Jiggy37 said:
Eh, people in the Japanese impressions thread like RevenantKioku and cvxfreak loved it. I think MrCheez likes it too, don't quite remember.
More importantly for my own personal taste, I'm way too much of an eternal 2D shill to not be getting my money's worth out of SSE alone. >_>
To be honest I haven't played more than three hours of it... I decided to stop because I want to wait for the American release so that I can take advantage of the sticker mode in English. Also I figured I'm going to want to get 100% on my American copy anyway so it'd be more fun to do most of it for the first time
But I had a lot of fun with it for those three hours. All three hours of it were co-op, however, and I could see it not being as interesting if you played by yourself. Co-op was great though... we chose the 'normal' difficulty and it had a good level of challenge - we lost a few lives within the first hour and had to restart one of the early bosses over completely from losing all of our lives. And there are still two harder difficulties to try!
I can see how a lot of people might not dig SSE, however. Even though you're basically running through the same sort of stages you might see in a platforming game... the gameplay doesn't
feel like a platformer. It feels like a beat-em-up. If you are expecting this to
play much differently from the adventure mode in Melee you will probably end up disappointed..
Though of course you're going to find MUCH better level designs here than what was available in the Melee's adventure mode. The stages now have branching paths, mine cart sections, forced scrolling sections, some small puzzles, enemy swarm sections, unique bosses, and much longer length.
The problem people are having is probably in how SSE
feels when you play it. You've got to keep in mind you are still going to be controlling
Smash Bros characters with
Smash Bros movements and attacks. I compared it to Melee's adventure mode a second ago, which was widely regarded as pretty bland and weak. Think about when you played that and try to pinpoint what it was about the mode that left you cold (if it did at all)... was it because of how it
felt to play, or was it because it was a rather short, straight-forward, and simple affair? If it's the former, you might not like SSE. If it's the latter, your problems with Melee's adventure mode have been remedied.
Oh also I have to mention the TONS AND TONS of lengthy cutscenes. If you're really into these franchises that Smash Bros brings together you'll probably find this aspect alone will keep you giddy as hell. The individual character personalities shine through in these cutscenes... there are moments of comedy and moments of badassedry. There is so much footage and so many cool situations and scenes that I guarantee we're going to start seeing "AMVs" (music videos) on youtube just like you could find for all the Final Fantasy games and Kingdom Hearts :lol
ANNNND the very last thing to remember... this is just a
MODE in this massive game. I have a feeling some people are treating it as though it were the main game itself.
So.... yeah, hope that helps? :lol