Pretty sure that's what it is. I average 55 fps while driving and still get it. It also happens while sprinting for me.Tried it again, and windowed definitely didn't fix it for me.
I'm kind of thinking there's merit to it just being poor implementation of camera shake during fast speeds while driving.
I'm seeing this during driving and I think it is just a strange "going really fast" camera effect as well, its nothing like the stuttering that I was personally referring to before at least.Tried it again, and windowed definitely didn't fix it for me.
I'm kind of thinking there's merit to it just being poor implementation of camera shake during fast speeds while driving.
I cant tell if the Hi Res texture pack is working or not, cant tell really. Like I said, its installed in Steam Properties but in-game DLC section it says I have no DLC installed. Any help?
All you have to do is enable it in advanced video settings. It doesn't show up in the in-game DLC list.
What is the setting to:
Turn FXAA off
and
Turn SSAA on
?
Yeah?What is the setting to:
Turn FXAA off
and
Turn SSAA on
?
Extreme AA?Yeah?
Thanks, I'll definitely be using this too for the moment (bright window edges messing with my eyes a bit).just a heads up for MvmntInGrn: game works ok with ShiftWindow.
this basically gives you a "fake fullscreen" by making the window borderless and fitting it into your screen. It's virtually the same thing (vsync is a bit wonky among maybe other minor issues), but not at all a definitive solution. I'll be playing like this till release a patch or adress the issue or something, though.
The extreme AA setting is SSAA.OK GAF PC gaming newbs, I guess no one can tell me how to disable FXAA and instead use SSAA.
Does the AA setting ingame have to be off to disable FXAA and then SSAA enable by Nvidia Inspector?
Or is one of the in-game AA settings actually the SSAA setting?
How about MSAA?
The extreme AA setting is SSAA.
If this game is using FXAA, why is there such a large performance difference between the different levels of anti-aliasing? Going from low to medium or medium to high should barely have an effect if this really was FXAA.
Cool, thanks.
Does Extreme AA also automatically disable FXAA - to get rid of the hideous, unacceptable, blur?
it really doesnt show
im playing with extreme AA pulling 60fps but that's cause im playing it with a controller on a 720p TV, and I dont notice any of the usual FXAA blur
How close are you to this TV? I know Dennis, like me has a 30" monitor and with that kind of sharpness through pixel density, FXAA shows up like a pair of smudged Christmas lights at times.
Where are you guys downloading the high res texture pack from? I can't seem to be able to find the link in this thread.
If it isn't too much of a hassle, can you do a run with a single 6970 @ 1920x1080? I want to see how well it might run on my pc (2500k @ 4.5 + 6970)2600@4.5GHz
16GB RAM
CF 6970
If it isn't too much of a hassle, can you do a run with a single 6970 @ 1920x1080? I want to see how well it might run on my pc (2500k @ 4.5 + 6970)
Yeah, viewing distance makes a huge difference.How close are you to this TV? I know Dennis, like me has a 30" monitor and with that kind of sharpness through pixel density, FXAA shows up like a pair of smudged Christmas lights at times.
Also, crossfire or SLI currently isn't working in the game. AMD in my case has to put out caps.
Pretty sure crossfire is working on my rig, no CAPs needed. Pretty sure it's working on your rig too, because you're not gonna get that kind of performance out of one 5850, which is about how a 5970 performs without crossfire.Rig:
Mobo: Asus P8Z68-V Gen 3
CPU: i7 2600k 3.4Ghz
Heatsink: Corsair H100
Memory: Corsair Vengeance 16 GB 1600mhz
SSD: Corsair Force 3 240 GB & Intel 320 series 160 GB
GPU: Diamond HD 5970
AA = High
SSAO = High
AA = Extreme
SSAO = High
High - res DLC = OFF
AA = Extreme
SSAO = Hight
High res textures don't affect the performance much. Actually barely in my case.
Also, crossfire or SLI currently isn't working in the game. AMD in my case has to put out caps.
Crossfire is working for my 6970s. I am getting more fps@1440p CF vs 1080p single card. See my previously posted benchmark results.Rig:
Mobo: Asus P8Z68-V Gen 3
CPU: i7 2600k 3.4Ghz
Heatsink: Corsair H100
Memory: Corsair Vengeance 16 GB 1600mhz
SSD: Corsair Force 3 240 GB & Intel 320 series 160 GB
GPU: Diamond HD 5970
High res textures don't affect the performance much. Actually barely in my case.
Also, crossfire or SLI currently isn't working in the game. AMD in my case has to put out caps.
Thanks, appreciate it!
Your graphics card is worthless, don't blame the game. Also, that 2GB 'VRAM' is most likely just DDR3 which, again, is just as worthless.Gentlemen, I need your help.
I recently bought a new PC after using a core2duo laptop for about 5 years and this game is pretty much the first game that's giving me trouble, performance-wise. I have an i5 with 6 GB ram and a GeForce 530 with 2 GB vram.
In order to have an mildly acceptable performance I had to tone down every single option in the menu. Which usually isn't a big deal for me, but in this case I had to remove the shadows from the game entirely and that is just crossing the line for me. It feels like I'm spitting the developers in the face because it completely removes all the atmosphere the city has.
Is there something I'm missing? Why can I not deactivate anti aliasing completely? I don't want to run "normal", I want to deactivate it. I'm not really sure why this game is giving me such a hard time, but all I do is pay attention to the performance instead of just enjoying this goddamn game.
I benchmarked and it turned out pretty good, so I must be overlooking something obvious.
sounds like i should be more than ok with
i7 940
6 gb DDR3
GTX 460 1GB
playing at 1080p
guess i'll be playing this on pc
Anyone else getting any crashes at loading screens at all?
Anyone else getting any crashes at loading screens at all?
Extreme SSAO seems busted to me, I turned it off in my review build. It added weird glowing effects to all the characters and odd lines across the screen.
With SSAO on the notch below Extreme and without supersampling, my game runs wonderfully. Looks good, too, for an open-world game. It shows its console roots in the character models but otherwise it's nice.