But so often.. in games like this (and Killer7, for different reasons) you get the hang of taking on the mobs, you get used to the AI behaviour. And you naturally exploit it as a player. Fundamentally undermining the dramatic arc of the horror game.SolidSnakex said:You have to remember that weapons break in Downpour, so it's probably never a good idea to attempt to take on a pack of enemies like that. The fact that they're putting such an emphasis on that aspect should indicate that you should use your weapons more as a way to push enemies back in order to run away rather than using the weapons in order to kill everything in front of you. At least hopefully that's the case.
Poor them. Pitching their concept to Konami because they smell money, then be compared to earlier developers in the series that actually knew how to do things right. "In a perfect world, our game would be judged on its own merit, not how it matches up to its predecessors", MY ASS.Ether_Snake said:I feel sorry for any team who has to work on a SH game. Fans are never happy regardless of what is done. Must not be very motivating for the teams when you work on a game that ultimately will only be played by SH fans, and they already don't like it.
I see a person in a bunny costume.DarkUSS said:![]()
That's probably a still frame from the E3 teaser trailer that showed up recently. FYI, they call these things the screamers.
Jocchan said:I see a person in a bunny costume.
I think they wouldn't be so scary as actual monsters.RadioHeadAche said:I always wanted to see the Robbies running around Silent Hill. Part of what made SH3 so terrifying was expecting to see those things show up anywhere because I watched that "Usagi" video before I played it.
Agreed, but only if used very sparingly (or else you would expect it whenever you see one).RadioHeadAche said:I agree, but just seeing them moving in the background or just getting a glimpse of them in the distance would be eerie enough. It would be even better if they were programmed to move randomly, so you would never know when it would happen.
Prime Blue said:Poor them. Pitching their concept to Konami because they smell money, then be compared to earlier developers in the series that actually knew how to do things right. "In a perfect world, our game would be judged on its own merit, not how it matches up to its predecessors", MY ASS.
PROTIP: If you would like your game to be judged on its own merit, develop an original game and don't license an existing series.
So it's an NGP game?Reallink said:I bet this is going to run in 960x540.
RadioHeadAche said:Horror titles probably don't do too well anyway unless they're one of the big names like Resident Evil
RadioHeadAche said:Horror titles probably don't do too well anyway unless they're one of the big names like Resident Evil and Silent Hill.
Peff said:![]()
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Maybe the crowbars are made out of that same steel they used in the Titanic that shatters easily when it gets cold. It does snow in Silent Hill sometimes.TheJollyCorner said:how many times would you have to hit something (especially some fleshy creature) in order to make a fucking crowbar bend/break??????
that's ridiculous.
I appreciate the designers trying to find non-cheap ways to utilize breakable weapons (i.e. quotes SolidSnakeX posted on the last page)- but getting a crowbar that will bend/become useless after x-amounts of hits is stupid as shit.
A crowbar should last forever, unless Murph is fighting the goddamn Terminator.
DarkUSS said:![]()
That's probably a still frame from the E3 teaser trailer that showed up recently. FYI, they call these things the screamers.
HAAHHA!Acquiescence said:Stumbled upon this just now and thought it was pretty bump-worthy...
Facebook Reacts to the Silent Hill: Downpour Trailer
I lol'd.
Acquiescence said:Stumbled upon this just now and thought it was pretty bump-worthy...
Facebook Reacts to the Silent Hill: Downpour Trailer
I lol'd.
Acquiescence said:Stumbled upon this just now and thought it was pretty bump-worthy...
Facebook Reacts to the Silent Hill: Downpour Trailer
I lol'd.
Acquiescence said:Stumbled upon this just now and thought it was pretty bump-worthy...
Facebook Reacts to the Silent Hill: Downpour Trailer
I lol'd.
Acquiescence said:Stumbled upon this just now and thought it was pretty bump-worthy...
Facebook Reacts to the Silent Hill: Downpour Trailer
I lol'd.
There's not a lot of filters, fog, or fixed camera angles?B-Dex said:Why does it look worse than SH2, a PS2 game.
Sounds like that hiimdaisy persona comic dub. Funny shit :lolAcquiescence said:Stumbled upon this just now and thought it was pretty bump-worthy...
Facebook Reacts to the Silent Hill: Downpour Trailer
I lol'd.
DarkUSS said:I must say I'm pleasantly surprised by the trailer.
TheJollyCorner said:blah at the generic 'horror' music and zombies.
some scenes looked cool, though. MINE CART!
Lime said:Writing seems like shit:
- "We don't get too many new visitors these days" (are you fucking kidding me?)
- "I am NOT going back to prison"
Lime said:Caught a glimpse of this "monster":
scarybutalsosexyhorrornerdfantasy.jpg