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SCEA announces studio formed by David Jaffe & Incog's Scott Campbell

kay

Member
edit: New info http://criminalcrackdown.blogspot.com/2007/07/one-door-closes.html
FOSTER CITY, Calif., July 27 -- Sony Computer Entertainment America Inc. (SCEA) today announced an exclusive game development deal with Eat, Sleep, Play(TM), a new software development company formed by legendary game creators David Jaffe and Scott Campbell. Under the agreement, Eat, Sleep, Play is signed on for a multi-year, multi-title deal to create titles for the PlayStation family of products, with the first slated for release in 2008.

Based in Utah, Eat, Sleep, Play is a newly formed company founded by David Jaffe, a former creative director for SCEA's Santa Monica Studios; and Scott Campbell, the founder of Incognito Entertainment, a dedicated development studio also under the SCEA Santa Monica Studios banner. Jaffe is perhaps best known as the co-creator and game director behind the multi-million PlayStation(R) platform franchises Twisted Metal(R) on PS one(R) & PlayStation(R)2 and God of War(R) on PlayStation 2. Campbell, a long-time collaborator with Jaffe and co-creator of the Twisted Metal titles, is currently receiving industry praise for Incognito's PLAYSTATION(R)3 (PS3(TM))-exclusive online air and ground combat game Warhawk(TM). Additionally, Jaffe and Campbell recently collaborated efforts on Calling All Cars(TM), a popular exclusive downloadable title for PLAYSTATION(R)Network.

In addition to the multi-year, multi-title deal to create titles for the PlayStation family of products, the company will also be creating Twisted Metal(R): Head On for PlayStation 2, which is scheduled to be released this winter. Twisted Metal: Head On will feature lost levels from the never released Twisted Metal: Black(R) Part II and a documentary on the series.

"We are extremely pleased to be working with David and Scott and supporting them in their new endeavor," said Shuhei Yoshida, senior vice president, product development, SCEA. "Through hit after hit, they have established themselves as two of the most talented individuals this industry has ever seen, and I look forward to seeing what kind of further gaming innovation they can bring to the PlayStation brand through our new development deal."

In conjunction with today's news, SCEA confirmed that the core members of the Incognito team responsible for Warhawk will remain within the SCEA Santa Monica Studios fold, headed up by Dylan Jobe, and will continue to produce content for this highly-anticipated title. Jobe, game director for Warhawk, is known for his work on the popular hit titles War of the Monsters(TM) and Twisted Metal: Black(R) for PlayStation 2.
SOURCE Sony Computer Entertainment America Inc.
 
the company will also be creating Twisted Metal(R): Head On for PlayStation 2, which is scheduled to be released this winter. Twisted Metal: Head On will feature lost levels from the never released Twisted Metal: Black(R) Part II and a documentary on the series.

Interesting. :D
 
Isn't this exactly what 1UP said was going to happen? David Jaffe was leaving SCEA to form a dev studio based out of Utah?
 
sp0rsk said:
HAHAHAHAHAHA
EAT IT SONYBORGS
GOD OF WAR FOR 360 CONFIRMEDDDDDD
If only the possibility existed, but I don't think SCEA would put out a press release about a third party developer (which is what they'd have to be for 360 games...); despite it having two of their big names. Not to mention the fact that Sony probably has the IP and all its stuff locked down like, I dunno, something locked down. :lol
 
KLEPEK VINDICATED

Congrats on the company, David! I can't wait to see what your team come up with.

Now go and give yourself a big fat raise now that you're the boss.
 
DeaconKnowledge said:
The assets are already PS2, seems like the easier resource.

I hoped for a PSN Twisted Metal Ultra Hyper HD :( Oh well, whatcha gonna do. I'll still get it for my old and crunky PS2.
 
twisted metal head on ...for PS2 ???



also. i dont understand this stupid PR.. are they a second party to Sony ? or just there is a deal for the 2 years and then those developers are on their own creating whatever games they want on whatever console they want?


and i thought Twisted Metal is a Sony IP..
 
AltogetherAndrews said:
Well, that's basically good news as that at least ensures good support for Warhawk post-release. And the Incog thing was pretty expected.



Maybe it will be both?

Dylan Jobe is a keeper, would be silly of SCEA to let him go. :D
 
4zbgk5e.jpg
 
Draft said:
Isn't this exactly what 1UP said was going to happen? David Jaffe was leaving SCEA to form a dev studio based out of Utah?

No, they had their own wet SCE doom and gloom angle added to it.

That's why so many hardcore 360 owners got the impression that Jaffe would jump ship. :D
 
Segata Sanshiro said:
Totally owned.

Wait, what? This is what they reported.
dude, they changed the post, but originally they said he was leaving sony and going multi platform. There was never any argument from anyone on neogaf that Jaffe wasn't going to set up a studio. The buzz was whether or not he would remain in the Sony fold which he is. 1up = pwned for slopping reporting ONCE again. Their batting average is horrendous. If this was baseball they would have been traded 10 times over by now.

Segata Sanshiro said:
Jaffe leaves Sony to start up new development studio in Utah that is likely to have an exclusive deal with Sony.

there is no "likely" it is confirmed. Believe!
 
llTll said:
twisted metal head on ...for PS2 ???



also. i dont understand this stupid PR.. are they a second party to Sony ? or just there is a deal for the 2 years and then those developers are on their own creating whatever games they want on whatever console they want?


and i thought Twisted Metal is a Sony IP..
Basically my understanding is that this studio is like Insomniac.
 
Mustaphadamus said:
dude, they changed the post, but originally they said he was leaving sony and going multi platform. There was never any argument from anyone on neogaf that Jaffe wasn't going to set up a studio. The buzz was whether or not he would remain in the Sony fold which he is. 1up = pwned for slopping reporting ONCE again. Their batting average is horrendous. If this was baseball they would have been traded 10 times over by now.

Eh, GAF didn't believe that Jaffe was going to Utah, because Jaffe denied it. So, Patrick does get some props.
 
Segata Sanshiro said:
Jaffe leaves Sony to start up new development studio in Utah that is likely to have an exclusive deal with Sony.

Except the article doesn't state shit about any exclusive deal with Sony. And that's the edited version of the article, which was prompted by Jaffe's appearance in the NeoGAF thread dedicated to the article.
 
I guess its a way for Jaffe and Campbell to earn some real money. :) They gonna be super motivated now for the next titles, good move by Sony and David.

Gamers can only win from this. :)
 
Mmmkay said:
Jaffe lied, GAF cried. Ehum, anyway, yes congrats but what's this about a PS2 Twisted Metal?

Continued PS2 support from SCE. There should still be some milk in it.

Pretty good news for poor people like me.
 
Segata Sanshiro said:
Basically my understanding is that this studio is like Insomniac.
but didnt David have his own studio under SCEA back then? if thats the case, and what you said is true[ based on your understanding ]

then basicly David did nothing. since this new studio is under SCEA as well
 
llTll said:
but didnt David have his own studio under SCEA back then? if thats the case, and what you said is true[ based on your understanding ]

then basicly David did nothing. since this new studio is under SCEA as well

Well, Jaffe is with Campbell now so that makes it a little different. Essentially, the only change is that those two are heading the development team now so they don't have to travel back and forth in order to help each other design games.

So really, this isn't big news.
 
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