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Smash Bros Brawl Dojo Official Update Thread: Goodbye, Cherry-don

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A Link to the Snitch said:
Wario Land II.

Wario Land 2 would be better than Wario Land, because it fully establishes the Wario franchise as one that is separate from Mario, and not just because it's the sequel to the first Wario Land -- it's the first Wario game in which he really becomes the outrageous character that we know today, as well as tearing away from the traditional Mario-esque gameplay that was in SML3.

WarioWare would obviously be the other choice, if it was allowed.
 
I'd say that Gametrailers should just take that fake roster screen out of the video but if they do, it will just have conspiracy theorists saying that Nintendo made them do it :/
 
Fireblend said:
Damn, GameTrailers have only made things worse, now that fake (which was confirmed so weeks if not months ago) is going to be in every blog and therefor everyone's gonna think it's real. Kotaku has already reported it as if it was real, talk about sloppy journalism...
Yep, really bad journalism on Kataku's part. Even worse was them putting, what they thought was a real huge spoiler on the front page with no warning. Lame...
 
mio said:
Classic demos?

66adfn.png

oh my god :lol
 
webrunner said:
I lost pretty much any respect I had for both GameTrailers and Kotaku passing themselves off as journalists due to this.

IMO this is worse than the reason ******* is banned on these forums..

I feel sorry for the journalists. We're usually the ones RELYING on those guys for game info and opinions, but it feels like all the Smash Bros. fans have left them waaay behind.
 
[Edit: I need to find a way to make a Sakurai Does What Nintendon't avatar.]

Iam Canadian said:
Was that ever actually confirmed to be real?
Why, maybe that's the reason VC releases have suddenly slowed down to two games per week. Yes, Nintendo must be working hard on getting GB and GBC compatibility up and running, and therefore doesn't have tim--



--yeah. :(
 
Zek said:
But you also fight Ridley in the first five minutes of Super Metroid. I don't know why they included a save so late in the game, but it's not so you can see Ridley because he's playable...

It's so you can experience the proper Ridley battle
and compare it to the one in SSE.
 
The ridley thing is weird though, whatever it ends up meaning.

You can either play the beginning of the game.. and fight Ridley
Or play a segment later in the game.. and fight Ridley.

Is he trying to give people as much Ridley as they can so they get sick of him making it seem better that he's not in the game?
 
I still believe in Ridley.
As a boss in Subspace Emissary. Where he should be--er uh I mean "shouldn't" of course please don't lynch me.
 
Odrion said:
Am I in the minority when I say that Wario Land 1 was the best?

Yes you are. I preferred Wario Land too, though, although I wouldn't say that both games are amazing. I've got to try the third again as I haven't played it that much. I know they're very highly regarded games, but I got bored of them fairly quickly. 2 was more action orientated, instead of platforming orientated -- I think that was the reason.
 
Jiggy37 said:
Why, maybe that's the reason VC releases have suddenly slowed down to two games per week. Yes, Nintendo must be working hard on getting GB and GBC compatibility up and running, and therefore doesn't have tim--



--yeah. :(

You shouldn't do that to yourself, Jiggy. It can't be good for you.

Hoping for anything from Nintendo only leads to suffering.
 
Odrion said:
Am I in the minority when I say that Wario Land 1 was the best?

At showing what Wario's like? No.

My prediction for games to be included:

Mario:

Super Mario Bros.
Super Mario Bros. 2
Super Mario Bros. 3
Mario Bros.
Super Mario Kart
Super Mario World
Super Mario 64

Pokémon:

Pokémon Stadium
Pokémon Red/Blue
Pokémon Snap
Pokémon Pinball

The Legend of Zelda:

The Legend of Zelda
The Legend of Zelda: A Link to the Past
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: The Wind Waker

Kirby:

Kirby's Adventure
Kirby Super Star
Kirby's Dream Land

Donkey Kong:

Donkey Kong
Donkey Kong Jr.
Donkey Kong Country
Donkey Kong 64

Metroid:

Metroid
Super Metroid

Star Fox:

Star Fox
Star Fox 64

Wario:

Wario Land II
WarioWare, Inc.: Mega Microgame$!

Yoshi:

Super Mario World 2: Yoshi's Island
Yoshi's Story

Animal Crossing:

Animal Crossing

Fire Emblem:

Fire Emblem
Fire Emblem 6

F-Zero:

F-Zero
F-Zero X

Mother:

Mother
EarthBound

Pikmin:

Pikmin

Kid Icarus:

Kid Icarus
Kid Icarus: Of Myths and Monsters

Ice Climber:

Ice Climber

Others:

Custom Robo
Famicom Wars
Balloon Fight
Clu Clu Land
Duck Hunt
Wave Race 64
1080 Snowboarding
Game & Watch Gallery
Nazo no Murasame-jo
Mole Mania
StarTropics
Punch-Out!!
Joy Mecha Fight
Adventures of Lolo

Third party:

Sonic the Hedgehog
Sonic the Hedgehog 2
Metal Gear
Metal Gear Solid

I'd be satisfied if I had those on Brawl.
 
Iam Canadian said:
Myself, I'd place players in Revenge of Meta Knight, in the segment where Kirby returns to the Halberd after the mountain stage. This would show off the Halberd's origins (which will be central to the Subspace plot), the Combo Cannon (which isn't far from that point), and, if players are fast enough, the Heavy Lobster (and I'm confident that it will make an appearance in the SSE).

However, Revenge of Meta Knight makes Meta Knight out to look more evil than he really is, and that might confuse people.

If they were willing to go back and just edit the script, that could easily be remedied....

But I dunno. Personally, if it were in charge, I would just let players fool around with a couple of levels of the "Arena" challenge mode, with up to 10 levels of play (but would NOT include Heart of Nova or Marx, obviously) and 2-3 Maxim Tomatoes available.

To me, that would be enough to give players a taste of all the feasible powers in the game, some of the cool boss battles (Dedede and MK included) and such, without giving away too much.
 
Theres two things I cant believe. One is how much hype this game has, its insane. Two..that we havent got an offical leak of the full roster yet! Its taking way too long.
 
A Link to the Snitch said:
[huge list]

Others:

Custom Robo
Famicom Wars
Balloon Fight
Clu Clu Land
Duck Hunt
Wave Race 64
1080 Snowboarding
Game & Watch Gallery
Nazo no Murasame-jo
Mole Mania
StarTropics
Punch-Out!!
Joy Mecha Fight
Adventures of Lolo
Come to think of it, I wonder if they'll have demos for games only represented by assist trophies. Like for Devil World, Sim City, Excitebike, Punch-Out (as you mentioned), N64 Mario Tennis, and a certain little game called Sin and Punishment. :o
 
Its kind of cool. I remember playing Smash as a kid and not knowing who Ness was. Now, when kids play Smash, they can play the games and know where their favorite character came from.

It's actually a good tactic for marketing too... Now all these old characters may well be known to new gamers. Ice Climbers, Kid Icarus, etc.
 
BlueSummers said:
Theres two things I cant believe. One is how much hype this game has, its insane. Two..that we havent got an offical leak of the full roster yet! Its taking way too long.

Well, the game's Japanese release date is so close that a roster leak wouldn't mean much anyway. In a few days' time, TreIII will tell all.

That's not to say that I wouldn't like a full, definitive roster leak.

A Link to the Snitch said:
My prediction for games to be included:

That's a bit...um...excessive, wouldn't you say?

I'd say 2-3 games per series, max. And that's only for the really big series like Mario.
 
Iam Canadian said:
Well, the game's Japanese release date is so close that a roster leak wouldn't mean much anyway. In a few days' time, TreIII will tell all.

That's not to say that I wouldn't like a full, definitive roster leak.



That's a bit...um...excessive, wouldn't you say?

I'd say 2-3 games per series, max. And that's only for the really big series like Mario.

In all likelihood, these games will be incomplete - they'll have some extra content just in case someone gets far into it, so in cases like Star Fox 64, it'll be cut down to what the player could possibly play though.
 
A Link to the Snitch said:
In all likelihood, these games will be incomplete - they'll have some extra content just in case someone gets far into it, so in cases like Star Fox 64, it'll be cut down to what the player could possibly play though.

In all likelihood, the games are just the Virtual Console versions with a time limit put on the emulator. That's what the Dojo implies anyway. That way you can put in as many games as you want (as long as they already exist on the VC) - the only work that has to be done is setting a time limit.

I assume the limits would be different in each game, too. If they put in, say, Sim City- you can get a lot more done in Super Mario Bros than Sim City in five minutes.
 
Eteric Rice said:
Its kind of cool. I remember playing Smash as a kid and not knowing who Ness was. Now, when kids play Smash, they can play the games and know where their favorite character came from.

I think I was the only kid in the neighbourhood who did know where Ness came from. Needless to say, I was the only one who was confused by the fact that Ness was using PK Fire, PK Thunder, and PSI Magnet.

A Link to the Snitch said:
In all likelihood, these games will be incomplete - they'll have some extra content just in case someone gets far into it, so in cases like Star Fox 64, it'll be cut down to what the player could possibly play though.

In the case of Star Fox, they shouldn't even have a time limit - just have the game stop after the Corneria level.
 
webrunner said:
In all likelihood, the games are just the Virtual Console versions with a time limit put on the emulator. That's what the Dojo implies anyway. That way you can put in as many games as you want (as long as they already exist on the VC) - the only work that has to be done is setting a time limit.

I assume the limits would be different in each game, too. If they put in, say, Sim City- you can get a lot more done in Super Mario Bros than Sim City in five minutes.

If they put the complete versions of the VC games on SSBB, there'd be a shit load of legal controversy over any cheat device available for the Wii, since they'd presumably be able to unlock the full versions of these games, stealing profit from Nintendo.

EDIT: And imagine - this really opens up new speed run shit - see who can get furthest before the time runs out.

And on top of that, you'd be able to record a video of your accomplishment :D
 
Jiggy37 said:
[Edit: I need to find a way to make a Sakurai Does What Nintendon't avatar.]

Why, maybe that's the reason VC releases have suddenly slowed down to two games per week. Yes, Nintendo must be working hard on getting GB and GBC compatibility up and running, and therefore doesn't have tim--



--yeah. :(

Yea, I'm not too crazy about the slowdown myself, but perhaps WiiWare will pick up some of the slack. Anyway, something like this (overplayed) layout is the first thing that comes to mind:

sakurai.gif


Demo's out in Japan soon right?
 
A Link to the Snitch said:
At showing what Wario's like? No.

My prediction for games to be included:
[fucking huge list]
I'd be satisfied if I had those on Brawl.

What the hell? That's overkill. Why would they include more than one game per series?
 
A Link to the Snitch said:
If they put the complete versions of the VC games on SSBB, there'd be a shit load of legal controversy over any cheat device available for the Wii, since they'd presumably be able to unlock the full versions of these games, stealing profit from Nintendo.

EDIT: And imagine - this really opens up new speed run shit - see who can get furthest before the time runs out.

And on top of that, you'd be able to record a video of your accomplishment :D

I think Nintendo is trying to keep AR devices off the Wii.. whenever some unoffical stuff is able to be loaded on an unmodded system, new firmwares break it.

I would think if they allowed such a thing on the Wii VC breakins through Smash would be the least of their worries- you might be able to hack a download from the store itself, or cheat at online, and such.
 
Danthrax said:
What the hell? That's overkill. Why would they include more than one game per series?

Looking at the list, if we have less than 35 minimum, that's disgraceful - we need one per character, and on top of that, we need non-character games (it shouldn't JUST represent series with playable characters).

webrunner said:
I think Nintendo is trying to keep AR devices off the Wii.. whenever some unoffical stuff is able to be loaded on an unmodded system, new firmwares break it.

I would think if they allowed such a thing on the Wii VC breakins through Smash would be the least of their worries- you might be able to hack a download from the store itself, or cheat at online, and such.

It's probably a lot easier to get the games from the disc, since it's actually ON the disc. It'd be no different from playing as Giga Bowser in Melee. Someone just needs to make a code to let people play the games. Not only does having full games create far too much controversy as to using the AR to get into the game (since people will obviously try to get Petey Piranha etc. playable, and AR's the only way to get that), but it takes up space with content no one would ever be able to legally access.
 
A Link to the Snitch said:
Looking at the list, if we have less than 35 minimum, that's disgraceful - we need one per character, and on top of that, we need non-character games (it shouldn't JUST represent series with playable characters).

Do we really need one per character? Do Mario and Luigi (Luigi's not confirmed, but come on; he's Luigi) both need a game? What's the point in including a Kirby game just for Dedede if Dedede's a boss in most of them anyway?

These are just examples, of course, but a game per character is just excessive. One or two per franchise should suffice, I think.
 
Iam Canadian said:
Do we really need one per character? Do Mario and Luigi (Luigi's not confirmed, but come on; he's Luigi) both need a game? What's the point in including a Kirby game just for Dedede if Dedede's a boss in most of them anyway?

These are just examples, of course, but a game per character is just excessive. One or two per franchise should suffice, I think.

Nah. There should be a game as a reward for beating Classic as a certain character, and have it be a game.

If the game's incomplete, it logically wouldn't take too much space, allowing for more games.
 
Ummm, to those complaining about VC in Brawl:

I've only played SF64 out of the titles mentioned there. I never got to play the 2D classics. I may not inclined to beat those games in their entirety. Now, however, I can experience them and see what made the characters such classics. I can experience it, opposed to reading about it on a trophy.
 
ShockingAlberto said:
Sakurai, even if he doesn't work for Nintendo, only really works on Nintendo systems.

Q and Bandai definitely wanted to make a PSP version of Meteos.

Actually, Meteos was made for mobile phones too - it was converted by Gameloft.

Looking at the list, if we have less than 35 minimum, that's disgraceful - we need one per character, and on top of that, we need non-character games (it shouldn't JUST represent series with playable characters).

The games are put in to show off their glory moments as you had experienced them originally? How will that work with characters that'd never been playable before, such as Bowser, Zelda and Ganondorf? And no, I don't think adding Super Mario Kart is going to do Bowser justice either...
 
A Link to the Snitch said:
If the game's incomplete, it logically wouldn't take too much space, allowing for more games.

I don't think these games are even going to be incomplete. The impression I got from the update was that these are full games, just with a timer slapped onto them.
 
FlightOfHeaven said:
Ummm, to those complaining about VC in Brawl:

I've only played SF64 out of the titles mentioned there. I never got to play the 2D classics. I may not inclined to beat those games in their entirety. Now, however, I can experience them and see what made the characters such classics. I can experience it, opposed to reading about it on a trophy.


See, this is the reason why Sakurai included them ^



As for myself, I'm a gamer that goes all the way back to the NES days and even when Melee came out there was a face I hardly recognized, the Ice Climber.

I played it a few months after Melee's launch, though I'm glad I avoided the title; while I was glad to discover the origin of the Ice Climbers it was probably the worst first-party Nintendo game I've ever played.
 
Just saw the update. WOW.

I guess this means that the NES Fire Emblem is going to be translated and added to the VC as an "import" title for 600 points. Nintendo is very, very smart.

Also, they'll need a way to put the original Pokémon Red/Blue on VC. Could this mean Game Boy games will be downloadable and transferable to your DS (like DS demo's on the Everyone Nintendo channel)?
 
webrunner said:
It's not like it's easier to make a hacked up demo rom or anything even if it takes up marginally less space.

In the case of Star Fox 64, if you took out everything but the first level, it'd make much more room for other content, like Stickers or some other shit.
 
I don't necessarily see what's wrong with having a game specifically for a certain character. For instance, there's a world of difference between Spring Breeze King Dedede and Kirby's Adventure Dedede, if they were going to pick one boss fight of the two...


Minsc said:
Yea, I'm not too crazy about the slowdown myself, but perhaps WiiWare will pick up some of the slack. Anyway, something like this (overplayed) layout is the first thing that comes to mind:

sakurai.gif
Hmm, I had been playing around with figuring out a way to make it work, and hadn't thought of splitting "Ninten" and "don't." :o Thanks for the idea; I think I can manage this now.


FlightOfHeaven said:
Ummm, to those complaining about VC in Brawl:

I've only played SF64 out of the titles mentioned there. I never got to play the 2D classics. I may not inclined to beat those games in their entirety. Now, however, I can experience them and see what made the characters such classics. I can experience it, opposed to reading about it on a trophy.
People like you are exactly why this news is so great. :D
 
FlightOfHeaven said:
Ummm, to those complaining about VC in Brawl:

I've only played SF64 out of the titles mentioned there. I never got to play the 2D classics. I may not inclined to beat those games in their entirety. Now, however, I can experience them and see what made the characters such classics. I can experience it, opposed to reading about it on a trophy.
;_;

People like you are the reason why Nintendo should bring Earthbound to the VC. Call, everyone!
 
A Link to the Snitch said:
In the case of Star Fox 64, if you took out everything but the first level, it'd make much more room for other content, like Stickers or some other shit.

Star Fox 64 would take up 12 megs fully. Out of 9 gigs. If they're THAT close to filling up the disc that 12 megs actually matters, that surprises me. It's virtually impossible to get a game sized exactly right.

And that's assuming that they're actually going to be on the disc, and not a triggered shop download.
 
webrunner said:
Star Fox 64 would take up 12 megs fully. Out of 9 gigs. If they're THAT close to filling up the disc that 12 megs actually matters, that surprises me. It's virtually impossible to get a game sized exactly right.

And that's assuming that they're actually going to be on the disc, and not a triggered shop download.

"Whoaaa. Makes my head spin just seeing all those. You won’t need to be connected with Nintendo WFC to play these games."
 
webrunner said:
Star Fox 64 would take up 12 megs fully. Out of 9 gigs. If they're THAT close to filling up the disc that 12 megs actually matters, that surprises me. It's virtually impossible to get a game sized exactly right.

And that's assuming that they're actually going to be on the disc, and not a triggered shop download.

He said you didn't need to be connected to Wi-fi to play, so I can only assume that means the games are on the disc.
 
Fireblend said:
;_;

People like you are the reason why Nintendo should bring Earthbound to the VC. Call, everyone!
I'm sure Amir0x is all set to spam everybody on his Wii friends list to tell them to give Earthbound a shot (if it's in the US version) if they have Brawl. He'd probably accuse them of not being true or decent Nintendo fans if they didn't.

And he'd be completely right. :P
 
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