The new Indiegala bundle currently for $2 has:
-Super Galaxy Squadron
-Don'Yoku
-Diadra Empty
-Nandeyanen!? The 1st Sutra
-Super Galaxy Squadron
-Don'Yoku
-Diadra Empty
-Nandeyanen!? The 1st Sutra
Worth it for $2? I'd assume so!
I grabbed Don'yoku! Thanks so much!I already own Don Yoku and Super Galaxy Squadron. So here are the keys to whoever wants them. First come, first serve.
I grabbed Don'yoku! Thanks so much!
Got Super Galaxy Squadron, thanks!
Hell yeah, the new indiegala Monday bundle is $1.99 for Diadra Empty, Don'Yoku, Super Galaxy Squadron and Nandeyanen. I have really wanted to pick up Don'Yoku especially since it's release. Awesome!
https://www.indiegala.com/monday
I grabbed this earlier for Super Galaxy Squadron, which has a free update underway.
I actually had no idea about this update - judging by the trailer it looks to be a huge improvement on the original release. Thanks for the heads up.
I grabbed this earlier for Super Galaxy Squadron, which has a free update underway.
Got Super Galaxy Squadron, thanks!
I already own Don Yoku and Super Galaxy Squadron. So here are the keys to whoever wants them. First come, first serve. I'm going to have to update my STEAM review when they finish.
I can tell you that Super Galaxy Squadron is super disappointing - it is very boring and way too easy. The bundle is worth it alone for Don'Yoku though for me - it has been on my wishlist since release.
Hell yeah, the new indiegala Monday bundle is $1.99 for Diadra Empty, Don'Yoku, Super Galaxy Squadron and Nandeyanen. I have really wanted to pick up Don'Yoku especially since it's release. Awesome!
https://www.indiegala.com/monday
Trouble Witches Neo seems to have been removed from XBLA. I never got a chance to buy it. =/
I'm thinking about the future of Konami through PC and mobile markets... Maybe we can expect some sort of release on Steam or android/iOS one day. I love the idea of Konami shooters on my PC.Konami strikes again.
I just realized, even though I have the game downloaded... I never bought the DLC character.
I'm thinking about the future of Konami through PC and mobile markets... Maybe we can expect some sort of release on Steam or android/iOS one day. I love the idea of Konami shooters on my PC.
But I have little faith in Konami.. Very little faith.
This genre is woefully missing from my gaming repertoire; I think the only SHMUPs I have beaten are Truxton and Jamestown that was many years ago. I own a handful of them however and I'm making it my mission to get into at least one of them.
I've heard good things about Gradius V (including what's in the OP) and I can pick it up for a reasonable price. Is this a good springboard? What are other good recommendations?
The good news is that the developers of this game have a new greenlit shmup on Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=424322330
Something positive to look forward to.
It's been a while since I've played it, but Gradius V is a great game. Not a bad purchase in any context. It's not quite as lean as most of the great arcade games in the genre (a full playthrough is an hour, which means twice as long single credit clear attempts when compared to a lot of shooters), but it's still very recommended.
Espgaluda is my number one suggestion to those new to trying to clear games in the genre. It's a wonderful game, mostly easy (save the final boss) but never to the point where it feels trivial, with fantastic aesthetics and a cool and unique scoring system to toy with. There's a great PS2 port and the game is pretty well-emulated in MAME.
DoDonPachi is iconic and great and actually probably easier for a first loop clear. PS1, Saturn, MAME.
The modern Mushihimesama series ports are great starting points, too, with both games having three well-balanced game modes selectable in their original arcade form. A lot of people consider the second game, Mushihimesama Futari, to be the best in the genre. The first game has a bad PS2 port, an excellent Japan-only region locked 360 port, and an upcoming Steam release this Winter (!). The second game is region free on 360.
I usually suggest Cave games, lol. They're more accessible than many may think, and every one of their arcade releases is top-tier.
Whoa... This is interesting. I wonder though, would they ever get that much support?Cave seems to be toying with the idea of a Kickstarter.
However their goals seem a little...steep. $300,000-500,000 for a Steam port? Um.
For porting new games I can see them getting some money. For ports of stuff we already have, unless there are some substantial improvements, I'm not seeing it at all when we have MAME.Whoa... This is interesting. I wonder though, would they ever get that much support?
Is Radiant Silvergun on 360 published by Microsoft? Maybe they haven't the rights to release the game outside the MS systems...It's been over a year and a half and Ikaruga was all treasure ever released on Steam. I was hoping it was a sign of things to come but nothing else showed up. So sad
Super Galaxy Squadron needs to add invincibility frames after being hit. If a wall of bullets come your way you are done.
Cave has lost their minds asking for $300,000 to $500,000 for a porting job. People have made complete, fleshed out games for less than that.I will still support their kickstarter.
Sigh.
This came up during the amplitude KS, but I'll try to sum it up.
You can't compare what is costs for a hobbyist/indie dev to make a game while leaving on ramen at their mother's house to a professional studio where the developers need to pay their mortgage, etc.
Yes, in theory, Cave could make a game for $300k if no one took a paycheck, but considering they've got other stuff to work on that will pay their salaries (pachislot, mobile games, etc) they're not going to do that.
Cave seems to be toying with the idea of a Kickstarter.
However their goals seem a little...steep. $300,000-500,000 for a Steam port? Um.
Reminder that tomorrow is the deadline for Blue Revolver's Score Challenge. Just sent in my submission.
Cave seems to be toying with the idea of a Kickstarter.
However their goals seem a little...steep. $300,000-500,000 for a Steam port? Um.
Thanks for the suggestions. I'm going to check out Espgaluda (Esp-galudah? How do you say this non-word?) and DoDonPachi, as I have no realistic/legal way of playing Mushihimesama Futari.It's been a while since I've played it, but Gradius V is a great game. Not a bad purchase in any context. It's not quite as lean as most of the great arcade games in the genre (a full playthrough is an hour, which means twice as long single credit clear attempts when compared to a lot of shooters), but it's still very recommended.
Espgaluda is my number one suggestion to those new to trying to clear games in the genre. It's a wonderful game, mostly easy (save the final boss) but never to the point where it feels trivial, with fantastic aesthetics and a cool and unique scoring system to toy with. There's a great PS2 port and the game is pretty well-emulated in MAME.
DoDonPachi is iconic and great and actually probably easier for a first loop clear. PS1, Saturn, MAME.
The modern Mushihimesama series ports are great starting points, too, with both games having three well-balanced game modes selectable in their original arcade form. A lot of people consider the second game, Mushihimesama Futari, to be the best in the genre. The first game has a bad PS2 port, an excellent Japan-only region locked 360 port, and an upcoming Steam release this Winter (!). The second game is region free on 360.
I usually suggest Cave games, lol. They're more accessible than many may think, and every one of their arcade releases is top-tier.