Men_in_Boxes
Snake Oil Salesman
Am I the only one excited about the lack of visual advancements?
Nintendo focusing on game design is the best Nintendo.
Nintendo focusing on game design is the best Nintendo.
Yeah Elden Ring was my game of E3, and everybody just complains about the graphics when talking about it i think it looks amazing thanks to its unique art and more importantly, more fun to play than the overhyped visual powerhouses like Horizon 2 and UnchartedYeah, I'd rather play BotW2 that more or less looks exactly the same as the first game than have to play Uncharted 5 with better visuals than 4.
Graphics do not a good game make.
Extremely disappointed with the trailer.
I am an old fart right now but and rarely game trailers hype me up but I remember when I saw BotW trailer (linked below) for the first time I felt like I was 15 again all excited about a video game.
Because its a direct sequel it reuses a lot of things from BotW overall visuals, design, mechanics etc. and i agree thats not the most favorable shot they could choose..
Really not a fan of the recycling. And graphics quality is exactly the same...
Modern tech accepted by the public thanks to subsidization.Its just really jarring to go from playing something like Ratchet in fidelity mode that melts eyeballs, then go to playing a Switch. Nintendo makes good games, but they really need new fucking hardware. Literally everything they make would be 100000X better with modern tech. Imagine BOTW 2 on modern tech. It would factually be much better. I dont know hwy they shy away from technology so much. Its really annoying.
After two years, we've finally received a brand new trailer for Breath of the Wild 2 on Nintendo Switch, so Max Blumenthal (RinHara5aki) and Evan Langer are back to dissect everything shown.
The Legend of Zelda: Breath of the Wild was released four years ago on March 3, 2017, and was a launch title for the Nintendo Switch. At E3 2019, we got our first glimpse of the sequel where Link and Zelda investigate a cave and find what appears to be the corpse of Ganondorf. Two years later, we finally received a new look at the sequel during the E3 2021 Nintendo Direct.
In the new trailer, we learn that the game takes place on the surface world of Breath of the Wild--and in the sky. During the sky section, we see Link with his hair down, and he also sports some strange new abilities in his arm, including the ability to rewind time. Link also seems to be able to travel between the sky and surface; however, the trailer showcases Link with his original haircut in the surface sections, so we aren’t entirely sure how they connect or whether each segment takes place at different points in time.
The Sequel to The Legend of Zelda: Breath of the Wild will be released exclusively for Nintendo Switch in 2022. Despite rumors of a Switch Pro on the way, Nintendo announced nothing of the sort at the Direct, so we’ll have to wait and see if Breath of the Wild 2 utilizes this rumored hardware upgrade.
Game still made for nintendo switchAm I the only one excited about the lack of visual advancements?
Nintendo focusing on game design is the best Nintendo.
Exactly what it's going to be.Oh no.
It seems that Aonuma Style is back (lots of stupid puzzles). I hope that I am wrong.
You should manage your expectations. 2 years ago they made it clear that it was a direct sequel that came from a DLC idea that was too big. It was also clear that it used the same assets including the same world map. Why did you let yourself think it would be something completely different?I love Zelda and i adore BOTW. But I have to be honest. I am not happy with what I saw. It looks too similar to BOTW, almost like DLC. I have no doubt that it will be good but it's hard to get excited about it. I felt happier when I saw Link's Awakening in that handheld thing.
You should manage your expectations. 2 years ago they made it clear that it was a direct sequel that came from a DLC idea that was too big. It was also clear that it used the same assets including the same world map. Why did you let yourself think it would be something completely different?
I think it is great that they are reusing BoTW to get us some more Zelda, If Covid didn't happen this would have come out sooner than a new Zelda. BoTW came out 6 years after SS. This should have been out in 3 years after the last DLC which was late last year. I think it will end up being 5 years after the last DLC, but maybe they are hoping to launch it earlier in the year.
With any luck they have people working on the concepts for the next new Zelda on switch 2.
You should manage your expectations. 2 years ago they made it clear that it was a direct sequel that came from a DLC idea that was too big. It was also clear that it used the same assets including the same world map. Why did you let yourself think it would be something completely different?
I think it is great that they are reusing BoTW to get us some more Zelda, If Covid didn't happen this would have come out sooner than a new Zelda. BoTW came out 6 years after SS. This should have been out in 3 years after the last DLC which was late last year. I think it will end up being 5 years after the last DLC, but maybe they are hoping to launch it earlier in the year.
With any luck they have people working on the concepts for the next new Zelda on switch 2.
this “dlc” is going to take 5-6 years
it’s kind of unacceptable given how incredibly safe this game looks
im also in the massively disappointed camp as someone who loved BOTW
I guess advancements in the use of physics for gameplay doesn’t count. We need to see the peach fuzz on the upper lip of the characters for a game to be impressive.
I do not understand why so many keep saying DLC. Is it because it uses the same map? DLC is usually content that lasts a couple of hours. They have shown that there are several islands and that the land itself changed in some places. It just seems like a problem with expectations and too many assumptions.Since when does sequel mean "DLC-like"? If they would have set the game in a parallel land like they had done with Termina in Majora's Mask, that would have been a lot more interesting.
I do not understand why so many keep saying DLC. Is it because it uses the same map? DLC is usually content that lasts a couple of hours. They have shown that there are several islands and that the land itself changed in some places. It just seems like a problem with expectations and too many assumptions.
No way in fuck will the scale of this game and the changes from the first one be on the level of a DLC.
Nintendo should have wasted more time and effort developing different graphics so I wouldn't have to read this DLC bullshit.
Do we even know it uses the same map? It takes place in same Hyrule as BotW, but what we have sern is about 2 minutes max of the game. Too early to say if it's completely same or not.
New engine will have prettier graphics and maybe a new world/artstyle, but don't expect Nintendo to deviate too much from Breath of the Wild it has been recieved amazingly well and we may be looking at another 95+ Metacritic game 15 million selling for this sequel. But sure no effortLooks incredibly low effort by Nintendo but after botw I have 0 expectations for a sequel. Can't wait for a new direction and engine for the series on new hardware.
New engine will have prettier graphics and maybe a new world/artstyle, but don't expect Nintendo to deviate too much from Breath of the Wild it has been recieved amazingly well and we may be looking at another 95+ Metacritic game 15 million selling for this sequel. But sure no effort
Am I the only one excited about the lack of visual advancements?
Nintendo focusing on game design is the best Nintendo.
Nintendo is always focused on game design, but that's no reason to be excited about shitty resolutions. BOTW is gorgeous when emulated. Part of a games vision is it's art style. I'm sure the developers are little peeved at working on hardware that barely lets them hit 1080p if at all.Am I the only one excited about the lack of visual advancements?
Nintendo focusing on game design is the best Nintendo.
Yeah we can critisize Zelda for some things, but no effort is not one of them(in most cases), Nintendo knows how important this sequel is and no way they are gonna half ass it. the Switch hardware is similar to Wii U and they are polishing the visuals rather than change them. of course its not gonna be a SS/TP--> BotW evolutionApparently the most time-consuming part of Breath of the Wild's development wasn't graphical polish or world design, but perfecting the game's complex physics system and mechanics. The trailer seems to indicate that BotW2 is going to include new powers and ways for Link to manipulate and interact with the environment, which tells me that this is the opposite of a no-effort sequel: the team is spending extra time and money to expand and subvert the very foundation of the previous game's design when they could have just created a new map and some bigger, more refined dungeons in a couple of years and left the core gameplay completely unchanged and the gaming discourse mill would be salivating and calling them geniuses.
That would be easily fixed by some Switch ProNintendo is always focused on game design, but that's no reason to be excited about shitty resolutions. BOTW is gorgeous when emulated. Part of a games vision is it's art style. I'm sure the developers are little peeved at working on hardware that barely lets them hit 1080p if at all.
Then Zelda would be dead to me and quoting metacritic numbers shows you can't stand on your own argument.New engine will have prettier graphics and maybe a new world/artstyle, but don't expect Nintendo to deviate too much from Breath of the Wild it has been recieved amazingly well and we may be looking at another 95+ Metacritic game 15 million selling for this sequel. But sure no effort
Nintendo is always focused on game design, but that's no reason to be excited about shitty resolutions. BOTW is gorgeous when emulated. Part of a games vision is it's art style. I'm sure the developers are little peeved at working on hardware that barely lets them hit 1080p if at all.
Well no, their audience can't care about resolution, Nintendo doesn't allow them to. But I would be more excited about the game if it didn't look like a blurry, smudgy, aliased mess. Part of my enjoyment of gaming comes from not feeling like I need glasses.Excited about resolution?
Nintendo knows it's audience doesn't care about resolution. They're often a few steps ahead of the industry when it comes to investment in certain visual aspects.
8 themed dungeons on the quality and scale of Hyrule Castle in BotW sounds amazing.I'd be 100% fine if BOTW contained the exact same world map, but brought about 8 dungeons, as well as the Sky Area we've seen.
I just want dungeons. I have zero interest in another massive/empty world with 160 shrines. I really enjoyed BOTW but I don't know if I'd want to revisit that type of gameplay and put 80 hours into it again.
Well no, their audience can't care about resolution, Nintendo doesn't allow them to. But I would be more excited about the game if it didn't look like a blurry, smudgy, aliased mess. Part of my enjoyment of gaming comes from not feeling like I need glasses.