Never said you shouldn't be. There's just different levels to being worried about it.
I'm personally not that worried about it since the majority of games that I go back to play when the gen is over are pick up and play -- so not that many games from these past 2 gens.
Ah, just seemed like you thought it wasn't something worth worrying about. I definitely am concerned about buying games digitally and then my ownership disappearing because it arbitrarily disappears off a server and I deleted it for some reason before I could re-download.
Buy game discs the same exact way we can now, install it, play it. If you maybe run low on space the hard drive, delete the game. If you decide you want to play that game you deleted later on, no need to download it, just make sure you still have your disc, which you can use for the installation process again.
As a bonus we wouldn't have needed to swap discs
We could just be fast switching between whatever happens to be installed on our hard drives. The game sizes wouldn't have presented an issue.
Senjutsu, it doesn't wrap neatly like this as far as I'm concerned, sorry. The whole purpose of the new system was to encourage people to go all digital. What you're describing is what most people would be forced to do because of the absurd installation sizes, which is exactly the problem. The entire point behind Microsoft's purpose before the 180s, despite what you want to think, was to reduce or eliminate people's reliance on physical retail and therefore give Microsoft and pub/devs more direct and choking control over the terms of selling games. In this all-digital future, Microsoft and pub/devs would control every aspect of the distribution. They would give 'select retailers' access to the ability to trade-in and rent, but for a fee.
What you are basically saying is the system was so poorly thought out that it would have ended up not working that way anyhow, since most people would default to having to utilize retail discs.
And even then, the whole 'disc swapping' convenience is completely null when you have to worry about installing 50GB games every other week and trying to shuffle games on and off the HDD because you're stuffed. Considering you don't even really get 500GB, but like 460GB to start with, you're already off to a bad start. You're talking if the average retail sizes average 40GB, you'll get maybe 11-15 games on the HDD.
I always thought the whole idea was silly: why do we care about the 'inconvenience' of having to swap discs for two seconds, when you have the 'inconvenience' of having to watch a game install for 8 or 9 minutes? Or having to uninstall games and figure out what to keep or not every few months. It's just exchanging one inconvenience for another, even putting aside that it's completely counter intuitive to Microsoft's clear goal of an all-digital future, which they've stated publically endlessly and which the Xbox One prior to the 180s was clearly almost entirely on the way there, were it not for the small concession of a disc drive.
Even in 5 years, you think the internet infrastructure in America is going to be where it needs to be for an all-digital platform with average 40GB installs for most retail releases?