I don't really get why they're forcing this on us when people clearly hate it. This was executed horribly. They should undo the changes and try again.
Here's a Google cached version of the Steam website which verifies the left side of that picture:
http://webcache.googleusercontent.c...tails/?id=429226887+&cd=1&hl=en&ct=clnk&gl=us
You can't go back. You can only move forward and work through the labor pains. Honestly throwing the baby out with the bathwater isn't the way to go here but there are so many milestones that we're going to have to work through with this.
I'm waiting for the day someone who's save gets corrupted by a paid mod goes to reddit and the internet catches on fire. Or becomes slightly warm and clammy, whichever comes first.
I think that's threadworthy. First time I can remember Valve blatantly trying to suppress dissent.
Then it was a glitch or bug cause they said upfront you need to have purchased to rate. I don't find them at fault if this was the case.
I don't really get why they're forcing this on us when people clearly hate it. This was executed horribly. They should undo the changes and try again.
I think that's threadworthy. First time I can remember Valve blatantly trying to suppress dissent.
Prepare to get it locked due to debunking but go ahead
You can't go back. You can only move forward and work through the labor pains. Honestly throwing the baby out with the bathwater isn't the way to go here but there are so many milestones that we're going to have to work through with this.
I'm waiting for the day someone who's save gets corrupted by a paid mod goes to reddit and the internet catches on fire. Or becomes slightly warm and clammy, whichever comes first.
Prepare to get it locked due to debunking but go ahead
Look at some of the shit people are trying to get on the store:
Hearthfire mod that does nothing but make it so you can build your house for free without materials or anything. 3 dollars.
Free gold "You might be saying to yourself, why not use the console commands for money? Well that would be considered cheating. And that ruins the game. " 3 dollars
+ several of the same shit for like a dollar... ingredients... blacksmithing ingredients...
As someone who just recently spent 150+ hours in skyrim and all the DLC, this has absolutely no appeal. I wouldn't even pay for project nevada for fallout new vegas, let alone the stuff here.
They should scrub the non paid ratings and restore it if that's the case. Not just hide all ratings.
Debunked... how? It's there. We have the cached version, so its not like it was photoshopped, if that's what you're implying.
Yeah and Bethesda getting paid for modders fixing shit games like Skyrim... Getting paid a lot more then the modders are too!
Certainly everyone should be aware by now that working for Bethesda is pretty terrible, we have enough evidence.
Debunked by the fact that they said you'd need to purchase the mods to rate them and you've got 1500 one star reviews in a very short period. It was most likely due to a bug that allowed rating without a purchase and the star reviews were removed due to the bug.
Admittedly I'm not familiar with the first claim (that you'd need to purchase to rate), but the second part I disagree with. They clearly had the reviews visible, then moved (or removed, but I'm not 100% sure) them. It's not hard to see what. But I really do need to get to bed so if you can find any proof for what happened I'll check it in the morning.
You can't go back. You can only move forward and work through the labor pains. Honestly throwing the baby out with the bathwater isn't the way to go here but there are so many milestones that we're going to have to work through with this.
I'm waiting for the day someone who's save gets corrupted by a paid mod goes to reddit and the internet catches on fire. Or becomes slightly warm and clammy, whichever comes first.
It means that if you are connected to the internet with steam in the background, you will get a forced update to Skyrim no matter what.
Programs similar to Skyrim Unplugged are also invalid, and will not stop a forced update.
The theory is that Valve and Bethesda have collaborated to stop any access outside of Steam Workshop after this patch to maximize profits off of Steam Workshop.
Nexus will go into the ground unless the Oblivion Starbound and Fallout modders can keep it afloat.
Admittedly I'm not familiar with the first claim (that you'd need to purchase to rate), but the second part I disagree with. They clearly had the reviews visible, then moved (or removed, but I'm not 100% sure) them. It's not hard to see what. But I really do need to get to bed so if you can find any proof for what happened I'll check it in the morning.
Q. Why can't I rate all the mods I see in the Steam Workshop?
A. For paid Workshop items, you need to have purchased the item before you can rate it.
Only way out is to make mods free and have donation options. If Valve had done this from the get-go there would have been little outcry. Give people emoticons and trading cards for donating or something.
Even if they clamp down people will finds ways to make paid stuff free.
I feel like this will inevitably shake out for the better in terms of the depth and quality of mods, and giving meaningful incentive for developers/publishers to provide mod tools, but this was not planned out well. Another plus; modders getting paid for fixing shit games like Skyrim.
You cant take a piece of a donation though.
In a nutshell, Skyrim Unplugged was an addon that stopped Skyrim from updating through Steam. Well, someone explained it better than me-
The 'theory' stuff is his belief on it but....hrm.
Find a way.
They did.
Likely been posted, but the creator of Garry's Mod chimed in on the paid mods situation.
http://garry.tv/2015/04/24/paying-for-mods/
Likely been posted, but the creator of Garry's Mod chimed in on the paid mods situation.
http://garry.tv/2015/04/24/paying-for-mods/
Solid sane words...
This is the one time in my life where it seems like the elites of the gaming industry seem to actually have much more sense about things than the gaming community at large.
Still can't help but feel that a lot of this is people afraid that they might actually have to start paying a fair market price for how awesome modding is...
If it's awesome now, wait until people actually have a reason to do it beyond it being a hobby....
I remember a time when modders were doing it as a hobby for fun.
I remember a time when modders were doing it as a hobby for fun.
And 25%? This sounds more like the publisher wants to make profit of modding than anything else.
PC Gaming being "better than ever" is extremely debatable. As a platform, yes it's cheaper and more efficient on a technical standpoint. But "PC Gaming" has nothing to do with gaming business practices which have gone worse from the pre-order hammering to releasing more and more unfinished products and additional content day one behind paywalls.
As far as modding, well you can already see it. Yes, I am afraid of modding being dead as a creative force. Between the ones having to take down their mods because others use them in return for money, with no real control (let's not fool itself, Valve already can't stop fucking shitty games to get on their platforms and release for 5 to 10 bucks. What makes you think they will even be able to keep control on the modding scene ?). And since Steam is the good ol' monopoly that it is, and people from the nexus are taking down mods by the hundreds, there's a very real chance that steam becomes the de-facto DRM platform for modding, in which the majority (of the useful ones) will be paid, rest will be scraps, and some unscrupulous devs, precisely like bethesda, will use a community by getting money to help their buggy games at release and still get cash for it.
To think that this scenario might never ever happen is incredibly naïve today, when we've seen far worse. Far from hyperbole.
Solid sane words...
This is the one time in my life where it seems like the elites of the gaming industry seem to actually have much more sense about things than the gaming community at large.
Still can't help but feel that a lot of this is people afraid that they might actually have to start paying a fair market price for how awesome modding is...
If it's awesome now, wait until people actually have a reason to do it beyond it being a hobby....
Solid sane words...
This is the one time in my life where it seems like the elites of the gaming industry seem to actually have much more sense about things than the gaming community at large.
Still can't help but feel that a lot of this is people afraid that they might actually have to start paying a fair market price for how awesome modding is...
If it's awesome now, wait until people actually have a reason to do it beyond it being a hobby....
I think the question is, "What is the fair market price?" Its something that has to be created because it doesn't exist right now.
Likely been posted, but the creator of Garry's Mod chimed in on the paid mods situation.
http://garry.tv/2015/04/24/paying-for-mods/
Luckily we have a pretty robust system for determining the fair market price for just about anything...
Solid sane words...
This is the one time in my life where it seems like the elites of the gaming industry seem to actually have much more sense about things than the gaming community at large.
Still can't help but feel that a lot of this is people afraid that they might actually have to start paying a fair market price for how awesome modding is...
If it's awesome now, wait until people actually have a reason to do it beyond it being a hobby....
He also thinks the market is going to correct itself, but even according to a post you made "Valve can do that because what are modders' alternatives?"
The biggest problem is that Valve just sort of unleashed this Pandora's box into the world and seem to be expecting it to regulate itself, which is simply not completely possible. And they obviously don't have the capability or desire to curate it themselves, like they do with Dota/TF2/CS:GO cosmetics.
Valve doesn't seem to care so long as they get your money, washing itself of obligations while plunging the modding community into ethical and legal grey water.
It's extraordinairly disturbing to say the least. As an idea, it's maybe not horrible and possibly a good thing in some cases, but the initial implementation has been so atrocious that it has forever sullied the concept in the minds of many.
*In response to the the Garry's Mod post.
Solid sane words...
This is the one time in my life where it seems like the elites of the gaming industry seem to actually have much more sense about things than the gaming community at large.
Still can't help but feel that a lot of this is people afraid that they might actually have to start paying a fair market price for how awesome modding is...
If it's awesome now, wait until people actually have a reason to do it beyond it being a hobby....
I think 25% is low, but I think the person who said that there is a lot of value in getting to mod for a hugely popular game like elder scrolls is worth a lot, and I think that makes a lot of sense.
Making a very popular mod for Skyrim can probably reach a lot more people for a lot less work than making your own RPG from the ground up. That's because Bethesda has done some of the hard work of selling XX million copies of Skyrim already, and so leveraging that should come at a cost.
I still think 25% is low, but I am not as opposed to it as I was initially.
But I think the free market is much more important on the sales side. Modders can put their stuff up for sale for whatever price, but no one is forced to buy it, and just like with the indie game scene, there will be many incentives to price aggressively to get more people using your mod so that you get sales through word of mouth.
And yes, as much as I love Valve and Steam, I would also love EA or CDPR or someone to come along and offer their own similar SteamWorkshop equivalent as real competition to Steam's. I am not holding my breath though.
Well...we WILL, but if anything, the robust nature of the marketplace seems to be under question at the moment.
If anything, SkyUI being priced at 1 dollar is going to torpedo the price of every mod currently available for sale.
At 25%? Good luck.
A $2 sword isn't going to pay the bills. Its all going to be about reducing overhead and maximizing the amount of products. Hence the minor cheat mods showing up.
Garry's mod had no fucking competition either.
That fair market price is going mostly to Valve and Bethesda.
"Let's trust the market to decide" gave us: DLC, paid online, games as a service, homogenized gameplay meant to appeal to the lowest common denominator, day 1 patches, draconian EULAs and now paid mods that will inevitably eat away at the modding community and divide it.
I don't trust the market and don't trust interloper corporations to do what's right. They're just going to fuck up the community and you're going to fuck it up too if you contribute to this farce with your dollars.