I'm pretty sure it was this son of a bitch. The guy playing makes it look way too easy but believe me, it is living hell.
I love Jak 2 but fuck Jak 2
every turret sequence ever
I can actually get behind this.
Slum escape in Jak 2
the collection of the musical notes in skyward sword. what the fuck were they thinking?
I found myself asking this question throughout all of Dark Souls. Even when I knew what to do, there were a lot of times where I ended up making some little mistake and was killed horribly. It definitely was quite an experience.
That's what I was going to post. Fucking drives me crazy when I have to drive in action games.Driving parts in non driving games
I found myself asking this question throughout all of Dark Souls. Even when I knew what to do, there were a lot of times where I ended up making some little mistake and was killed horribly. It definitely was quite an experience.
I died probably 10-15 times in a row at the very beginning of the game where you have to charge the Ballista. Beating the first boss (the huge thing with the tentacles and acid breath) was more difficult than losing my virginity. The end of the game was fairly easy once I actually had access to all the abilities.
I think BioShock is one of the only hacking minigames that I didn't find annoying.I don't think anyone's mentioned hacking and lock picking minigames, especially in Mass Effect. So pointless and annoying.
The turret section in the first Dead Space.
Yeah I think I quite the game shortly after that section
A bunch of stuff in Metroid: Other M. The pixel hunts and slow walking Samus sections are the most egregious offenders.
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When you have to react correctly at the theoretical limit of what input processing and nerve conduction allows for over two minutes, something is wrong. Literally impossible without a guide or writing down the pattern of walls and jumps.
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When you have to react correctly at the theoretical limit of what input processing and nerve conduction allows for over two minutes, something is wrong. Literally impossible without a guide or writing down the pattern of walls and jumps.
The tailing segment from Act 3 in MGS4.
The tailing segment from Act 3 in MGS4.
Oh yeah, herding cattle at the beginning of Red Dead Redemption. I will never do that shit again.
That game had a ton of awful parts during the last 1/3 or so, like swimming around collecting musical notes. Dear lord.The escort missions in Skyward Sword, ESPECIALLY escorting that fucking robot through the mountain. Absolutely tedious, frustrating shit that makes me extremely reluctant to play through the game ever again.
equally sadistic snake and unicycle levels that came after.
the collection of the musical notes in skyward sword. what the fuck were they thinking?
The end grind of Xenoblades. Sequences where bosses out level monsters in the same area by 2 levels, and keep going up in levels two at a time eventually forcing you to grind like a mother fucker to keep pace or be completely unable to hit bosses.