(note: this image is called KimAngstWave.jpg. What a great name for a move.)
from gameinformer.com (http://gameinformer.com/games/scott...grim-game-first-hands-on.aspx?PostPageIndex=1)
- Out on PSN for PS3 in August, 360 release unknown but afterward
- Four players, offline-only
- Four playable characters confirmed: Scott Pilgrim, Ramona Flowers, Stephen Stills and Kim Pine
- Further playable characters, game modes likely unlockable
- Totally unique movesets
gameinformer.com said:In an early build we played, the game was capped at two players: Scott and Kim. The levels follow along with the book volumes, as world three takes place inside the club where our heroes take on rival band The Clash at Demonhead just like in Scott Pilgrim & the Infinite Sadness. It begins outside when an overly stretched limo pulls out and TCaDs Envy, Todd, and Lynette blow past us amid a flurry of photoflashes. A rush of crazed fans plows over us, during which its totally acceptable to punch them right in the head.
Combat covers all the brawler bases with two attack buttons, blocks, throws, counters, ground strikes, weapons, jumps, dashes, and grapples. You can also taunt, summon a mystical ninja, and resurrect knocked out players, which you dont really see in brawlers. As you defeat enemies, youll gain experience and cash. The former grants you new moves upon leveling up (like an air recovery or spin attack) and the latter can be spent at River City Ransom-esque shops integrated into stages. Items like food and accessories are available here alongside straight up attribute boosts to strength, defense, speed, and willpower. Both Scott and Kim had entirely different movesets, which has us excited to see what Ramona and Stephen can do.
This sounds fantastic.