Each environment can be played as one large 32 player level or several smaller 16 player and 8 player levels. Unlike in SOCOM 3, you will also be able to play many different game types regardless of the number of players and size of the map. For example, we will have 8 player demolition, 16 player control, etc While we only have 5 environments in SOCOM Confrontation the number of levels and game type variations created from those 5 environments is much, much larger.
UGHHHHH. SETH WE DON'T WANT THAT. 1 mode per map, 1 whole map that can't be cut up. Thats what we want.
Cutting it all up and adding all modes to all maps not only makes it impossible to find the kind of game we want, it also overly complicates everything and sacrifices the map layouts.