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Should Nintendo take a break from Super Mario Bro's games?

Absolutely. I wouldn't mind if Nintendo skipped 3D Mario games after 3D World for the rest of this gen in favor of more F-Zero and Star Fox games.

A new 3D Mario that's actually more like the Galaxy games would probably sell more systems though.
 
Absolutely. I wouldn't mind if Nintendo skipped 3D Mario games after 3D World for the rest of this gen in favor of more F-Zero and Star Fox games.

A new 3D Mario that's actually more like the Galaxy games would probably sell more systems though.

I'm not so sure. The style of 3D Mario games introduced in 3D Land clearly resonated with the consumer which is why 3D Land is the fastest selling 3D Mario game. Besides, 3D World's levels are no different in scope/scale to the Galaxy ones which didn't have the gravity mechanics
 
We like to shit on all the CoD's and Assassin's Creeds, but Nintendo has been guilty of milking the same franchises far more than these other game series'. What happened to their ability to create new IP's? All I ever hear about is Zelda, Mario, Starfox, Donkey Kong, Pokemon. I've owned every Nintendo system other than Virtual Boy up till now (Wii-U I have yet to buy). I'm a bit burned out on their franchises.

But I guess they're still popular so what do I know...

That's the current game development environment. You heard from Ubisoft lately. They don't want to touch anything that won't turn into a franchise - it isn't worth it. Gaming development is about to get so competitive now that the barriers to entry are practically nonexistent. I spent the last 3-4 years learning development tools and I'm about to back out while I'm still ahead and can do something else. It's a war of marketing and making popular, well-known games. It's a war of making the best franchises. Why would anyone abandon Mario, the best and most well-known franchise in gaming? That's like asking Coke to stop making Coke. It's just dumb. Nintendo has been trying to expand where they can. They recently began establishing a major RPG development studio that made an absolutely killer new IP. It isn't a problem with Nintendo, it's a problem with the gaming development environment itself. People just like to name Nintendo as the worst offender because they're ahead of the curve a bit.
 
No.

But they should focus on creating fewer but higher-quality and more ambitious games.

They should also stop sticking Mario to every freaking game they make.
 
I'm not so sure. The style of 3D Mario games introduced in 3D Land clearly resonated with the consumer which is why 3D Land is the fastest selling 3D Mario game.

I feel like a new 3D Mario game more on-par with the Galaxy games would sell the Wii U to more of a hardcore gaming audience I guess. Kind of similar to the kind of audience a new Zelda or Smash Bros. title brings in. The kind of gamers that aren't hardcore fans of Nintendo but buy their consoles when the big games come in. Galaxy 1 and 2 both got a decent amount of coverage in the gaming media and they're often called the best games this gen. I can't see that happening to 3D World. This audience probably isn't very big or significant but I think it's one Nintendo should continue to chase after.

Besides, 3D World's levels are no different in scope/scale to the Galaxy ones which didn't have the gravity mechanics

I'm not sure how true this is. The Galaxy games had much more variety than just "Go to the end of the level". There was also significantly more content offered in those games than what was in 3D World.
 
No.

But they should focus on creating fewer but higher-quality and more ambitious games.

They should also stop sticking Mario to every freaking game the make.

From a business sense, there's something to it.

Look at it this way. Nintendo makes a new mechanic, throws it on a new IP. People compare to past IPs, ask why not Mario. The new IP will sell say 2m units max (Metroid seldom hits 2m and that's a "massive" Nintendo game here)

Alternatively, Nintendo makes a new mechanic, realise it can fit with a Mario game. It is released and sells even more.

I feel like a new 3D Mario game more on-par with the Galaxy games would sell the Wii U to more of a hardcore gaming audience I guess. Kind of similar to the kind of audience a new Zelda or Smash Bros. title brings in. The kind of gamers that aren't hardcore fans of Nintendo but buy their consoles when they have games. Galaxy 1 and 2 both got a decent amount of coverage in the gaming media and they're often called the best games this gen. I can't see that happening to 3D World. This audience probably isn't very big or significant but I think it's one Nintendo should continue to chase after.



I'm not sure how true this is. The Galaxy games had much more variety than just "Go to the end of the level". There was also significantly more content offered in those games than what was in 3D World.

I disagree with this. The Galaxy games are unbelievably linear. They are essentially "Go to the end of the level" three times with some minor changes between each one
 
Mario isn't being milked to death. It has had less 2D platformers in 30 years than Call of Duty has had FPSs in 10
Lies, damned lies, your statistics. You are purposefully ignoring the large hiatus in the end of the nineties beginning of the zeroes. In the last six years there have been four mainline 3D Marios and four mainline 2D Marios. That's not milking it, that's way past milking.
 
Releasing the same games on different platforms doesn´t make this any better.

No, but when the game amount is roughly the same between Mario and CoD, but Mario is in three times the length of time, then it does make it better

Lies, damned lies, your statistics. You are purposefully ignoring the large hiatus in the end of the nineties beginning of the zeroes. In the last six years there have been four mainline 3D Marios and four mainline 2D Marios. That's not milking it, that's way past milking.

I'm not purposefully ignoring the large hiatus. I'm just stating facts.

Yes, things went a bit screwy last year with NSMBU and NSMB2, I'm not denying that. Also, the original NSMB was 7 years ago, not six, so who is now "lying"
 
Lies, damned lies, your statistics. You are purposefully ignoring the large hiatus in the end of the nineties beginning of the zeroes. In the last six years there have been four mainline 3D Marios and four mainline 2D Marios. That's not milking it, that's way past milking.

did i miss a 3d mario
 
3D Land is a fantastic game and 3D Wolrd takes place in the "World" series which I would like to revisit.

NSMBU felt too much like a rehash, Super Luigi is superior.

I would not mind a yearly SMB3 refresh... But I think they should be more challenging like Super Luigi
 
did i miss a 3d mario

I'm assuming he's including 3D World, but 3D World will be in a cut off in that it'll be released over 6 years after Super Mario Galaxy. Galaxy was November 2007, 3D World December 2013. Pedantry a bit, but yeah.

In the past six years (July 2007-July 2013) there have been

Super Mario Galaxy
Super Mario Galaxy 2
New Super Mario Bros Wii
New Super Mario Bros 2
New Super Mario Bros U

The only contenders for "milk" is probably the latter two due to the short time between their release, but they're still one per console so it's somewhat forgiveable
 
Releasing the same games on different platforms doesn´t make this any better.

Of course it does. Or should nintendo refrain from developing 2D mario on 3DS because one game already existed on the ds? There are one NSMB game per each platform. How many cods are on one generation home console? Do the math son.
 
Dear god, yes. At least the 3D ones. Keep the side scrollers. They are worth it.

One game every 3 or so years is more than enough.
 
No, but when the game amount is roughly the same between Mario and CoD, but Mario is in three times the length of time, then it does make it better

Call of Duty doesn´t have the same levels, the same music and even the same textures every time , so no it doesn´t make it any better.
 
He has a point anyway. Releasing the same game over and over again is about as bad as the yearly CoD sequels.

I would disagree. By the end of this year, I can name 13 CoD games that will have released (CoD, CoD2, Big Red One, CoD3, CoD4:MW, WaW, MW2, MW: Mobilised, Black Ops, MW3, BO2, BO: Declassified, Ghosts), hence an average of 1.3 per year. I don't think it is fair to include the Zombie games as I understand the gameplay is fairly different, so they are excluded.

On the other hand, I can name 17 Mario platformers since 1985 (SMB, SMB2, SMB2:USA, SMB3, SML, SMW, SML2, SM64, SMS, NSMB, SMG, NSMBWii, SMG2, 3DLand, NSMB2, NSMBU, 3DWorld), which is one every 1.6 years. I'm excluding Yoshi's Island as I consider it a separate series, and similarly the Wario Land titles.

That's not to say I don't think Nintendo has made some major missteps handling the Mario platformer series; personally, I see releasing NSMB2 when they did as a bad move and should've been released late next year, 2 years after NSMBU. But imo to consider it in the same league as CoD is ludicrous.
 
I'm assuming he's including 3D World, but 3D World will be in a cut off in that it'll be released over 6 years after Super Mario Galaxy. Galaxy was November 2007, 3D World December 2013. Pedantry a bit, but yeah.

In the past six years (July 2007-July 2013) there have been

Super Mario Galaxy
Super Mario Galaxy 2
New Super Mario Bros Wii
New Super Mario Bros 2
New Super Mario Bros U

The only contenders for "milk" is probably the latter two due to the short time between their release, but they're still one per console so it's somewhat forgiveable

I'm confused. What are you arguing for here? Proving that they're not "milking" the series because they have one New game per platform and one or two at most 3D games per platform doesn't disprove the main topic at hand, which is if Nintendo should take a break. By the end of this year both the Wii U and 3DS will have one 2D Mario and one 3D Mario. These are both systems that are obviously staying around for a few more years. Even if they haven't "milked," Mario, if your argument for them not milking Mario specifically centers around number of titles per platform then they still need to take a break.
 
Call of Duty doesn´t have the same levels, the same music and even the same textures every time , so no it doesn´t make it any better.

None of the mario games have the same levels. Cod games recycle assets just as bad as NSMB games. You are avoiding what people are saying to you :b
 
Of course it does. Or should nintendo refrain from developing 2D mario on 3DS because one game already existed on the ds? There are one NSMB game per each platform. How many cods are on one generation home console? Do the math son.

They should stop releasing cheap rehashes for which you´d need a microscope to tell them apart.
 
Call of Duty doesn´t have the same levels, the same music and even the same textures every time , so no it doesn´t make it any better.

Nor does Mario have the same levels.

New Super Mario Bros games have similar aesthetics, sure, but there's a noticeable difference in textures and the music is remixed a little

I'm confused. What are you arguing for here? Proving that they're not "milking" the series because they have one New game per platform and one or two at most 3D games per platform doesn't disprove the main topic at hand, which is if Nintendo should take a break. By the end of this year both the Wii U and 3DS will have one 2D Mario and one 3D Mario. These are both systems that are obviously staying around for a few more years. Even if they haven't "milked," Mario, if your argument for them not milking Mario specifically centers around number of titles per platform then they still need to take a break.

So you argue that Nintendo should do less than one 3D Mario and/or 2D Mario on each console? Nintendo have said outright that the NSMB series will remain one per console. 3D Mario is a bit iffy, we may get another later in the Wii U's life, but that's not guaranteed.
 
Lies, damned lies, your statistics. You are purposefully ignoring the large hiatus in the end of the nineties beginning of the zeroes. In the last six years there have been four mainline 3D Marios and four mainline 2D Marios. That's not milking it, that's way past milking.
On 4 different systems though. That's actually a testament that they consider their handhelds to be a good fit for Mario games again, instead of doing yearly nes/snes ports like in the GBA days (beginning of the zeroes like you say).
 
They should but they can't, Mario is synonym for profits, its their fail-safe mechanism. The IP is what made them big and they will stick with it until the end. They held on stronger than ever to it this gen, imagine if Mario went on hiatus for 5 years, it would be a catastrophe.
 
They should only release one nsmb game per console instead of milking it to death!
godammit Nintendo!

which is exactly what they do
 
Call of Duty doesn´t have the same levels, the same music and even the same textures every time , so no it doesn´t make it any better.

If that is how you honestly feel, why not just look at them as ports and put your mind to use arguing over better things? You can look at it as just one NSMB game ported onto 4 platforms. That's not weird.
 
And it will, unless Nintendo suddenly releases a new piece of hardware out of nowhere

Okay, we're on the same page then. Going back a few posts my question was asking why you were even arguing if Mario is milked or not. My point is it doesn't matter if it is or isn't, because either way it's time for a break. It just depends on your arbitrary definition of "milked".
 
No, but when the game amount is roughly the same between Mario and CoD, but Mario is in three times the length of time, then it does make it better



I'm not purposefully ignoring the large hiatus. I'm just stating facts.
Said the statistician before drowning in a lake with an average depth of half a meter.

(It is better than CoD I'll grant you that, but that is like the worst example ever in a game series that's built around copying worn out movies and then itself ad nauseam)
Yes, things went a bit screwy last year with NSMBU and NSMB2, I'm not denying that. Also, the original NSMB was 7 years ago, not six, so who is now "lying"
1336845717474.jpg

You got me
 
Okay, we're on the same page then. Going back a few posts my question was asking why you were even arguing if Mario is milked or not. My point is it doesn't matter if it is or isn't, because either way it's time for a break. It just depends on your arbitrary definition of "milked".

I do not believe that Mario is milked, that's what I have been arguing
 
I do not believe that Mario is milked, that's what I have been arguing

Okay, you know what, never mind, I think I just got confused because I didn't read the first page close enough or something lol. I think this topic started out as one argument and then transformed into another.
 
I think they need to go back to Mario games being their technical and creative show pieces. The Galaxy games were the last I felt fit into this model, everything since has felt cookie cutter and formulaic in comparison. Its kinda sad that I think the best Mario games are now made by AlphaDream.
 
Umm if you're waiting for Zelda Wii U it's being worked on and you can bet so is Metroid even if you don't have any trailers or game play to go off right at this minute. This new Mario is what I think Nintendo needs especially with such a poor Wii U performance so far. It seems to me a quick adjustment of the 3D Land series and not an actual Galaxy 3 or real follow up Mario title.

I'd might actually take that bet. It wouldn't be surprising at all to see Nintendo give up on Metroid for a full generation. It already happened to Metroid once before, and has happened to Star Fox, F-Zero, and Pikman.

I'm not saying it's a given they've given up on metroid, but it's easy to see how it could happen after how the last game turned out.
 
Some would prefer a stylized zelda game again like me. Wind waker hasn't aged one bit.

I love Wind Waker's look... but I sort of want Nintendo to move on from that stylized look and come up with a new stylized look.

And on a similar note, I really like Skyward Sword despite its problems (awful, barren overworld being the most terrible of them for me), but even that game doesn't innovate or mix up the now standard OoT formula enough, IMO. (It's very close, but not quite there.) I want Nintendo to blow my mind again with new concepts in a Zelda game. (And if they only did that by delivering a world and story and experience as great as Majora's Mask's, I'd be happy.)
 
Any talk of improving sales by stopping Mario and focusing on Metroid, Star Fox, and/or F-Zero is simply crazy.

I don't recall anyone saying that. The first sentence of the topic said to ignore the business side for a minute and so people are more just talking about how they personally feel.
 
I do think they would have a bigger impact if spaced further apart, but personally I don't want them to. It's my gaming comfort food along with DQ and MH.

NSMBU is actually my favorite in the new series by far. I hate NSMB DS, and I'm lukewarm on NSMB2 so thats part of it, but I adore NSMBW and I still think U is better in every way.
 
I think people would be fine with these games IF they actually matched or surpassed the quality of the 8 and 16 bit games and had something really NEW in them (and by that I don't mean just a damn squirrel suit), but they don't. This is not rose tinted nostalgia goggles here, they simply, really, genuinely don't. They don't even remotely compare quality wise. The NSMB games just lurch on past glory, like about 90% of what Nintendo shoves out these days. A new 2D Mario game SHOULD have the entire internet buzzing with excitement, anything less is a disgrace to the series in my opinion.

So, taking a break won't solve things I'm afraid, the problem runs much more deep than that. I know I'll probably get slapped on the ears with the much beloved sales numbers of the series, which seems like the Nintendo fans' last line of defence these days, but it just agitates me that we know for a fact these games could be so much better. It's this shitty minimal effort maximum profit mantra they seem to have adopted since Iwata infested the place with his presence. The man makes even Yamauchi blush with how conservative he is. From a business side it's smart sure, but only short term as we will witness this generation.
 
I don't recall anyone saying that. The first sentence of the topic said to ignore the business side for a minute and so people are more just talking about how they personally feel.

In that case, I personally feel that anyone who seriously thinks a publicly traded company should give up on their most successful IP, and one of the most successful gaming IPs ever, has never actually thought seriously about what they're asking.
 
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