So, do we know if it is indeed 1080p on Switch? Impressions of blurry graphics make it sound like it isn't, yet that info came from the developers.
Going slow for me tooDownloading now. Seems to be going pretty slow though for some reason Can't wait to give it a shot.
Nah, I am familiar with unreal's TAA and this is definitely sub native res.Don't think anyone official has commented since release. Based on the screenshots I think it's possibly just the UE4 TAA throwing people off - it's a very 'soft' AA that can lower the apparent resolution.
...The feeling was worse than a first timer losing a lot of souls-frustration a Dark Souls.
I feel like I was born the wrong species.is it hard to think like a snake
I don't complain about resolution very often, but the game is definitely blurry in handheld mode on the Switch. If I notice it, it's bad.
Gane is fun though! I'm still confused about the controls, but I love the concept, art, music, etc.
Going slow for me too
1) WATCH THE "HOW TO PLAY" VIDEO IN OP. The section of the game is garbage. That 12-min vid is way more effective and helped me love the game's best bits.
2) If you're not going to play it primarily on the go, the Switch version shouldn't be your default choice. Lack of anti-aliasing in docked mode is brutal.
More thoughts to come at Ars soon. They're mostly positive.
Huh?1) WATCH THE "HOW TO PLAY" VIDEO IN OP. The section of the game is garbage. That 12-min vid is way more effective and helped me love the game's best bits.
2) If you're not going to play it primarily on the go, the Switch version shouldn't be your default choice. Lack of anti-aliasing in docked mode is brutal.
More thoughts to come at Ars soon. They're mostly positive.
Huh?
It has the same anti aliasing in docked mode as it does in handheld mode. It's very strong TAA.
1) WATCH THE "HOW TO PLAY" VIDEO IN OP. The section of the game is garbage. That 12-min vid is way more effective and helped me love the game's best bits.
2) If you're not going to play it primarily on the go, the Switch version shouldn't be your default choice. Lack of anti-aliasing in docked mode is brutal.
More thoughts to come at Ars soon. They're mostly positive.
I don't complain about resolution very often, but the game is definitely blurry in handheld mode on the Switch. If I notice it, it's bad.
Gane is fun though! I'm still confused about the controls, but I love the concept, art, music, etc.
Played through a bit. So far the only real problems I'm having are with the camera in certain situations. Specifically right now I'm trying to get golden coins that are perched on logs that jet out over the abyss. Haven't quite figured out the combination to wrap my self around to get out, then turn back, but more often or not, I find the camera adjusting itself to a perspective where I can't really get a firm grasp on where Noodle is compared to whatever I'm trying to stay attacked to. It can get pretty frustrating at times. That, and the fucking bird only listens to my "grab my tail" prompt like half the time.
Other than that, for the most part I think the controls are pretty rewarding. Feathering the grip tool is a necessity I didn't understand until I saw the tooltip. There've been a few times I've found myself holding my breath as I finesse my way up an obstacle.
But when I move the camera quickly there is a frame of jaggies while the TAA catches up:
I mean..I can see what you're point out but is THAT what people mean when they say the game looks blurry? Cause, if I'm being honest, I'd never notice that in-game.
also for those interested, here is a switch docked vs undocked comparison:
non gif version:
You definitely lose a lot of the finer detail in undocked mode. The biggest example of that is you can't see the definition of the scales at all, whereas they're easy to spot when it's docked.
Yeah what's up with the command to make the bird grab your tail not working like 60% of the time for no reason?
I did some testing, and for whatever reason, it doesn't respond to you the first time after you spawn from dying. So basically, every time after I died, I just pressed triangle immediately to have nothing happen, that way when I did press triangle the next time, the bird did what he was supposed to.
Any word on time?
also for those interested, here is a switch docked vs undocked comparison:
non gif version:
tbh I'm fine with it, I was just posting in case people wanted to know how it looked on the SwitchI appreciate the gifs, and I guess I get why it would bug some folks, but honestly, that kind of stuff seems so insignificant. The blurriness bugs me more though