Revelations, Raccoon City and?
6. It comes out this year.
Revelations, Raccoon City and?
6. It comes out this year.
RE6 in Nov.20 ?Revelations, Raccoon City and?
RE6 in Nov.20 ?
Daniel Licht's main theme was just released. Sounds pretty good.
http://soundcloud.com/milanrecords/daniel-licht-downpour-intro
Daniel Licht's main theme was just released. Sounds pretty good.
http://soundcloud.com/milanrecords/daniel-licht-downpour-intro
Daniel Licht's main theme was just released. Sounds pretty good.
http://soundcloud.com/milanrecords/daniel-licht-downpour-intro
Daniel Licht's main theme was just released. Sounds pretty good.
http://soundcloud.com/milanrecords/daniel-licht-downpour-intro
Daniel Licht's main theme was just released. Sounds pretty good.
http://soundcloud.com/milanrecords/daniel-licht-downpour-intro
Daniel Licht's main theme was just released. Sounds pretty good.
http://soundcloud.com/milanrecords/daniel-licht-downpour-intro
I don't know, I can't do without Yamaoka. The soundtrack doesn't sound very horrifying when I listen to them, except for maybe Don't Go In The Basement and Stalking for Dinner. Maybe I am just spoiled from recently playing Cry of Fear, since that mod had fantastic music for a horror game.
It is kind of weird knowing that there will never be another Silent Hill game with Akira Yamaoka.
A whole preview of the Original Soundtrack is now available. Includes 30-second previews of all 19 tracks on the Original Soundtrack.
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http://www.youtube.com/watch?v=hEaMuNPfXXA
My opinion? It's stylized different, but I actually think from what I hear it all sounds quite excellent. I think it lives up to the series standard.
I don't know, I can't do without Yamaoka. The soundtrack doesn't sound very horrifying when I listen to them, except for maybe Don't Go In The Basement and Stalking for Dinner.
The Korn song sounds like their Untouchables era stuff
Which is good in my book, since I'm not a huge fan of their newer output.
I just uploaded this 5-min clip to YouTube. Taken from the review build.
http://www.youtube.com/watch?v=n3JkI3fCuw8
I just uploaded this 5-min clip to YouTube. Taken from the review build.
http://www.youtube.com/watch?v=n3JkI3fCuw8
Uuuhh is it me or the framerate is VERY choppy and has A LOT of Screen tearing?
Another full song from the official soundtrack has been uploaded...
'Jump Monster'
http://soundcloud.com/milanrecords/daniel-licht-jump-monster-from
Short, but oh so sweet.
http://www.youtube.com/watch?feature=player_detailpage&v=n3JkI3fCuw8#t=67s the combat looks TEEEEERRIBLE in this video. environment looks nice though.
That probably has more to do with compressing it for Youtube.
http://www.youtube.com/watch?feature=player_detailpage&v=n3JkI3fCuw8#t=67s the combat looks TEEEEERRIBLE in this video. environment looks nice though.
i really want this to be good... but the actual gameplay bits in this aren't convincing. i can't believe he needed to balance on that really wide platform early on too.
eh. please be good.
It is kind of weird knowing that there will never be another Silent Hill game with Akira Yamaoka.
I actually thought the combat looked much better than the offensively terrible combat in Homecoming
what in homecoming was as bad as the weapon breaking, the terrible rag doll dress legs thing, or the exploding blood punch? also, that has to be one of the most boring looking enemies in the series.
what in homecoming was as bad as the weapon breaking, the terrible rag doll dress legs thing, or the exploding blood punch? also, that has to be one of the most boring looking enemies in the series.
Uuuhh is it me or the framerate is VERY choppy and has A LOT of Screen tearing?
Weapon breaking was in SH4 and 0rigins too. Sure, it sucks, but I can deal with it. What I could not deal with, however, was the terrible combat in Homecoming where they threw in blocking and dodging (fuck that shit), coupled with enemies that would block your attacks, making attacks with melee weapons a nightmare, or gang up on you and rape you till your ass prolapsed, like the fucking nurses loved to do. Fuck, Homecoming was so bad I'm getting agitated just thinking about that soul-raping piece of shit. Fuck that game and everyone who worked on it *spits*
it's not that the weapon breaks, it's the terrible way in which it breaks.
i guess 'swing, swing, swing, swing, swing' is somehow better than 'dodge, dodge, swing, dodge'.
Are you referring to how the weapon kinda flew out of his hand? Sure, looked dumb, but it still looks about a million times better than the shit they pulled in Homecoming.
that and how it shattered into multiple pieces that didn't respond to anything approaching realistic physics. and can we talk about that punch animation?
and no, the combat doesn't look 'a million times better than the shit they pulled in homecoming'. i just recently replayed some of homecoming, it isn't great, but there is nothing broken about the combat. it being a bit more involved may not be what people wanted from a silent hill game, but it sure as hell looks a lot better in videos than this does. i find it more engaging than the banal battering to death of harmless shambling things in Silent Hill 2. oh no, the enemies actually attack and you have to try and dodge them! how terrible? average? sure. functional? sure. better looking than what's in that video? absolutely.
i want to be optimistic too, but let's not blindly pretend that everything in this looks better than everything in homecoming. it really doesn't.
so, if the combat is terrible in this, it won't be a deal breaker for me, as it wasn't in SH2... but i'd prefer it if the combat wasn't terrible. hell i'd prefer SH2 if it had the combat from Homecoming. at least then it wouldn't feel like the enemies were slowly moving barracades that i didn't so much have to survive against, but repeatedly hit until they weren't in my way anymore.