Professor Beef
Banned
have you ever thought about using your powers for good, though? for instance: gravijah thinks that FF VIII is a good game
lol nuh uh
have you ever thought about using your powers for good, though? for instance: gravijah thinks that FF VIII is a good game
swear to god; he was talkin' smack about VI and put VIII in like his top spot. i know ya'll roll in the same poke-circles, you can't let this slide man.
swear to god; he was talkin' smack about VI and put VIII in like his top spot. i know ya'll roll in the same poke-circles, you can't let this slide man.
I actually bought FFVIII just so I could objectively speak to it's shittiness to him. Still haven't made my way through the 2nd disk. SHIT SUX.
FF VI > FF XII >>>>>>> everything else >>>>>>> FF VIII
He smack-talked 6? I can't hate on him for that, otherwise I would be a hypocrite.
oh, a wise guy huh
beefy you better hope i never get that position i just spoke of
I like it but there's just too much activity. It's hard to tell what Sonic can and can't interact with.i guess current generation doesnt support blast processing, sonic 4 sense of speed is pathetic.
sonic fan project still looks about 100 times better.
http://www.youtube.com/watch?v=R4y9-_yxsa8
what the
4 was prolly the first FF i really got into, and by early 90s standards it was pretty awesome, so i figure i'm biased, but...really? maybe the DS remake showed it didn't age entirely well, but that's harsh man!
So how is the music in episode two anyways? episode one's music was a tragedy.
I loved Sonic Generations, but everything about Sonic 4 looks terrible to me. I sort of wish Sonic Generations just had a huge slew of DLC acts instead, and a DLC replacement end boss. Marauder Shields was a better end boss than the Sonic Generations boss.
Brace yourself for Tragedy Episode 2.
Eh, what I heard of Episode 2's music (trying not to spoil myself), it sounded better than Episode 1's. More complex melody patterns, so on and so forth. The style of the music kind of reminded me of the Game Gear games, which may or may not be a good thing, I haven't decided.
I just wish they would divorce themselves from the synth instruments.
Response from the Sonic 4 Brand Manager Ken Balough:
http://forums.sega.com/showthread.php?407162-Sonic-4-Episode-II-Steam-Leak-from-Ken
I think it really sounds like a continuation of Mega Drive games' music.
I think you need to get a new Mega Drive.
I don't get the hate for its sound. I think it really sounds like a continuation of Mega Drive games' music.
Hahaha holy shit the start of the first Episode Metal stage is so fucking dimps.
The rest of it looks pretty okay though! As far as Sonic 4 goes
EDIT- Actually I think the rest of it is just Sonic 4 Mad Gear act 1.
While I don't think the game looks all too hot gameplay-wise, I don't get the hate for its sound. I think it really sounds like a continuation of Mega Drive games' music. When I watched some of the videos, my girlfriend, who rarely plays Sonic games, asked if I was playing a new Sonic game right away. I also don't get all the hate Dimps gets around here, their handheld outings are great, they are just not the best choice for a real classic-style Sonic game. At least episode 2 seems to have nice level designs and it looks a bit like Sonic Advence 1.
So, if you get all the Red Rings, and all the Chaos Emeralds... nothing changes. Besides getting Super Sonic for all the emeralds, obviously. The thing is that Ken mentioned an extra final boss for getting all the Red Rings, and and if you look at the title cards for the acts, the normal final boss is labeled "The Beginning of the End," so it looks like there is something missing from this version.
However, the game includes a library built on March 14th, so this version isn't that incredibly old. Don't expect big changes between this and the finished product, probably just a few bug fixes like the texture loading issue.
The credits also list Brad Flick and Skyler King, I.E. Sonic Retro people Slingerland and Skyler. They went in initially for a Sonic 4 Episode I feedback session, and ended up "staying in touch," to quote Skyler.
The credits also list Brad Flick and Skyler King, I.E. Sonic Retro people Slingerland and Skyler. They went in initially for a Sonic 4 Episode I feedback session, and ended up "staying in touch," to quote Skyler.
X has a place in my heart for being my first
*Come into Sonic thread, see FF talk, see crappy gameplay videos*
I'm so sorry.So how is the music in episode two anyways? episode one's music was a tragedy.
That does not sound like anything the YM2612 would produce. At all. It's faux-retro, and it sounds very poor in comparison to the real thing. If anything, they should just do their own thing rather than try to (badly) emulate how a classic sound is like.I don't get the hate for its sound. I think it really sounds like a continuation of Mega Drive games' music.
That Meow Mix Zone song I was linked to earlier sounds better than some of those Episode 2 songs.
I struggle to see where you're coming from. For the level design comment, I watched this video last night and it looks like one of the blandest layouts I've ever seen. Boost pad, boost pad, boost pad, spring, spring, boost pad... I think the person playing jumped about five times.
Metal Sonic in Splash Hill... Act 2, modded in by PolygonJim of Sonic Retro
He does not play well with vines. (And completely ignores corkscrews.)
I struggle to see where you're coming from. For the level design comment, I watched this video last night and it looks like one of the blandest layouts I've ever seen. Boost pad, boost pad, boost pad, spring, spring, boost pad... I think the person playing jumped about five times. Considering how the rest of the level plays out, this checkpoint looks especially silly.
As for the music... whether or not someone likes it is subjective, I suppose, but this does not sound like this to me.
Metal Sonic in Splash Hill... Act 2, modded in by PolygonJim of Sonic Retro
He does not play well with vines. (And completely ignores corkscrews.)
Metal Sonic in Splash Hill... Act 2, modded in by PolygonJim of Sonic Retro
He does not play well with vines. (And completely ignores corkscrews.)
Eww, Episode 1Metal Sonic fares even worse in Mad Gear Act 2
They really just fixed up the four Act 1s for Metal, and stopped there. That's reasonable, since that's all they promised, but it's impressive how much breaks for what's mostly a reskin of Sonic.
You need to learn to count.
It's simulating a roller coaster for petes sake.