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Skyrim is PC Gamer's #1 Game of All Time

At least they didn't pick Dragon Age II
lol you should link those reviews.

Their SW:TOR review was pretty funny too. "Amazing Graphics" Everywhere. Game couldn't even run above medium at the time.


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You can't take their homes.
I've taken homes, albeit ones in the wild. Haven't tried to take over a city house yet.

But there's an early cave I cleared of bandits and made into my temporary HQ and crafting workshop. Then there was that witch in her hut that became my go-to enchanting hub and alchemical ingredient storage.

Melee isn't my thing, as I focused on hunting and archery and thievery, but I do have buddies that swear by dual wielding and live for those decapitation animations.

So yeah, I haven't run into the issues or grinds or disappointments you have. Maybe I need to sink a couple hundred more hours into it?
 
There's that. It also isn't a game for people with short attention spans, or who like to be spoon fed content like you'd find in most JRPGs.

You get as much enjoyment out of Bethesda RPGs as the work you put into them; nobody does fully formed and realized worlds like they do.

It's pretty clear that nostalgia doesn't play a huge part in this "top 100" list, and IMO that's the way it should be. Yes, stuff like Deus Ex and Thief were incredible games for years after release, but come on. Those games are dogshit today compared to something like Skyrim.

wat

what shit is this

If anything, Skyrim content is spoonfed for you than anything else, and has so much cinematic "effects" than you average JRPG.

I can't tell if hipsters are just upset that a AAA mainstream game got #1 versus their super niche crpg or hardcore Dark Souls and it's leaving them feel bitter. Even if you don't feel Skyrim is #1, I certainly don't, the responses in this thread just come off as hate purely on account of skyrim's critical acclaim, widespread appeal, and commercial success. It almost seems a game's hate is at least somewhat proportional to a game's critical praise and commercial success. I know full well games like Two Worlds or Conan don't garner even a fraction of the amount of vitriol something like Skyrim does, despite being much much worse. So basically, who gives a shit if they gave Skyrim #1. I wouldn't have given it #1, but I don't let it bother me to the extent you guys seem to be bothered by it.

Erm what, that's what exactly the outrage is about - because Skyrim is considered best despite all of the crap it has. Read again what you said.
 
When I see this, I think too many people are blinded by nostalgia. There isn't a golden age of gaming thats been long gone. Games have improved both technically and in design.

While I may not agree with PC Gamer, I think they're right.

Has anyone played Doom recently? Doom was great for what it was, but it isn't close to what anyone would call a good shooter anymore. 99% of old games, don't really hold up. It isn't like a movie that can last 30-40 years. And if we're talking best games, why wouldn't Skyrim beat the older stuff? It's bigger and better. Best games don't equal favourite games.
 
Which part is confusing?

Its a huge world where every NPC runs on a schedule and you can get involved in the tangle of their lives, steal their shit, take over their homes, whatever.

AKA, like many other open world games in the past decade.

Player-choice is total. You can do the campaign if that's what you want, but you can also just head west from the get-go for kicks, or make your entire playthrough be about your thievery and hunting or crafting or guildwork or whatever you want. Forge your own path through the world.

I've spent a fuckton of time in Skyrim, and I'll go back to it at some point down the line. But as far as the campaign itself, I've only done a scant few missions. Thats just not what the game is about for me - its a nice extra.

Because you have no real choices in Skyrim. A choice implies that you picked something over something else. In Skyrim, it doesn't matter what you do. 99% of the quests can't be failed. A third of the population is immortal because they're potential NPCs in a side quest line. The civil war doesn't matter in the least, and no matter how you finish it only a handful of NPCs in the conquered town will even acknowledge that it's over (because it's not, there's still bands of guys running around and immortal generals in camps unless you mod the game). Some Daedric Lords can't accept "no" for an answer, so their quest is open in your log for the rest of the game unless you do exactly what they want. Speaking of which, it seems like the entire pantheon of Tamriel will be claiming your soul, since you can claim fealty to every god and demon in existence, while also being the Dragonborn. You're the head of the Dark Brotherhood assassins while also the leader of the werewolf Companions devoted to truth and justice and also a sworn warrior of the goddess Nocturnal in the Thieves Guild and the thane of every town in Skyrim no matter what their politics. A giant ass murder mystery sidequest railroads you down one path of forced misunderstandings even if you discover direct physical evidence to who the murderer is before the quest even starts. You're a sneaky rogue who's also a master blacksmith and magician and heavy weapons expert and masterful bard because you did a couple of sidequests. You're the head of the mage college despite being like level 4 in spell casting. You kill the avatar of dragondom and save the immortal souls of all of Skyrim and Tamriel, and there's still hundreds of dragons around just because. A psychic network of guards will snap back and forth between calling you the greatest hero of all time (the only people in the game to acknowledge that), and calling you a filthy thief a second later.
 
I played Thief 1/2 about a year ago for the first time ever and I'd place them higher than Dishonored, which I also loved. The graphics were dated but the game design and atmosphere (especially the sound design) was as rich as I've ever played.

The only thing that holds up on the classic Thief games, IMO, is the level design and atmosphere. Some of those levels I could go through for the 50th time and find new things. Garrett's voice actor was also perfect.

Actually playing them, though, is pretty rough going. I tried it a few years ago, and couldn't do it more than a nostalgic trip through the first mission or two.

Dishonored was a far richer experience. Better story, more immersive graphics, some level design that hits the same notes as Thief, and the game mechanics are *far* better.

You will not find a bigger Thief fanboy than me. But Dishonored is truly a better experience than those old ass games.
 
I thought it was kinda dull and boring, but not really bad or anything.

But #1 game of all time is... I mean that's an interesting thing there.
 
Mind you, Skyrim doesn't have a "living" NPC compared to Oblivion. Skyrim NPC have fewer scripts vs Oblivion.
 
the fact that you need to mod skyrim out the ass to make it even slightly interesting should take it far away from the #1 spot.

it's boring and full of bloated, tedious content that is there purely to increase the length of the game. plus, bugs.

and it has shitty combat.
 
I think the hate in here is ridiculous. When Skyrim came out people were blown away by it. It's a really great game.

Best game EVAR? No... but it's not a terrible choice.

System Shock 2 is a better game than Deus Ex. One thing that irked me about the original Deus was the ending really sucked, and the game really sputters out (to that end I actually like Human Revolution more, as blasphemous that sounds). SS2 or Tie Fighter are still easily one of the best games ever made, think they're more deserving of the #1 spot. Skyrim polished and built on Oblivion, but SS2 totally reimagined the RPG genre and what it could be.

And if we want to be PC gaming snobs, how can people mention New Vegas but not Fallout 2--which I think is the best RPG of all time... =/
 
Also yeah, Skyrim choices and completion of big quests feel... lacking. Yeah, you finished the main quest, faction quests, war quests, etc. and yet none have a far reaching effect.

This, so much.

Yeah. I honestly feel Oblivion is a much better game than Skyrim in many ways.
 
wat

what shit is this

If anything, Skyrim content is spoonfed for you than anything else, and has so much cinematic "effects" than you average JRPG.

Read the post directly above yours. He hits it pretty well. Skyrim doesn't "spoon feed" you anything, as the possibilities are literally endless.

You think Skyrim is a 'rich' experience?

Yes, by virtue of the fact it has more content than 99% of PC games ever released. I'm not sure what you're getting at.
 
It's not even the best Elder Scrolls game (I think that honor belongs to Morrowind), let alone best PC game of all time.

EDIT: And anyone who puts Oblivion on a top 100 games list is completely delusional. I had to force myself to finish that game - closing those stupid oblivion gates was one of the most boring, repetitive tasks in the history of modern gaming.
 
Read the post directly above yours. He hits it pretty well. Skyrim doesn't "spoon feed" you anything, as the possibilities are literally endless.

What "possibilities"? The fact that they tell you exactly what to do? The fact that they added this pointless "radiant" stuff which felt more like hindrances than anything? The fact that you can do those things even before and yet they feel pointless because you have shit like respawning containers and crap?

Really, the only "good" thing to come out of it was the "hey you can steal shit when you put pots on their head" and guess which is hyped a lot?
 
Usually when I read things like this I kind of lean back in my chair and say to myself "well I guess I can see where they're coming from", but, well, I just can't.
 
Hey, that's cool. Stuff I love is what some of you would call shit and "worst ever". It must be a day ending with "day".

All I'm saying is some people here should be less shocked. For a great many players out there Skyrim is a gigantic world filled to the brim with interesting places to explore and things to do.

Your mileage will certainly vary.
 
I've taken homes, albeit ones in the wild. Haven't tried to take over a city house yet.

But there's an early cave I cleared of bandits and made into my temporary HQ and crafting workshop. Then there was that witch in her hut that became my go-to enchanting hub and alchemical ingredient storage.

Melee isn't my thing, as I focused on hunting and archery and thievery, but I do have buddies that swear by dual wielding and live for those decapitation animations.

So yeah, I haven't run into the issues or grinds or disappointments you have. Maybe I need to sink a couple hundred more hours into it?

Those are just shacks that might have people in them. They most likely don't offer safe storage, which means at a certain point, everything you've stored in there will disappear and be replaced by things like bread and a leather helmet or whatever.

What did you hunt? What's even the point of hunting? It doesn't offer any notable experience, materials, or profit. Archery is fun, though you can't run backwards nearly as fast as Oblivion, so it can't usually be your primary mode of combat.
The dual-wielding boils down to nothing but spamming power attacks. You can't block, so you have to just stagger enemies. You can't power attack for very long, so you'll get stuck in the same cycle as every melee character, looking for ways to enhance your stamina. There's no nuance. There's no way to aim your attacks in any meaningful way, no skill-based parrying, your attacks don't feel very powerful (swinging a greataxe is always disappointing).

It's not as though I played 20 hours and said "Well, Skyrim is crap." I played through 3-4 characters and over 100 hours before the boredom of needing to craft to optimize melee and armor, or needing to enchant to optimize magic, or BOTH if you really want to perfect your character, and by that point the charm of the combat had worn off as well.
 
Yes, by virtue of the fact it has more content than 99% of PC games ever released. I'm not sure what you're getting at.

Well yes, it does have a glut of content.

But that content isn't particularly rich, in fact it is very shallow and homogenized.

Calling Skyrim rich is almost to the point of irony, if it wasn't so sad what has happened to the industry and the RPG.

wait Mass Effect 2 was their number 2? Well I guess PCG certainly now is a joke.

They obviously enjoy dumbed down games.
 
What "possibilities"? The fact that they tell you exactly what to do? Really, the only "good" thing to come out of it was the "hey you can steal shit when you put pots on their head" and guess which is hyped a lot?

I am assuming you've never actually played Skyrim, because none of this even has a kernel of truth in it.
 
Read the post directly above yours. He hits it pretty well. Skyrim doesn't "spoon feed" you anything, as the possibilities are literally endless.



Yes, by virtue of the fact it has more content than 99% of PC games ever released. I'm not sure what you're getting at.

I'm not sure what's worse in this thread: the hyperbole or the posts spouting that older games are nostalgic shitfests.
 
Because you have no real choices in Skyrim. A choice implies that you picked something over something else. In Skyrim, it doesn't matter what you do. 99% of the quests can't be failed. A third of the population is immortal because they're potential NPCs in a side quest line. The civil war doesn't matter in the least, and no matter how you finish it only a handful of NPCs in the conquered town will even acknowledge that it's over (because it's not, there's still bands of guys running around and immortal generals in camps unless you mod the game). Some Daedric Lords can't accept "no" for an answer, so their quest is open in your log for the rest of the game unless you do exactly what they want. Speaking of which, it seems like the entire pantheon of Tamriel will be claiming your soul, since you can claim fealty to every god and demon in existence, while also being the Dragonborn. You're the head of the Dark Brotherhood assassins while also the leader of the werewolf Companions devoted to truth and justice and also a sworn warrior of the goddess Nocturnal in the Thieves Guild and the thane of every town in Skyrim no matter what their politics. A giant ass murder mystery sidequest railroads you down one path of forced misunderstandings even if you discover direct physical evidence to who the murderer is before the quest even starts. You're a sneaky rogue who's also a master blacksmith and magician and heavy weapons expert and masterful bard because you did a couple of sidequests. You're the head of the mage college despite being like level 4 in spell casting. You kill the avatar of dragondom and save the immortal souls of all of Skyrim and Tamriel, and there's still hundreds of dragons around just because. A psychic network of guards will snap back and forth between calling you the greatest hero of all time (the only people in the game to acknowledge that), and calling you a filthy thief a second later.

God damn!
 
Read the post directly above yours. He hits it pretty well. Skyrim doesn't "spoon feed" you anything, as the possibilities are literally endless.

Yes, by virtue of the fact it has more content than 99% of PC games ever released. I'm not sure what you're getting at.

A pile of human shit 10 stories high has more edible material than 99% of restaurant meals ever served but I'd still prefer a steak.
 
I am assuming you've never actually played Skyrim, because none of this even has a kernel of truth in it.

You should check out my steam profile then. Seriously.

Again, you might be doing random crap like "hunting" but at most they're pointless as much as grinding in a random encounter. Or staying out on camps with respawning crates.

What kind of game that has "choices" which forces you to do daedric quests out of the blue, removed the stat that makes NPC's opinion towards you so that they can become non-aggressive, needed a mod to actually be able to refuse quests, etc.
 
I love Skyrim but come on... It's not even the best Elder Scrolls.

The combat is broken.
The story is awful.
They go for quantity over quality when it comes to questing. There are some interesting quest lines but nothing close to ones in Oblivion or Morrowind. Boring story.
On the topic of quests. There's an illegal amount of side quests. Fetch quests. Alduiwho? Let me help this random peasant get drunk. Boring fetchplay. At least I can bunny hop to my destination.
Dragons are a joke. Just sit there and watch townies kill them.

If they had to pick a TES game it should have been Morrowind.

Deus Ex
Diablo 2
Starcraft
Half Life 2
Bioshock
Total War series
Ultima 7
Minecraft
Civ 5

I'd pick any of these over Skyrim.
 
While old games not aging well isn't a surprise. I don't think Skyrim aged well 15 hours into it. I barely touched Doom till maybe 3 years ago and I found it to be incredibly fun. Deus Ex 1 I played through before HR came out for the first time and also found it quite good. Most old games I can't play anymore, but these held up.
 
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