E_Darkness
Member
No doubt helped by the constant sales. I wonder how much of that 600k is Europe.
It is a better soundtrack than it is a game mind.
It is a better soundtrack than it is a game mind.
Fusing an idol with Mara?
I'm in.
Cant tell if its sarcastic or not.
What? Did a joke fly above my head or something?
I don't get it...
This is a very funny joke. You are a very funny person.
oh you.
But seriously, Square Enix fucked up by not localising their games. DQVII&VIII might be announced at Gamescom but with possible releases so late in the 3DS' life, sales might be affected and be much lower than if they were released on time and at the consoles peak.
Best post in a long while.
This is not funny.
Its like 10 every other month on the eShop, I'd suggest to stop being a Luddite. Now had a physical release happened it would have been by those NISA Europe scumbags who would still have the eShop version for 40 and the physical version for not much cheaper and not exactly on top of the USA release either (going by the EO Untold 2 release dates). In that kind of situation we're better off without local publishers and physical versions ().yeah I am a tad bitter towards NISA Europe because they have managed to kill Etrian Oddysey for me more than me not liking what I've played of the first game did by how different their pricing policies are compared to Atlus USA and their $15 every other month, the ridiculous three use demo of EOIV didn't help either and I really hated from a PR point of view NISA Europe had the cheek to blame Nintendo too...then there was that time when they said EOIV "wasn't one of their games" so they couldn't put it on sale...got corrected said "got mixed up with SMTIV" but still never put EOIV on sale
Hopefully this means more SMT releases on Nintendo handhelds. If NX could handle PS2 ports a portable Nocturne rerelease would be awesome, since most fans seem to hold that one in high regard. I wonder how well Persona Q did too, and whether it'd warrant porting over P3/P4.
For Atlus, the success of the games doesn't necessarily inform the next platform a game in that series will be on. I bet the next SMT game we see is on Sony home consoles because of Persona 5.
I don't follow the logic. SMT has been Nintendo exclusive for two generations now, Nintendo has helped promote the franchise and they're making a new SMT spin off with Nintendo.Those Persona 5 assets will be PS3-level which means they should be usable on the 3DS' successor too. Why would they switch now?
I don't follow the logic. SMT has been Nintendo exclusive for two generations now, Nintendo has helped promote the franchise and they're making a new SMT spin off with Nintendo.Those Persona 5 assets will be PS3-level which means they should be usable on the 3DS' successor too. Why would they switch now?
Which generation was SMT: Nocturne apart of? I would have put that as 2 generations ago; separating handheld and console generations doesn't make much sense for this.
The logic is this:
I don't know what the NX is so I hate thinking about what could or could not be on that system.
- They made a new engine specifically for Persona 5.
- Team Maniax has been working on something new since at least the beginning of 2014, probably in pre-development before then. It's also possibly the game Atlus has planned for a 2017 release.
- They made new demon assets specifically for Persona 5.
What we do know, especially talking about Atlus, is that they haven't made the engine and new assets just for Persona 5. They'll be reusing those for future console games. Only considering the currently available consoles, the only ones that make sense for a game reusing the P5 assets and engine would be the PS3 and PS4, and maybe the Vita.
SMT has been DS and 3DS exclusive. The gap between Nocturne and SMTIV was like ten years and I think when SMTIV was released they said the next one wouldn't be coming any time soon.
Persona 5 is on the Catherine engine(and there's a good chance Illusory Revelations uses it too). It's not just for Persona 5..
EDIT: Also the 3DS SMT games uses assets from Saturn(and earlier?) so it's not like those Persona 5 assets have to be used immediately.
Yeah, and Persona also had a 7+ year long gap from anything on consoles, other than Persona 4 Arena, before returning to the PS3 and PS4. And when did they say that? If they did, would you even consider 2017 to be "soon" since 2013?
No, your facts are all wrong. Catherine uses Gamebryo. Persona 5 uses a proprietary engine they took years to develop.
You haven't been following Atlus' method of development much if you think they'll just sit on the new assets for Persona 5 without using them anytime soon for future projects.
No, your facts are all wrong. Catherine uses Gamebryo. Persona 5 uses a proprietary engine they took years to develop. It's ridiculous if you think they made that only with Persona 5 in mind, and I doubt Genei Ibun Roku #FE uses it.
Four years is pretty soon for a new SMT especially if they're going from a 3DS game to a HD game. I think I misremembered though; they said something like "You probably won't be seeing us any time soon." it wasn't specifically about Shin Megami Tensei.
Issen Yamai (Atlus Director)
Favorite games: Grand Theft Auto V and Pokopan
I think 2014 will be a year of preparation for the Maniax team and I. We’re working here and there on the next title. You won’t be hearing from us for a while, you might think we left office or died. (Laughs)
I actually didn't know it was a new engine. I'd still have to imagine they're using it for Illusory Revelations otherwise that kinda suggests they did just make it for Persona 5!
They wouldn't have to wait that long to use them for the 3DS' successor and they could probably use them for longer. PS3-level assets are already outdated now on consoles.
Doesn't that make less sense though? The engine wasn't only made for Persona 5 but the other HD SMT game they're making isn't using it? Especially considering it's only been in development for two years.
Yeah, you're not referring to the right thing at all. You're talking about what Team Maniax said in preparation for 2014:
Persona 5 isn't out yet. This doesn't make any sense.
They'll be able to use the same assets created for Persona 5 for PS4 games, and that's if they don't continue with PS3/PS4 cross-development. "Outdated" clearly means very little for Atlus. As you said yourself, 3DS SMT games use Saturn assets.
They wouldn't have to wait for Persona 5 to be out to use the engine for another game. Even the disaster that were Crystal Tools/Luminous Engine were used for several projects simultaneously.
Which is why I'm theorizing that Team Maniax' project uses Persona 5's engine, and the assets to go along with it.
Which is why I'm theorizing that Team Maniax' project uses Persona 5's engine, and the assets to go along with it.
So they're not using the engine for Illusory Revelations because Persona 5 isn't out yet but are using it for Shin Megami Tensei V for PS3/PS4?
Engines aren't locked to certain hardware or even certain game styles. Just because Persona 5 is a PS3/PS4 game doesn't mean any other games on the engine have to be. Heck Persona 5 switched from PS3-only to cross gen.
Also if they weren't going to build an engine just for Persona 5 why on earth would they build one just for Illusory Revelations?
Again, you can use the same assets for different engines (with minor work of course). This is a pretty weak argument.
That I don't disagree with; my main point comes from both the engine and the assets. SMT V could either be on a Nintendo or Sony system at this point, is what I think; originally, I guess I mainly meant "the next Megaten game" will be on consoles, following P5.
Did... they build one for Genei Ibun Roku?
The Devil Survivor team's too busy with #FE. Although perhaps that'll see an NX port.I need a Devil Survivor 3 as a proper send-off to the 3DS. SMT V would be better, but no time for that, I guess. Maybe on the NX.
I need a Devil Survivor 3 as a proper send-off to the 3DS. SMT V would be better, but no time for that, I guess. Maybe on the NX.