I can understand that.Yup, me. I don't think it's worth it for 20 bucks.
I hope pirates curse comes to pc too like risky's revenge and 1/2 genie hero
Wayforward seems to be busy with quite a few projects already.
Also. It took a year for them to port RR to IOS and about more than 3 years for a Steam release.
You might need to wait awhile...
Bit of an off-topic question, but does anybody know if Makoto Yabe has a gallery or portfolio website? I was impressed with the work he has done on Azure Striker Gunvolt & Shantae and the Pirate's Curse, and I would love to see what else the artist has done.
The last smash direct and even Bayonetta 2's release don't really help.
The game is really getting overshadowed.
That looks... really good, actually.
Also, Virt? I love that guy. Best music.
To be fair, it was stuck in Greenlight limbo for a looooong time.
Shantae and the Pirates Curse 3DS North American release, Issue reported in version 00.01, released on 10.23.14
***Players have reported a way to enter the 2nd Labyrinth (Cackle Tower) by using a story item as a door key. If the game is saved afterwards, this will block progress.
-Collect the item called the Travel Brochure.
- Steps to reproduce:
-A character standing next to Sequin Land Palace will be waiting to take it. Rather than giving it to this character, keep it and advance to the next Island.
-When passing the 2nd Labyrinth entrance, use the Travel Brochure as a key item on the door. This is done by pressing up while standing in front of the door. This will remove the item and allow entrance, although the door will not appear to open.
-Saving at this point causes the player to not have the Travel Brochure item, which is required to advance the games story.
-if the Travel Brochure is still in your inventory, do not use it to open the 2nd Labyrinth door. The game will progress normally. The Travel Brochure should be given to the character back at Sequin Land Palace.
- Steps to Fix:
If you have encountered this issue, do not save your game. Please quit out, and reload your previous save to progress without issue.
Our most sincere apologies! Our team has already duplicated the issue and repaired it. We will have an update submitted as soon as the fix is verified. The future update will not impact any games that are already in progress.
is this a open platformer like the others?
i still havent managed to beat a shantae game because i get lost :X
her design and just the world in general gets me to spend money every time though.
The 3D in this game looks great, from what I've seen. Miiverse is great for checking out 3D pictures of 3DS games, it's one of the main reasons I use it for. Not everyone plays in 3D but it's easy to find someone who does and check their pictures.how's the 3d for this?
Is it multiple parallax layers with depth ala shovel knight?
Looks interesting but not $19.99 interesting...
I would gladly pay a premium for a physical version, but given some of the inherent limitations of digital gaming I'm reluctant to drop $20, especially when there are two versions coming out and no cross buy promotion of any sort. Not to mention Risky's Revenge felt a bit half baked.This is seriously what is wrong with gaming today, it's not some IOS dollar game you're paying for here. The original GBC game was like $30.
This is seriously what is wrong with gaming today, it's not some IOS dollar game you're paying for here. The original GBC game was like $30.
Strange reasoning. I tend to buy games based on gameplay and content, not whether they are 2D or 3D.A 2D game with an artstyle every single indie developer seem to be stuck on.
If the different endings are pinup portraits again, I hope they get saved to a gallery or something.
Nice. Thanks for the tip.They're made available as alternate title screens.
I believe most of the backstory is actually in the first game (which is also on 3DS through Virtual Console).I backed the Kickstarter for "Half Genie Hero", but I've never played a Shantae game. I will be getting this in the future, but first I want to beat "Risky's Revenge", which I bought earlier today.
Looking forward to getting to know these characters and story!
I would gladly pay a premium for a physical version, but given some of the inherent limitations of digital gaming I'm reluctant to drop $20, especially when there are two versions coming out and no cross buy promotion of any sort.
I was just going to ask this thread for help, because I was seriously stumped, and I had just spent an hour running around talking to everyone I could, and doing everything I could... but I don't need help anymore, because that bug report explains everything!
One of the villagers gives a pretty direct clue about the number of endings, although that was probably safe to assume given Risky's Revenge (and the Metroid influence).
There are four, based on combinations of time completed and item collection.
If the different endings are pinup portraits again, I hope they get saved to a gallery or something.
Strange reasoning. I tend to buy games based on gameplay and content, not whether they are 2D or 3D.
I look at the whole package and like I said, with every indie game looking the same, I find it hard to justify its $20 price tag. Maybe because of the IP itself? dunno.
I'll probably get it if they drop the price a little.
Never played a Shantae before, is it needed to get the story in this one?
Do you have access to either Steam or iOS? Risky's Revenge is available on those platforms too and is cheaper there as well (at least here in the US it is). And at the moment, no, there isn't any sale in the US for any Shantae games on the the Nintendo eShop.Chû Totoro;135987163 said:I'm in EU, should I buy Risky's Revenge so I can play this one before Pirate's Curse is out here?
I don't know since 19.99€ could be ok for a new game for me but Risky's Revenge is still 11.99€ :/
Is there some kind of sale in US on previous Shantae games? Maybe I should just wait and buy both... dilemma![]()
The issue is that it's a download on a Nintendo platform. It's the worst possible DRM situation. You're basically paying $20 to rent the game for as long as you want.I can understand that.
I think it's worth $20. I see it like a old GBA or retail DS/3DS games. I would've certainly bought it for $29.99 or even $39.99 if it was retail.
But as a download, I can see how it can feel expensive.
Do you have access to either Steam or iOS? Risky's Revenge is available on those platforms too and is cheaper there as well (at least here in the US it is). And at the moment, no, there isn't any sale in the US for any Shantae games on the the Nintendo eShop.
If you haven't played it yet, you could try getting the original Shantae for the GBC on the eShop if you'd just like to try a game in the series. It's only 4.99, and it's a better game overall in my opinion than Risky's Revenge.
I adore the GBC Shantae, but you don't have to just take my word for it! Read/Watch some reviews of it, or watch a part of a let's play (if available) to see if it appeals to you as much as Risky's Revenge. RR is a good game too, it's just that to me, the GBC Shantae is a better overall experience in terms of game length, variety, and polish.Chû Totoro;135996505 said:I'll go for the GBA version then. I hope it won't "fell" strange since it's kind of old now but great games stay great forever
Bought !