yurinka
Member
The Xbox release trailer itself.
Ah, yes. I thought it had a typo and was talking about a Forza Motorstorm supposed to be released in 2020. Sure, Flight Simulator will come to Xbox soon.
The Xbox release trailer itself.
Im not going to embarrass you any further but here’s a picture of my original Shenmue as well as JSRF and Lost Oddyssey, guess I’m at least old enough to have those. I started with the NES actually but it’s too expensive to collect those days.
The rest of your post is just incredibly ignorant of previous Microsoft generations and what they did in the 360 years. For example you say Microsoft’s contribution at the time of the OG Xbox was Windows, did you know they were publishing games even by 1996 on PC? Midtown Madness is an example of an MS game that was successful before the XBox.
Also Nintendo has had 7 generations so far, have they been in the gaming business since 1950?
I still stand by what I said about how Xbox as a division has been run, and how I believe this is too little too late with all these studios.
The Xbox 360 generation was run incredibly well, especially compared to the PS3 generation. The OG Xbox also had a great generation.
The floundering generation was Xbox One. But too little too late? Not even close. When Starfield, Elder Scrolls VI, Doom 3, among others start releasing on day and date with Game Pass there will be quite a bit of pressure on the competition. Those games will not be releasing on anything but Xbox and PC. As it stands, Microsoft is technically a larger publisher than Sony now with its amount of studios. Once they all get up and running, the content will be non-stop to fuel Game Pass. That content stream probably starts next year, not in 2022. We just can’t be sure because ZeniMax will be fairly silent until the acquisition is finalized. Starfield and Wolfenstein 3 likely release next year (unless delayed due to COVID).
Starfield, and elder scrolls are a ways off. And I believe todd even said as much not to expect anything anytime soon.
From what I gather, you’re just saying Xbox One set them back, which I agree. They have a lot of catching up to do, hence why they are purchasing like crazy. They can’t just internally build studios as those take a lot longer.
I do just want to comment on Starfield though. The Bethesda leaker (who leaked those photos) said the target was 2021. Todd even said Fallout 4 was a long ways off before announcing it and releasing it the following year. That’s just how he works. I fully expect Starfield to release in 2021. ESVI is definitely a 2024/2025 title tho.
Mid Xbox 360 days was not xbox one. Their issues started much earlier, and go all the way back to early OG xbox. It was luck of the draw of having j allard and shamous blackley . J allard put them on a good path for xbox live, and a lot of the PC dev connections they had from OG xbox carried over to 360. But instead of having these long list of connections over time, they basically got to the point where they could not get people like Epic to make games for them. When they outsourced to people can fly, I THINK thats when they decided at some point to buy the IP. Which is why gears is in the weird state its in creative wise. They could have had other titles from epic but didn't have the best relationship after certain people left.
2022 is at the earliest for some of these projects like fable. Everwild could come out sooner in a early access type of state similar to sea of thieves. From my perspective they kind of lost me in being excited when they closed lion head studios instead of trying to save it, and cancelled scalebound. I mean if a lot of stuiff was further along, we would have seen some snipets of gameplay, but dev kits were behind, development in some of these projects because of that and covid are behind.
5:01
Its Bing Maps.Also admire their creative use of data from Google Earth to help make much of that work load feasible. Considering it's meant to be a 1:1 scaled simulation of Earth's surfaces.
Its Bing Maps.