Wow, I have to admit that I underestimated Super Mario World. I played through it twice on VC and liked it enough, but didn't really love it, but now with the quest of 96 exits this puts things more into perspective! It just adds tons of fun not to only make it through the level, but to also transform it into an adventure game, where you have to perform all kind of tricks to find a hidden level exit. I'm looking forward to my next session!
2 questions: so levels that still have a hidden exit are turned red on the world map, right? And is the item that you need for a hidden exit (for example the cape feather) always also somewhere in the level or do you have to carry it through multiple levels sometimes?
2 questions: so levels that still have a hidden exit are turned red on the world map, right? And is the item that you need for a hidden exit (for example the cape feather) always also somewhere in the level or do you have to carry it through multiple levels sometimes?