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Skyrim is PC Gamer's #1 Game of All Time

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Watched a few minutes and god damn thats a real elitist PC gamer wankfest.

I turned off at him saying KB+M = only choice for serious gamers
Hah, shit, well now I don't even want to watch it. I doubt I'd get through it either.

One of the first mods I got was for extended controller support with a ton of extra mappable buttons.
 
Mods are everything. The core game, as many have already pointed out, is a bland chore after the first few dragons and guild quests. I haven't yet bothered with the DLC, and I won't until they're dirt cheap, which probably won't be for a while judging by the past Steam sale.
 
But it is a terrible UI for Skyrim. Who the hell uses a console UI for a PC format? Even ports are kind enough to make their UI responsive.

well ME2 is 2nd and that doesn't even support controllers, even though the ui is pure console stuff where you can't even use scroll wheel to scroll text boxes.
 
Combat in Skyrim is fun! Mages are fun, special attacks with melee weapons are fun, bow shots are fun, death animations are fun. It's fun!

I think they picked it because there are so many mods and lot of PC people with beastly systems are playing a game that is a million miles away from what you get out of the box. My friend is one of those hard-core PC pro dudes and he got back into Skyrim a few months ago. He's still at it, running around a hundred mods, using different characters and the game looks unbelievable.

I think it's a game with a lot of legs and that is what this vote represents. Most of these PC people bought the game nearly a year ago and are still getting a lot of use out of it. It's a value thing.
 
Yep.

Hell, fully modded Oblivion feels livelier than fully modded Skyrim. I have more mods in Skyrim than Oblivion yet Oblivion feels fuller still.



It's successful despite its bigger flaws of being a step down and buggier (hell, PS3 issues). It shows that they can churn out things that are presentation-deep but be successful regardless.

And again, that's the idea - it's flawed yet successful. If Two Worlds gets very successful it would obviously have so much vitriol towards it. What would you think would happen if it posted a praising War Z article?

Why is this than not an issue? I want to see meaningful criticism of Skyrim, which there has been in this thread, not just "lol Skyrim is da worst game evar, and anyone who picks it is a teenager who obviously hasn't played deus ex or some crpg." People's opinion on something shouldn't be factored by anything other than the game in question. If someone moderately dislikes Skyrim or feels it's just an average game, but than feels compelled to point to people how awful and dreadful it is to over shadow its critical praise and commercial success than that's an issue. I can never get a sense of how anyone truthfully feels about anything anymore because everyone has the need to be more loud and cynical than the last person.
 
Better mechanics, sure, but not as strong design. I can still enjoy all the euro jank out there without problem because of how refreshing these games are from a design standpoint. More so if they happen to be RPGs.

Edit: I would say the Rage has impeccable shooting mechanics that put STALKER's to shame, but the design of STALKER puts Rage's to shame. In the same way, Crysis 2 and 3 have better gunplay that Crysis, but they are nowhere near in the design standpoint.

I don't see how you can just brush aside better mechanics and controls. If the act of playing the game is more enjoyable, than that goes a long way in making a better game. Even people who enjoyed Deus Ex recently, do so with the expectations that it's a 10+ year old game. If Deus Ex was released today with those graphics, mechanics, controls, etc. I couldn't see it getting anything more than a cult following on the likes of something like Deadly Premonition or Alpha Protocol. And if were making an objective list today in 2013 you have to take that into account.
 
you got it all wrong, most people liked skyrim. but putting skyrim as the best PC game of all time is just ridiculously delusional
Why would anyone expect anything more from fluffy video game lists/rankings? They're usually bad across the board.
 
As bad as people rag on Skyrim by comparing it to Dark Souls, now people comparing it to EVERY game EVER is going to make it slagged even more.

Fucking great game and a huge improvement over Oblivion (except for the quests, which again, were much better in Oblivion), but not the greatest GAME of all time. That won't matter though, because people will be at Bethesda's throat over PC Gamer's declaration.
 
Moving past the combat and the scaling, Skyrim's writing and presentation is pretty spectacularly dull. Kind of surprised that a game with such bad presentation got so praised by critics who usually care about that stuff a lot. I got 15 hours in and it was fun for a bit, but it became pretty uninteresting after 12 or so hours of doing the same stuff and listening to humorless, overly serious characters talk about really generic fantasy stuff.
 
That's a pretty embarrassing pick. Oh well.


After two or three minutes I skipped to "the main argument," so forgive me for asking, but how exactly does he connect the dumbing down to the move to consoles? He says a lot about input mechanisms and horsepower, but the main objections he raises* are not directly traceable to either issue. The inability to fail and at-all costs preservation of the player's ability to see and do everything seems to be more a product of seeking an expanded audience (which indirectly implicates consoles) than working with weaker hardware and more limited input mechanisms. And the reduced conversations might actually be a result of Bethesda spending relatively more on art and graphics than on writers. I can how the UI could be pinned on the prioritization of consoles, but is there some point in the video where he connects the dots for his own arguments?

*
1) You Can't Fail - Introduction
1a) Important People Can't Die
1b) NPCs Can't Be Offended
1c) You Can't Fail Quests
1) You Can't Fail - Conclusion
2) Faction Memberships Have No Consequences
3) Choices Have Little Impact on The World
4) Quest and Journal Systems
5) Reduced NPC Conversations
6) Oversimplified Puzzles
7) Reduced Item Values
 
Skyrim is a sandbox with a checklist that pretends it is an open world RPG. It's the epitome of thousands of hours of effort going into making bits and pieces but not seemingly spending any time at all being concerned with whether they all work together or not.

It's a game that can say it's a huge world filled with choices and consequences and hundreds of hours of content, because technically it is. In reality, it's like me selling you a 30,000 square foot building that includes a Ferrari in storage, and when I show up I find an empty warehouse with no power and one Ferrari in it, disassembled, its pieces spread out across the entire building, with a wrench set and a flashlight sitting on the only piece of furniture, and an empty gas can in a corner with a Post-It that says "Enjoy!"

Oh but hey, at least I can marry a crowbar in it.
 
Why is this than not an issue? I want to see meaningful criticism of Skyrim, which there has been in this thread, not just "lol Skyrim is da worst game evar, and anyone who picks it is a teenager who obviously hasn't played deus ex or some crpg." People's opinion on something shouldn't be factored by anything other than the game in question. If someone moderately dislikes Skyrim or feels it's just an average game, but than feels compelled to point to people how awful and dreadful it is to over shadow its critical praise and commercial success than that's an issue. I can never get a sense of how anyone truthfully feels about anything anymore because everyone has the need to be more loud and cynical than the last person.

...did you just filter out every criticism on the game? I'm pretty sure "buggy, messy, lacks depth, etc." aren't subjective at all.

Oblivion has the best quests in the entire Elder Scrolls series.

Come at me.

I'm pretty sure it is. Only thing Skyrim has is FUS ROH DAH and terrible knee meme.

well ME2 is 2nd and that doesn't even support controllers, even though the ui is pure console stuff where you can't even use scroll wheel to scroll text boxes.

Yikes.

As bad as people rag on Skyrim by comparing it to Dark Souls, now people comparing it to EVERY game EVER is going to make it slagged even more.

Fucking great game and a huge improvement over Oblivion (except for the quests, which again, were much better in Oblivion), but not the greatest GAME of all time. That won't matter though, because people will be at Bethesda's throat over PC Gamer's declaration.

I disagree. I'd take Oblivion's artificial scripting over Skyrim's nonexistent scripting.
 
I don't see how you can just brush aside better mechanics and controls. If the act of playing the game is more enjoyable, than that goes a long way in making a better game. Even people who enjoyed Deus Ex recently, do so with the expectations that it's a 10+ year old game. If Deus Ex was released today with those graphics, mechanics, controls, etc. I couldn't see it getting anything more than a cult following on the likes of something like Deadly Premonition or Alpha Protocol. And if were making an objective list today in 2013 you have to take that into account.

I guess it is just a matter of personal taste. But I agree with you that mechanics make the game in almost all genres (Mario Galaxy 2 is the best Mario game imo), but a handful of rpgs . Planescape is my all time favorite game for a reason, and it doesn't play too well.
 
Skyrim has nothing on Sanitarium, Planescape Torment, Civ 2 or Lands of Lore...

Hell black Crypt is better than Skyrim.
 
I'd love to see the clusterfuck of playing Dota 2, LoL, or any other game of the same genre on a gamepad.

Well I am not saying a controller is a perfect substitute for every single game designed around KB+M but the exact same thing is true of other games designed around a controller like racing games, platformers, fighting games, etc that just suck on keyboard and mouse. It goes both ways. There is no one true perfect control method.

And saying "But I have a Wii" didnt make his position any better.

Its been a few years since I heard the old "consoles = where all the dumb games are" argument.

I like PC gaming. I play a bunch of PC games. I am playing the Witcher 1 right now but come on. The guy in that video are just embarrassing himself.
 
Well I am not saying a controller is a perfect substitute for every single game designed around KB+M but the exact same thing is true of other games designed around a controller like racing games, platformers, fighting games, etc that just suck on keyboard and mouse. It goes both ways. There is no one true perfect control method.

And saying "But I have a Wii" didnt make his position any better.

Its been a few years since I heard the old "consoles = where all the dumb games are" argument.

I like PC gaming. I play a bunch of PC games. I am playing the Witcher 1 right now but come on. The guy in that video are just embarrassing himself.

I think the KBM thing was more on a hit on Skyrim's terrible UI than anything else really.
 
...did you just filter out every criticism on the game? I'm pretty sure "buggy, messy, lacks depth, etc." aren't subjective at all.


.

Dude, exactly what the fuck are you talking about? You are continually missing the point I'm making and fixating on something that has no baring on at all on what my argument was about. I'm not disagreeing with the criticism towards Skyrim or just brushing it aside, in fact I agree with most of it.
 
I remember Skyrim's debut and bugs.
No Skyrim shouldnt be the #1 game of all time.
but the community and their mods should be #1.
But Bethesda take the credits.....

That's a pretty embarrassing pick. Oh well.
After two or three minutes I skipped to "the main argument," so forgive me for asking, but how exactly does he connect the dumbing down to the move to consoles? He says a lot about input mechanisms and horsepower, but the main objections he raises* are not directly traceable to either issue. The inability to fail and at-all costs preservation of the player's ability to see and do everything seems to be more a product of seeking an expanded audience (which indirectly implicates consoles) than working with weaker hardware and more limited input mechanisms. And the reduced conversations might actually be a result of Bethesda spending relatively more on art and graphics than on writers. I can how the UI could be pinned on the prioritization of consoles, but is there some point in the video where he connects the dots for his own arguments?

*

It doesnt have much to do with hardware but to what kind of users they target.
Eg if you compare Daggerfall in the mid-90s, such a game would be impossible to appear in any console. Not because of hardware but because the approach differed like night and day from console games. Computer games were always more ruthless and dependant in constant saving and trial and error.

Same with other games, eg Ultima (Ultima VIII is another matter). While JRPGs for consoles at that time were more lenient and user friendly. I dont mean difficulty like in Dark Souls. I mean the tougher type of difficulty where there are mazes, you need to mix or summon spells, death can come out of nowhere, you dont know what to do or you need to save or else the game will end for good.

So when the Elder Scrolls moved to Xbox, some modifications needed to be made to make the game more accessible. Even if it meant breaking with the roots.
 
Dude, exactly what the fuck are you talking about? You are continually missing the point I'm making and fixating on something that has no baring on at all on what my argument was about. I'm not disagreeing with the criticism towards Skyrim or just brushing it aside, in fact I agree with most of it.

Then why can't you see how people disagree with it being the top then? Yes there are people who "hate it because it's popular", but that doesn't mean everything that goes against it has that mindset. Just because it is presented in a sarcastic/cynical tone doesn't mean it lacks substance.
 
I can't really judge since I haven't played it yet, but it's pretty surprising that such a recent title would be their #1, and certainly that it's one that didn't meet with (near) universal praise. Is there anywhere I can view the full list?

I think it's in the print magazine only. I can post the top 20 if it's allowed?
 
Then why can't you see how people disagree with it being the top then?

I don't, in fact I said quite the opposite.

Now am I saying you aren't allowed to dislike Skyrim? Of course not

I have no issue with people not liking Skyrim or thinking it doesn't belong to be #1, hell I'm one of those people.


Yes there are people who "hate it because it's popular", but that doesn't mean everything that goes against it has that mindset. Just because it is presented in a sarcastic/cynical tone doesn't mean it lacks substance.

I never claimed everyone who dislikes Skyrim dislikes it solely on it's popularity, that would be incredibly silly. I even applauded some of the more thought out criticism towards Skyrim so I I'm not quite sure where your coming from.
 
2 things.

1. It's their opinion, not yours and its one magazine's list. This doesn't mean anything in the grand scheme.

2. What game of that scope would put as number 1?
 
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