For some years now it has been rumored that Live had a patent for a crossgame chat and invite system on consoles and that this prevented PSN from rolling it out. It has been said to exist in various developer firmwares in various time periods but it never got released due to various reasons like crashing, legal issues etc.
With the PSVita however these features are being rolled out from day one as an OS feature (strangely enough this linked trailer lacks the party room feature but it's there, promise!).
There are also talks that these features may be coming to the PS3 but who knows...
Is it possible to clear up the actual situation here?
Do Microsoft/Live actually have such a patent? Did the patent actually effect PSN or was it like the iPhone multitouch patent that practically has no real world effect?
Has the issue all along been PS3 memory?
That sounds kinda weird as well as the PS3 OS footprint has shrunk from 150MB+ down to ~50MB with various firmware upgrades. One would think they would sneak it in during that process..
They do actually have crossgame invites working with a few select games (Modern Warfare 2 being one example) where it will boot into that title and put you in the match after having accepted the invite even if you are currently playing another game. This is not a system standard however.
Oh, and there is crossgame text chat..
So what is the real story behind the lack of crossgame chat/invites on the PS3? Is it possible to clear it up?
With the PSVita however these features are being rolled out from day one as an OS feature (strangely enough this linked trailer lacks the party room feature but it's there, promise!).
There are also talks that these features may be coming to the PS3 but who knows...
Is it possible to clear up the actual situation here?
Do Microsoft/Live actually have such a patent? Did the patent actually effect PSN or was it like the iPhone multitouch patent that practically has no real world effect?
Has the issue all along been PS3 memory?
That sounds kinda weird as well as the PS3 OS footprint has shrunk from 150MB+ down to ~50MB with various firmware upgrades. One would think they would sneak it in during that process..
They do actually have crossgame invites working with a few select games (Modern Warfare 2 being one example) where it will boot into that title and put you in the match after having accepted the invite even if you are currently playing another game. This is not a system standard however.
Oh, and there is crossgame text chat..
So what is the real story behind the lack of crossgame chat/invites on the PS3? Is it possible to clear it up?