seems impossible...
People paid $800 for an X360!? Money can't buy intelligence, that's for sure.
Gigglepoo said:People paid $800 for an X360!? Money can't buy intelligence, that's for sure.
TwinIonEngines said:The value of a dollar is inversely proportional to how many of them you have to spend, especially when considered in relation to your own time. There are people for whom spending a premium to acquire a supply-limited item is completely rational and intelligent, and they are not coincidentally the people most able to afford such premiums.
Gigglepoo said:People paid $800 for an X360!? Money can't buy intelligence, that's for sure.
Which is a big smack in the face of that old gif that would make fun of the GCN where they just put a big win button in the middle and would be done with it. Not to say it's the same but a few years ago, no one would have guessed MS would be moving in that direction. How the fuck is that Scene it controller supposed to make me feel?DeaconKnowledge said:I was actually more pointing to Microsoft reaching out to casuals, not necessarily with motion control but an easily accessible controller.
Gigglepoo said:If they continue to spend drastically more than market value for whatever tickles their fancy, they will soon find they are without money or intelligence.
Once people take off the googles, waggle has some inherent attraction better than pushing a button and when refined, will elevate gameplay. Just how do you refine it though?dude said:Anecdote time: Where I live (Israel) no one really heard of the Wii, since we don't have any official Nintendo presence, only private importers. I work part time at a toy store and we have a Wii demo hooked up with Wii Sports, We're selling them like mad ever since we hooked the Wii up. We had the PS3 (Note: in in Israel, Sony is synonymous with video games, much like Nintendo in the old days) hooked up before, usually with Resistance or MotorStorm, most people didn't even look at it, when a kid would pick it up he'd usually put it down pretty soon after (Which worked great for me, I finished both games during work) - now we're fighting with costumers to let go of the Wii.
I don't own either console, but I just wanted to point out that even where the Wii is not very well known it sells well because of it's charm. I don't doubt the power of popularity, but I think you're sticking too mush to this point.
This discussion is so freaking old, let's just copypasta some old answer.prelude514 said:Unfortunately, it only seems impossible. Foxcon has plenty of manufacturing ability left, from what I've heard. In my opinion, it's Nintendo who's controlling this shortage. Right now, as it stands, they're selling a shitload of consoles, let's say 500k a month. Right now they can say "look guys, we're selling half a million a month, and we can't make more!" When in reality they probably could. Let's say they doubled production to 1 million a month. Say they sell 750,000 of those that month. That still leaves enough for people to see that they aren't sold out, so there's no rush for the consumer to buy. It's sad, but most people want what they can't have, even if they don't really want it or need it. I think that's a big part of Wii's success.
Since the topic of "are the Wii shortages artificial" and "why doesn't Nintendo do more" pops up all the time, I figured it'd be good to explain the complexities involved in ramping up quantities so that we don't need to have the same discussion again and again.
Optimizing ROI
The key point to understand is that you can't just magically increase production quantities, it takes a really long time and lots of investment to ramp up additional production lines. This is because production lines are very much designed to run all the time at the outset - night and day - you don't build in too much slack for a specialized plant such as one doing the Wii. If you do, you'll end up buying more machinery and renting more plants than you need, which means that the ROI (return on investment) for the machinery will be lower, and as a result, your operating margin and profit will be lower. And as we know, Nintendo loves them profits. So we might fairly assume they've not left slack in their process but designed their line to run at near full capacity at the outset.
Getting a plant for a new line
So what happens when you need more? You need a new line. When you start producing something on a new line with, say, Hon Hai / Foxconn like I believe Nintendo is, you need to agree with them a plant for the production. As they don't just have empty plants waiting to be put into work, you'll probably need to wait for that RAZR demand death spiral to go a little lower.
Once you've got the plant, you need to design the production flow and floor layouts that will allow you to produce your product - first emptying it of course. You need to think of space limitations, order of assembly, places where parts need to dry (like gloss finish with multiple layers of paint) or where buffer is built up. You have a generic flow for your product yet different shapes of production facilities.
Ordering tooling
Having the flow and layout, you need to order the machinery related to build a console. Anything from painting lines with multiple spray points (for gloss finish) to grinding machines to create the molds. Although chances are you can reuse a lot of the equipment used to produce the previous product in the plant, there will be new, custom parts.
Optimizing yields
When you've got all the machinery in the plant, you need to start to test the production runs and optimize the line. Not fantastic stuff will come out initially and this phase is critical for your yields. If you don't optimize this phase, you'll see a lot of returns of your product.
This was just the assembly and plastic part, not even going for the subassemblies inside the device, or other parts like the engine or wireless boards, Depending on how much cheap-ass off the shelf components you use (and I assume Nintendo does quite a bit), you'll need to do a similar ramp up in their production lines.
Bottomline
This whole process is a huge amount of work, which is why production planning for new products is typically started nearly simultaneously as the product development itself, for anywhere from half an year to two years before product rolls out, depending on the uniqueness and complexity of the product. Often the critical part of the product is the manufacturability.
As you might imagine, ramping up additional facilities is also a very high financial investment and risk, so if you were to think, just hypothetically, that your product has the risk of being a fad, you would probably wait longer until you initiate the process. As we know, Nintendo is very risk averse, so they probably have waited a lot longer.
I hope this explains the situation going on with Wii.
Also, you can reverse this thinking to understand why Sony is making such a loss. If you look at their annual report, you see that they didn't produce any PSPs last quarter of 2006. Still, the production equipment didn't magically go away.
Seeing no PSPs were needed, Sony had two choices
1. Dismantle the PSP production line from Foxconn for the quarter to wait for being reconstructed once inventories were emptied
2. Have empty production line sitting in the factory idle, with lights off, which would mean that Sony was paying for nothing - they'd still be paying the rent for the house.
Both cases means that the ROI of the equipment is really bad, as it's not bringing any profit back. And that there are additional costs like storing the equipment or the rent.
Now, with a similar situation with PS3, the problem is at least 10x worse. PS3 production and the SDN (supply demand network) is much more complex and the machinery unbelievably more expensive.
At the moment Sony won't need to produce another PS3 console at least for a quarter or two, so they are currently thinking of the two options for their PS3 factories. This will offset much off the PS2 profits and why the talk of "production costs of PS3 going down helps Sony's profitability" are largely false - the production cost of PS3 is actually going UP because the fixed cost per console is higher because their production line utilization is lower.
TwinIonEngines said:You don't know that, because you lack the crucial piece of information necessary to judge their purchase - their income. When judged as a percentage of income, your expenditure of $350 might be more irresponsible than their expenditure of $800.
prelude514 said:Unfortunately, it only seems impossible. Foxcon has plenty of manufacturing ability left, from what I've heard. In my opinion, it's Nintendo who's controlling this shortage. Right now, as it stands, they're selling a shitload of consoles, let's say 500k a month. Right now they can say "look guys, we're selling half a million a month, and we can't make more!" When in reality they probably could. Let's say they doubled production to 1 million a month. Say they sell 750,000 of those that month. That still leaves enough for people to see that they aren't sold out, so there's no rush for the consumer to buy. It's sad, but most people want what they can't have, even if they don't really want it or need it. I think that's a big part of Wii's success.
Gigglepoo said:If they continue to spend drastically more than market value for whatever tickles their fancy, they will soon find they are without money or intelligence.
...
Ok, I'm done. I've made my point that people can't be trusted with their own money. Debt! Catch it, it's contagious!
You mean, like arguing about cost and value, on a board dominated by Western Civilization where hamburgers routinely cost 2-3 dollars and a cup of coffee can easily exceed 2 dollars and they place a tip jar in front of you...as if to say, 'You still are a cheap ass, pay up!' kinda of stupid or just typical GAF stupid? Or both?Roders5 said:Paying these ebay prices is obviously stupid but what I find amusing is that it doesn't even come close to the stupidity in this very thread.