At least they didn't pick Dragon Age II
lol you should link those reviews.
Their SW:TOR review was pretty funny too. "Amazing Graphics" Everywhere. Game couldn't even run above medium at the time.
At least they didn't pick Dragon Age II
lol you should link those reviews.
Their SW:TOR review was pretty funny too. "Amazing Graphics" Everywhere. Game couldn't even run above medium at the time.
It is indeed the other way around.Someone explain.
I've taken homes, albeit ones in the wild. Haven't tried to take over a city house yet.You can't take their homes.
There's that. It also isn't a game for people with short attention spans, or who like to be spoon fed content like you'd find in most JRPGs.
You get as much enjoyment out of Bethesda RPGs as the work you put into them; nobody does fully formed and realized worlds like they do.
It's pretty clear that nostalgia doesn't play a huge part in this "top 100" list, and IMO that's the way it should be. Yes, stuff like Deus Ex and Thief were incredible games for years after release, but come on. Those games are dogshit today compared to something like Skyrim.
I can't tell if hipsters are just upset that a AAA mainstream game got #1 versus their super niche crpg or hardcore Dark Souls and it's leaving them feel bitter. Even if you don't feel Skyrim is #1, I certainly don't, the responses in this thread just come off as hate purely on account of skyrim's critical acclaim, widespread appeal, and commercial success. It almost seems a game's hate is at least somewhat proportional to a game's critical praise and commercial success. I know full well games like Two Worlds or Conan don't garner even a fraction of the amount of vitriol something like Skyrim does, despite being much much worse. So basically, who gives a shit if they gave Skyrim #1. I wouldn't have given it #1, but I don't let it bother me to the extent you guys seem to be bothered by it.
Terrible reviews
I think PC Gamer has proved again and again over the last few years that they are the single worst gaming publication in the US.
Which part is confusing?
Its a huge world where every NPC runs on a schedule and you can get involved in the tangle of their lives, steal their shit, take over their homes, whatever.
Player-choice is total. You can do the campaign if that's what you want, but you can also just head west from the get-go for kicks, or make your entire playthrough be about your thievery and hunting or crafting or guildwork or whatever you want. Forge your own path through the world.
I've spent a fuckton of time in Skyrim, and I'll go back to it at some point down the line. But as far as the campaign itself, I've only done a scant few missions. Thats just not what the game is about for me - its a nice extra.
So while you may not agree with them you agree with them.While I may not agree with PC Gamer, I think they're right.
I played Thief 1/2 about a year ago for the first time ever and I'd place them higher than Dishonored, which I also loved. The graphics were dated but the game design and atmosphere (especially the sound design) was as rich as I've ever played.
As technology improves, games take advantage of it to become much richer experiences. Old games being obsoleted is inevitable. Most of them don't age well the same way old books and movies do.
Mind you, Skyrim doesn't have a "living" NPC compared to Oblivion. Skyrim NPC have fewer scripts vs Oblivion.
First they get rid of the podcast that was actually good, and now this? Oh PCG...
Has anyone played Doom recently?
This, so much.
wat
what shit is this
If anything, Skyrim content is spoonfed for you than anything else, and has so much cinematic "effects" than you average JRPG.
You think Skyrim is a 'rich' experience?
Oh gawd I remember that .gif from the DA2 OT
And this shit is "professional", that AC3 garbage is just some random blog!My God, these are even worse than that Assassin's Creed 3 review you always post.
Made by Evilore himself,before i was a gaf member i was laughing so bad when reading through that thread. Return of the Shitmountain!
And that's mostly the work of just one guy.Rock, Paper, Shotgun > PC Gamer
Read the post directly above yours. He hits it pretty well. Skyrim doesn't "spoon feed" you anything, as the possibilities are literally endless.
I've taken homes, albeit ones in the wild. Haven't tried to take over a city house yet.
But there's an early cave I cleared of bandits and made into my temporary HQ and crafting workshop. Then there was that witch in her hut that became my go-to enchanting hub and alchemical ingredient storage.
Melee isn't my thing, as I focused on hunting and archery and thievery, but I do have buddies that swear by dual wielding and live for those decapitation animations.
So yeah, I haven't run into the issues or grinds or disappointments you have. Maybe I need to sink a couple hundred more hours into it?
Yes, by virtue of the fact it has more content than 99% of PC games ever released. I'm not sure what you're getting at.
wait Mass Effect 2 was their number 2? Well I guess PCG certainly now is a joke.
Has anyone played Doom recently?
Yes, by virtue of the fact it has more content than 99% of PC games ever released. I'm not sure what you're getting at.
What "possibilities"? The fact that they tell you exactly what to do? Really, the only "good" thing to come out of it was the "hey you can steal shit when you put pots on their head" and guess which is hyped a lot?
Read the post directly above yours. He hits it pretty well. Skyrim doesn't "spoon feed" you anything, as the possibilities are literally endless.
Yes, by virtue of the fact it has more content than 99% of PC games ever released. I'm not sure what you're getting at.
Because you have no real choices in Skyrim. A choice implies that you picked something over something else. In Skyrim, it doesn't matter what you do. 99% of the quests can't be failed. A third of the population is immortal because they're potential NPCs in a side quest line. The civil war doesn't matter in the least, and no matter how you finish it only a handful of NPCs in the conquered town will even acknowledge that it's over (because it's not, there's still bands of guys running around and immortal generals in camps unless you mod the game). Some Daedric Lords can't accept "no" for an answer, so their quest is open in your log for the rest of the game unless you do exactly what they want. Speaking of which, it seems like the entire pantheon of Tamriel will be claiming your soul, since you can claim fealty to every god and demon in existence, while also being the Dragonborn. You're the head of the Dark Brotherhood assassins while also the leader of the werewolf Companions devoted to truth and justice and also a sworn warrior of the goddess Nocturnal in the Thieves Guild and the thane of every town in Skyrim no matter what their politics. A giant ass murder mystery sidequest railroads you down one path of forced misunderstandings even if you discover direct physical evidence to who the murderer is before the quest even starts. You're a sneaky rogue who's also a master blacksmith and magician and heavy weapons expert and masterful bard because you did a couple of sidequests. You're the head of the mage college despite being like level 4 in spell casting. You kill the avatar of dragondom and save the immortal souls of all of Skyrim and Tamriel, and there's still hundreds of dragons around just because. A psychic network of guards will snap back and forth between calling you the greatest hero of all time (the only people in the game to acknowledge that), and calling you a filthy thief a second later.
Read the post directly above yours. He hits it pretty well. Skyrim doesn't "spoon feed" you anything, as the possibilities are literally endless.
Yes, by virtue of the fact it has more content than 99% of PC games ever released. I'm not sure what you're getting at.
I am assuming you've never actually played Skyrim, because none of this even has a kernel of truth in it.