kimifan141
Member
I still play shining force gba, cd and shining force 3 every now and then love em
Do you have a source for that by chance?
Behind the Scenes - Shining Force.
It makes sense, Hiroyuki Takahashi got his start working on Dragon Quest and Dragon Quest was everything back then (in Japan at least).
Behind the Scenes - Shining Force.
It makes sense, Hiroyuki Takahashi got his start working on Dragon Quest and Dragon Quest was everything back then (in Japan at least).
Haha, the more you know...Shining Forces most obvious inheritance from Silver Ghost is the gochakyara (multiple character) system, whereby the chess-like command of units drove the series battle system and satisfied Takahashis desire for a truly engaging brand of tactical combat. Daring to mention Intelligent Systems (ostensibly) similarly structured Fire Emblem series only earns us a humorous retort: The original Famicom Fire Emblem game? The tempo of that title was so bad that it wasnt something I even wanted to play. Fire Emblem had zero influence on Shining Force.
EGM's all-Sega magazine: MEGA PLAY look at Shining in the Darkness.
Haha, the more you know...
Shining Force 1 was one of my favorite games as a kid. It was so fun to replay it trying out different characters and limitations. The world was really cool and the character designs had a very distinct style. Back then a game with portraits and battle sprites like this looked amazing. You end up with robots, dragons, centaurs, birdmen, wolfmen, samurai, ninjas, old men in helicopters, it has everything
Haha, the more you know...
Do you have a source for that by chance?
As it transpires, a relatively obscure Japanese PC game called Silver Ghost, released by Kure Software Koubou in 1988, exerted an influence on the design of Shining Force. “Prior to Silver Ghost,” Takahashi explains, “I didn’t like tactical simulation games at all – they gave players too much time to think… their tempo was all over the place. But Silver Ghost was different: it was a simulation action type of game where you had to direct, oversee and command multiple characters; it was the title that convinced me simulation games didn’t have to be crap.”
Shining Force’s most obvious inheritance from Silver Ghost is the gochakyara (multiple character) system, whereby the chess-like command of units drove the series’ battle system and satisfied Takahashi’s desire for a truly engaging brand of tactical combat. Daring to mention Intelligent Systems’ (ostensibly) similarly structured Fire Emblem series only earns us a humorous retort: “The original Famicom Fire Emblem game? The tempo of that title was so bad that it wasn’t something I even wanted to play. Fire Emblem had zero influence on Shining Force.” Takahashi continues, “Rather, before participating in the Shining Project I was thinking, ‘I wonder if there’s any way we can take the battles from Dragon Quest and make them more fun?’ Shining Force’s battle system came about as a result of following that line of thinking to its logical conclusion” – evidently with a little help from Silver Ghost.
Damn......the feels.
I would say this is a touch better.
https://www.youtube.com/watch?v=pMSEYAYal4w
Shining Force 2 really is the GOAT.
Damn......the feels.
I would say this is a touch better.
https://www.youtube.com/watch?v=pMSEYAYal4w
Shining Force 2 really is the GOAT.
Wandering Warriors is one of the best themes to come out of the 16 bit era.
And the real symphonic instrument version of it is just...
https://youtu.be/vT7ZtwOBmqM
Now im back to being annoyed that the classic style and composers are kinda lost to time at this point.
God these sound so good. And yes, this classic style of VG-composition is all but gone these days from most games oddly enough.
I guess I lucked out, since I still have Shining Force on my iPhone. Maybe they pulled it off the app store, but I'm not seeing it (admittedly I didn't look too hard when I didn't see it under "Sega" or "Shining Force."
Along with this, I'd recommend that people try "Feda: The Emblem of Justice" on the SNES. Its VERY similar gameplay wise and was even directed by the artist of Shining Force.If you dig Shining Force, definitely play the original Arc the Lad trilogy. Not 1:1 the same but it scratched the same itch for me.
Does anyone know if Shining Resonance was any good?Along with this, I'd recommend that people try "Feda: The Emblem of Justice" on the SNES. Its VERY similar gameplay wise and was even directed by the artist of Shining Force.
Its definitely worth a try. I think the most appealing aspect of it though is that its got very...err...saucy dialogue. It tries very hard to mimic casual military speak, and its entertaining in that aspect, though I suspect some of it is the result of a translation that took some liberties. The karma system based on how you handle fights affecting who joins you was a nice touch, too. Otherwise it plays 1:1 like a Shining game from what I've played. If that all sounds good to you, then you're sure to like it.Hah, I was clicking reply just to ask if anyone played FEDA and read this as it was loading.
I have an import cartridge (which I can Retron 5 patch), but I was curious if it was worth the time to play through. I'd heard it had some people from the Shining team.
Played Shining Force 1 for the first time around the PS2 era and fell in love with it. Bought Shining Force Neo soon after and was really disappointed it wasn't like the Genesis game. It wasn't really that bad, but I never want to hear the phrase "hot stuff coming your way" again.
lol. Gotta try this out one day.Its definitely worth a try. I think the most appealing aspect of it though is that its got very...err...saucy dialogue
Shining Force 3 is probably my favorite strategy RPG ever, to bad we didn't get to experience all 3 chapters.
Is Shining in the Darkness worth playing? Looks like just another Wizardry/DQ clone
I'm on the last boss of shining force cd (sword of haiya). only problem is I was playing it on my psp using picodrive. The save format is specific to this platform so I have to continue it there. Unfortunately I can't at the moment because my psp is acting up.
SF1 really is no joke / moves fast.
Shining Force:"Yay we got a boat"
Runefaust: "Nah bruh" immediately destroys the boat the instant you set foot on it
Then sets up a creepy (but well done for the time) zombie ambush in the next town.