Journey
Banned
As far as the SNES and Genesis sound is concerned, the SNES can do much better than the Geneis as far as playing sound from samples (hence the realistic but often muffled instruments). The Genesis had a pretty good FM sound chip, it can also do things the SNES can't do, the SNES is an early adopter of what was still a relatively new sound tech, the Genesis had a somewhat mature version of the FM synth tech branch.
I love the Genesis sound at its best, but I can't stand the generic Genesis sound, the base SNES sound is much better to my ears.
My exact sentiments.
I just have to ask a few questions, why do Genesis snare drums sound like they're full of broken nutshells and voices sound like people have marbles in their throats? That's my biggest complaint.
One of the cross platform games that I spent the most time playing back in the SNES and Genesis days was Street Fighter II Turbo and Special Champion Edition on Genesis. The Genesis voices sounded like the characters had a bad case of Laryngitis
In particular when I listen to Blanka's stage, such a beautiful medley of flute and trumpet instruments that sounded butchered on the Genesis version to me the flute sounds well represented nature sounds:
And here's what I mean about the snare drums sounding like they're full of rice or a bag of nutshells lol
Here are the voices, and it's not that they're bad, they just sound super scratchy, a theme that spanned across a lot of Genesis games, in particular with the snares sounding like a blown speaker, or sand in them
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