fugimax said:I was blown away by the crispness of the titles. The video quality is just amazing. You've never played such a crisp SMB.
i'm a very special personkoam said:
Dragona Akehi said:That's component out.
Love the component out.
Component out is your proverbial "daddy".
PS: All virtual console games are also 480p, including the 2D titles.
Kaijima said:Can anyone who was there relate what the frame rate in Super Mario 64 was like via the VC?
In all honesty, the original Smash Brothers is one of my favorite games ever. I prefer it to the GC version, and this only sweetens the deal, heh.Mama Smurf said:With the bump in resolution and improved framerates (if Sonic is any indication anyway), I can't wait for some of the N64 games. It's a shame so many of the titles I'd want to play with now smooth framerates are Rare games, JFG in particular.
hopefully we'll get goemon 2,3 and 4 for the snes and goemon's great adventure with all the scenes that were removed in the US versionDuderz said:Mystical Ninja Starring Goemon with sharper graphics and (maybe, but I doubt it) a smoother framerate = bliss.
TIME PARADOXbalohna said:How are they in the back yard without any stars? Was the demo just a completely open castle with every level available or something?
uhm...? Anisotropic filtering is a technique that relates to the rendering of textures in 3D computer graphics, not 2D. I don't understand how you think anisotropic filtering would enhance SNES graphics.Barnolde said:N64 looks good, but the SNES could use Anisotropic filtering.
That's pretty much correct for the sprite-based games, but for 3D N64 games they're actually rendered at a higher resolution.Hyllian said:It seems to me just a ZOOMx2 applied to the original resolution. It's because I can see the pixels, like in any image zoomed 2x. Am I wrong?