About 10 mins of new footage from PAX East.
Sorry for the bump, can't make a new thread. It's weird to me that it looks like they've greatly improved the shooting feedback and bullet spongeyness from the first one, have a great looking visible damage system and STILL felt the need to tack on health bars and tickers. Is the future of shooters to infect them all with loot drops and other RPG-lite features? Hopefully that stuff will fade into the background, other mechanics like the zippy movement options and jumping look pretty great.