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Sleeping Dogs PC Performance Thread

I noticed that the other day, which got me to DL the preview and try it out. The thing that's really annoying me about the preview is that the screenshot function will just randomly stop working for me and I'd have to exit out of the game and restart it to get it working again. :(

Now that I'm playing the game, it runs significantly smoother without FRAPS....unless it's just a coincidence and they patched it today and I didn't know about it. :P

Hmm, I wonder if anyone else will notice the same. I havent ever had issues with FRAPS but I dont really use it anymore much either. There seem to be more than enough alternatives out there now.
 
Friggin stuttering during day is killing the whole experience, is there any magic solution or trick like it was for Darksider 2 windowed mode (which works great btw)?

I´ve tried already:

- Afterburner frame limiter
- downclock - rise vcore
- Vsync from d3doverride and Nvidia CP
- Latest driver 305.67
- Ingame FPS Limiter

My rig:

I7 920@3.8 ghz, MSI GTX580 Lightning, 6 gb ram.

Same here, also tried limiting the frame rate to 30 and I still get really bad stuttering.
 
It's their terrible screenshake effect. Walking around is butter smooth.

No, it's definitly not just the screen shaking effect. It's stuttering quite badly and it's the same experience I had before MSI OSD. Walking around was smooth for me as well.

@rallyart

Try 60FPS limit through MSI OSD in combination with ingame vsync.
 
So are the mouse contols are broken only for me or what?
Not only is it really unresponsive, but it also changes sensitivity depening on what I'm doing. If I'm shooting the the sensitivity goes way down to the point of unplayable

Edit: Maybe the full game has been patched? Cause I'm playing the demo
 
So are the mouse contols are broken only for me or what?
Not only is it really unresponsive, but it also changes sensitivity depening on what I'm doing. If I'm shooting the the sensitivity goes way down to the point of unplayable

Same thing happens to me, but probably not to your extent. Sometimes, I struggle to hit 2 or 3 targets in some points.

It also happens in bullet time, which sorta beats the purpose of slowing down time...
 
When I first got my PC, the whole stuttering thing really got me down.

Now I have just let go, although that is really defeating the point of having a decent PC. I still have a small amount of hope that it is fixable on a driver level, and that Nvidia will release an update that fixes all stuttering at 30fps, 60fps etc.

Although I'm pretty sure that is impossible.
 
Not sure if this has been mentioned yet, but every game I've had stuttering in I've fixed by using DXTory:

http://dxtory.com/v2-home-en.html

I only use it's frame-limiting ability and set it to 60 fps, and it works great. Removed all stuttering from Skyrim, New Vegas and Saint's Row 3 (I fortunately don't have stuttering problems in Sleeping Dogs, so I didn't have to use it for that).

Give it a try.
 
I just tried the demo and so far I can tell that the mouse controls are going to make this game unplayable for me. Sluggish response, really limited on how far up and down you an look, and always fighting the game for control of the camera. Is this patched for the full version of the game?
 
No, it's definitly not just the screen shaking effect. It's stuttering quite badly and it's the same experience I had before MSI OSD. Walking around was smooth for me as well.

@rallyart

Try 60FPS limit through MSI OSD in combination with ingame vsync.
So driving makes you shake and stutter? It only seems to happen at high speed so I wonder if they're related. I'll try the MSI OSD and see if it helps.
 
So driving makes you shake and stutter? It only seems to happen at high speed so I wonder if they're related. I'll try the MSI OSD and see if it helps.

I meant the video. You can see stuttering in it, it's not just the screen shaking. The screen shaking is a constant effect, it's annoying, but ith appens all the time at the same pace. Pay attention to the surrondings when they are driving, you'll see little "jumps" and "gaps" in the scrolling. That's stutter. Imo stutter is the worst thing that can happen in the graphics departement, because it takes you totally out of the experience. It influences gameplay AND immersion very much and I don't understand that devs don't invest more time optimizing it. It's so annoying because it's an effect which is absolutely unnatural. When, in real life, you ever see stutter? Maybe when you are drunk.
 
Reposting this from the OT, I'm at the end of my rope, and cannot find a solution:

-------------------------------------

Here we go again.....

Well my game crashes during the second mission, now my game only starts in windowed mode, and I can't disable it.

Tried reseting the resolution, disabling an re-enabling full screen; nothing works.

Any help?
 
Reposting this from the OT, I'm at the end of my rope, and cannot find a solution:

-------------------------------------

Here we go again.....

Well my game crashes during the second mission, now my game only starts in windowed mode, and I can't disable it.

Tried reseting the resolution, disabling an re-enabling full screen; nothing works.

Any help?

Does it crash when it in windowed mode? I think there might be a program for running games in a borderless window, but I cant remember the name of it.
 
Does it crash when it in windowed mode? I think there might be a program for running games in a borderless window, but I cant remember the name of it.

Welp, fixed it.

I downloaded the latest Nvidia drivers and that fixed it. I did not consider that the cause of the issue since my game initially ran perfectly fine. In fact, I was getting a smoother experience in the previous drivers before that first crash that got me stuck in windowed mode.

Still, I'll gladly take the minor performance dip in favor of full screen.

Thanks for your reply.
 
Fine looking game!

ldcHB.png
 
I'm reading a lot of complaints in the official forums about mouse camera and sensitivity. Is there a way to customize them? I might get the game but my 360 controller is toast
 
You can adjust sensitivity, but it's still terrible and unwieldy. Not taking advantage of native PC controls is just as bad as not taking advantage of the better hardware as far as I'm concerned.
 
Yeah kb/m doesn't work well in this game. In the GTA games and other similar types, I play with kb/m, but here I opted for gamepad. Which works well enough, ultimately, especially since the focus is much more on melee combat than shooting.
 
damn, this is too bad. I will wait for a patch then, hopefully they fix this soon. Thanks for the replies guys
 
I just realized this game makes my card go in the 80s (c, not f).
Never crashed or anything weird and as soon as i exit the game it goes back to idle of 40/45c, and also it's very very hot in here, atm, but still.. 80c seems dangerous, don't want to fry my card.

I also have the fps limiter at 60, AA on normal everything else on highest, force AF 16x.
 
I don't suppose a method has been uncovered to disable FXAA?

It seems well-implemented and it anti-aliases the various transparent textures far cheaper than Transparency Multisampling. I'm running Extreme settings, but on lower values is the blur that distracting between all the various effects and such?
 
It seems well-implemented and it anti-aliases the various transparent textures far cheaper than Transparency Multisampling. I'm running Extreme settings, but on lower values is the blur that distracting between all the various effects and such?

I'm using the Normal AA preset (my 570 doesn't quite have the grunt for High/Extreme), and the blur seems to be minimal -- commendably so, even -- and certainly isn't distracting. Still, I'd prefer to disable FXAA entirely for that extra bit of texture clarity; aliasing is, generally speaking, one of those things I tend to look past once I'm actually playing the game.
 
I've had it on normal and there seems to be barely any blur at all. By the sake token the jaggies are barely improved at all either.
 
Game runs great for 20 + minutes on high settings then I start getting lag during mission conversations. Eventually I start falling through the geometry when driving. Any solution?

I'm on a GTX 460 Nvidia

Using August 27th drivers and still having the problem.
 
Game runs great for 20 + minutes on high settings then I start getting lag during mission conversations. Eventually I start falling through the geometry when driving. Any solution?

I'm on a GTX 460 Nvidia

Using August 27th drivers and still having the problem.

I don´t know if I this helps you, but I used to have a lot of crash issues, and with the new one beta drivers (306.02) is running great, except for same damn stuttering crap with full screen and daytime, but at least I can play it.
 
I have been extremely lucky with no crashes at about a near constant 60 fps. Everything high/max excep AA.

I7 920 @ 3.8
Gtx 680
6 gbs Ram
 
Do the optional hi-res textures have an impact on performance?

I noticed almost no difference whatsoever. I'm pretty sure as long as you have the video memory for it, the difference should be miniscule. I could be completely wrong and someone more knowing will put me in my place though.
 
Well, could some of you guys pls do a little test?

Daytime setting, starting in the very first flat you own. Go outside and take a fast car. Now from the garage drive right and left again till the big crossing (where you can't get straight forward anymore) and then go right there and drive forward. I get two spots when I'm driving there where my Frames will always drop and I get stuttering, no matter the graphics setting.
 
Well, thanks guys for helping me out!

Anyway: I can't get rid of stuttering. I'm now on a 660TI with newest beta drivers and it's still there and very much noticable. It's also clearly related to the daytime (it's much better at night and not the same for every daytime setting) but for some reason, it's not related to performance as well. I can lower or higher the settings as I want, I always get about the same drops at the same spots in daylight.

At this point it's super shitty and taking the fun out of a game I really liked up to this point, which is a pitty. I just hate when devs fail so hard at coding. Stuttering in a game is the best way to destroy the complete gameplay fun for me.
 
yes they do. your fps might go down with them on. use the benchmark to see.

On a recent GPU with plenty of VRAM you'll only see a slight decrease. Where you hit trouble is when you run out of that oh so precious GDDR5 goodness.
 
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