BrendenLee said:Final Destination
Dreamland 64
Yoshi's Island
Termina Bay
It's amazing Smash is still evolving this late in its life. At the last MLG a Donkey Kong placed 4th and is making a strong argument for one last restructuring of the tiers before Brawl.
You can see him play Isiah here -->
Bum (DK) v. Isiah (CF) - MLG Long Island
ColdBlooded33 said:nothing surprising about it. "Tiers" are bullshit. its all about how good you can play with the character. everytime i see Link put in the "low" tier, i laugh because i know i can more than likely **** up most people with Link.
BrendenLee said:There's nothing surprising about a Donkey Kong placing 4th in an MLG tournament.
Ok:lol
Tiers are meant for the highest level of play blah blah take the best Fox and he'll beat the best Pichu because of inherent advantages blah blah tiers are legitimate blah blah blah
ColdBlooded33 said:nothing surprising about it. "Tiers" are bullshit. its all about how good you can play with the character. everytime i see Link put in the "low" tier, i laugh because i know i can more than likely **** up most people with Link.
Firestorm said:Did you not see it? He beat ISAI'S FALCON WITH DONKEY KONG.
*watches*
Dark Ninja said:Am I the only one who wants Safron city to be in Brawl
man that level ruled on the N64
BrendenLee said:Hence making a strong argument for tier restructuring.
I heard the crowd went wild during Bum's matches, wish they had vids with bg on them.
Check out his matches on Jungle Japes, he's developed a real nice strategy on that stage.
Gekkonidae said:I've been out of the loop. Can any smashers tell me if there's been a real DK resurgence (wel,, surgence) or if it's just one guy. I mean, it would surprise me, but I guess it's not unprecedented after the Ice Climbers revolution.
Firestorm said:I just realized you posted the original message and were being sarcastic in the second. Thought you were just an MLG basher like all the GAF idiots (mostly seen it with Halo) XD My bad.
Firestorm said:I loved Saffron City >.>; Hyrule Temple was fun too, but Saffron was the stage I played most in the N64 game.
Dark Ninja said:Yeah Hyrule temple was cool too
I didn't understand why those hurricane things were there
they dont even come out in zelda
BrendenLee said:
There was an Ice Climbers revolution? Man, I really need to catch up to this stuff. What other past revolutions have there been in the world of Melee? Anyone know some links?Gekkonidae said:I've been out of the loop. Can any smashers tell me if there's been a real DK resurgence (wel,, surgence) or if it's just one guy. I mean, it would surprise me, but I guess it's not unprecedented after the Ice Climbers revolution.
Taxman said:There was an Ice Climbers revolution? Man, I really need to catch up to this stuff. What other past revolutions have there been in the world of Melee? Anyone know some links?
Taxman said:There was an Ice Climbers revolution? Man, I really need to catch up to this stuff. What other past revolutions have there been in the world of Melee? Anyone know some links?
FlightOfHeaven said:Holy god.
Holy Order Sol just made me realize that Ishiwatari isn't composing for Brawl.
INJUSTICE
#1: You can get sudden death in stock mode. I've gotten it several times.Son of Godzilla said:Lame Shit Because It Lacks Sudden Death
Stock Melee
Oh, I know. I'm just saying I wouldn't use them that way. >_> It's not even the scrolling that gets me, just the small stage boundaries. Kind of like Brinstar Depths, just seems too easy to KO to me.Firestorm said:Jiggy, Rainbow Cruise and Poke Floats are allowed in competitive play
Actually, DK and Falcon are pretty evenly matched. With players of equal skill, if you played 100 games, it would probably go 55/45 or 60/40 in favor of Falcon.Firestorm said:Did you not see it? He beat ISAI'S FALCON WITH DONKEY KONG.
*watches*
Oh snap. Although Falcon being a fastfaller probably had something to do with it. There were some pretty awesome combos in there.
LegendofJoe said:Is the glass always half empty for you? Seriously, I don't think I've ever read a positive post from you.
Shinobix said:Oh my god what the hell is a tier. This thread has been all about that lately..I feel so out of place.
tier
n.
1. One of a series of rows placed one above another: a stadium with four tiers of seats.
2. A rank or class.
usea said:Aside from doctor mario and mario, who are extremely similar, clone characters just look similar from a glance. There is nothing about them that detracts from the game, they're not stupid, they're not clones, they don't play the same, etc.
Keru_Shiri said:I also don't understand the hatred of teirs or tournament play. By denouncing 1 on 1 no items matches, isn't that just as oppressive as people who'd rather not have 4 player free-for-alls?
Also, I'd rather have clones than no extra characters at all.
I don't see why it's "wrong" to do that, though.Somnid said:I think it completely tries to go the other direction than what Smash is. Smash is a party brawler, it's supposed to be hectic and unpredictable. When you take all the cool stages, cool items and other 2 players out of the mix you're stripping it down into a psuedo-street fighter. Might as well go the extra mile and do nothing but stamina melees.
Dark Ninja said:Am I the only one who wants Safron city to be in Brawl
man that level ruled on the N64
GaimeGuy said:Speaking of clones, I'm 99.9% sure that Dr. Mario and Ganondorf's forward airs are the same in melee
Somnid said:I think it completely tries to go the other direction than what Smash is. Smash is a party brawler, it's supposed to be hectic and unpredictable. When you take all the cool stages, cool items and other 2 players out of the mix you're stripping it down into a psuedo-street fighter. Might as well go the extra mile and do nothing but stamina melees.
snack said:Good god, the Yoshi's Island level looks amazing. Wow, the pastel art looks so freaking cool.
I want this game, really badly.
GaimeGuy said:I don't see why it's "wrong" to do that, though.
I mean, in terms of size and popularity, the competitive smash scene is probably 4th to Capcom vs. SNK 2, Marvel Vs. Capcom 2, and Street Fighter 3: 3rd Strike.
There's a LOT of depth to Smash. It can be played as a party game OR a competitive fighter, and, while I know a lot of the casual smash players tend to scoff at the idea, the fact of the matter is, Smash is extremely well designed and suitable for competitive play, and to say one way of playing is "better" than another is just being an elitist asshole.
I, personally, play both competitively and casually. I'll sometimes play with items, and I'll sometimes play competitively. When I play casually, I'll incorporate all the techniques and mastery of characters I learn from playing competitively (you know, wave dashing, teching, DI, and grabbing items out of the air while in mid-jump), but regardless of how I'm playing, I have fun.
The funny thing is, competitive smashers, at least those that I have come into contact with, DON'T look down on casual smash playing in the same way as the casual smash party brawlers look down on the competitive smash community.
Somnid said:However, what I'm not keen of is these people who started some stupid club, decided their own rules and then had the tenacity to declare themselves the best. Among my circle of friends the standard is 4 player, 3-minute time, all items with medium drops, and random select. I'm not calling myself the best Smash player because I'm good at that match type. It's this elitest attitude that gets me the most, tournament play is way less than 1% of Smash Bros players but I really hate that they assume some sort of superiority because of it.
Somnid said:Don't get me wrong, there is no "wrong" way to do it. You can play however you want I don't care, I mean that's the brillance. This is just my opinion. Obviously the reason why many tournament players might still like this is because that's all part of the intended design.
However, what I'm not keen of is these people who started some stupid club, decided their own rules and then had the tenacity to declare themselves the best. Among my circle of friends the standard is 4 player, 3-minute time, all items with medium drops, and random select. I'm not calling myself the best Smash player because I'm good at that match type. It's this elitest attitude that gets me the most, tournament play is way less than 1% of Smash Bros players but I really hate that they assume some sort of superiority because of it.
I want a stock stamina where they respawn after the hit points run out I also want a few more seconds of control during the slow mo death, nothing is sweater than juggling them into the air as their stamino goes to zero and falcon punching the flying corpse off the stage. nothingJiggy37 said:You know, while Stamina mode is still a pretty recent discussion point, I've thought for a while that they should add another mode that's a hybrid of Stamina and Stock, where you add up damage and knockback like in normal Stock, but can also finish the opponent by hitting some adjustable damage point. That'd be about as close to a standard fighting game as it could get, with both ring outs and KOs as winning methods. Not to say the mode would be greater or worse than Stamina by itself, or Stock by itself, but having more options is usually better.
I see what your saying, and I agree, it's fun to play 4 man matches with items, but the main reason many people strip those elements out is to keep a sense of fairness. I'd feel kinda cheated if I layed down some cash to enter a tournament only to get screwed out of it because a bob-omb spawned right behind me (like it has 50,000 thousand ****ing times in 4 player matches with items). Tournaments should be about skill, and I believe a majority of the people who want to play competitivley would rather the random factors be taken out.Somnid said:Don't get me wrong, there is no "wrong" way to do it. You can play however you want I don't care, I mean that's the brillance. This is just my opinion. Obviously the reason why many tournament players might still like this is because that's all part of the intended design.
However, what I'm not keen of is these people who started some stupid club, decided their own rules and then had the tenacity to declare themselves the best. Among my circle of friends the standard is 4 player, 3-minute time, all items with medium drops, and random select. I'm not calling myself the best Smash player because I'm good at that match type.
Judging by some of the replies on this board (I won't point fingers) but that attitude seems to go both ways. Just as many of the casual people are lauding the tourney players for playing the game "incorrectly" as well.It's this elitest attitude that gets me the most, tournament play is way less than 1% of Smash Bros players but I really hate that they assume some sort of superiority because of it.
AdmiralViscen said:YI looks amazing.
I wish we had daily topics about this instead of one uberthread.
JUST BOOKMARK THE ORIGINAL POST, IT S AMAZING.AdmiralViscen said:YI looks amazing.
I wish we had daily topics about this instead of one uberthread.
You make my OP seem obsolete.AdmiralViscen said:YI looks amazing.
I wish we had daily topics about this instead of one uberthread.
That's not what the word "laud" means. In fact, it means the exact opposite of how you are trying to use it.Keru_Shiri said:Judging by some of the replies on this board (I won't point fingers) but that attitude seems to go both ways. Just as many of the casual people are lauding the tourney players for playing the game "incorrectly" as well.
ant1532 said:I love how all this nonsense ends when the update hits