vanguardian1
poor, homeless and tasteless
While I admit to never having been a real fan of the sonic games, I gotta admit this looks mighty interesting. Hope it turns out good.
Well, to be fair, he also grinds on actual rail road tracks which makes abit more sense to me than the randomly floating-with-out-support-beams rails from other 3D Sonic games.dabookerman said:This looks fucking stupid.
He is grinding on ROPES.
The thing I REALLY like about this "barren-generic field" is the fact that . . . Sonic is pretty fucking fast at running (so unlike with TP it might actually be fun to run around such a large, open place). I have always wanted to be able to free-rom these huge areas as Sonic with no "on rails-tunnel" game-play myself.The Field or whatever it is, is barren as hell. Why would you want to explore it, it doesn't look interesting. Just your generic field.
dabookerman said:It may look pretty for a Wii game
- "There are Solo Missions designed specifically for ranked online challenges"
Uh-oh.Link Man said:This game keeps sounding better and better.
I think you'd be sold no matter what as long as it had something blue and the "Sonic" plastered across the front.RobbieNick said:Plays like Unleashed during day and playable Blaze and Knuckles? Sold.
Link said:May as well post it now, just to keep everyone grounded:
Lies!brain_stew said:We've seen it a million times before and considering 3 Sonic games (Unleashed, Dark Brotherhood and Secret Rings) have bucked the trend in the last 18 months alone, it really is a pointless thing to post. If anything this is looking BETTER than Unleashed, which by all accounts is anything but a bad game. Leave the Sonic hate out of this thread please, its not needed nor welcome.
Except the cycle seems to be running in reverse for this game.Link said:May as well post it now, just to keep everyone grounded:
grandjedi6 said:Lies!
RobbieNick said:Actually I kinda agree. Sonic Heroes, Shadow, Sonic '06. Yes, they were all part of the Sonic Cycle. However........
Secret Rings was pretty well received, and enjoyed by most despite it's flaws.
Sonic Chronicles also was fairly well recieved. Even got EGM's "Game of the Month" for October. A little too easy, but that battle system was fun, and the story was well told.
(Although it kinda doesn't count since it's one of the portables.)
Sonic Unleashed? It depends on who you ask. There are many on the official forum who are really into it, (including moi) and others who just can't look past the Werehog. It's really a matter of taste on that one. Everyone seems to be having a different experience.
Umm, SR felt responsive enuff (still loose but it's a first time Wii game) and they are bond to tighten up the controls for the sword gameplay.Haruspex said:We all know the controls will feel as responsive as a shopping trolley on ice; so lets not get too excited kids.
And I won't settle for anything less than a mute Sonic.
RobbieNick said:Actually I kinda agree. Sonic Heroes, Shadow, Sonic '06. Yes, they were all part of the Sonic Cycle. However........
Secret Rings was pretty well received, and enjoyed by most despite it's flaws.
Sonic Chronicles also was fairly well recieved. Even got EGM's "Game of the Month" for October. A little too easy, but that battle system was fun, and the story was well told.
(Although it kinda doesn't count since it's one of the portables.)
Sonic Unleashed? It depends on who you ask. There are many on the official forum who are really into it, (including moi) and others who just can't look past the Werehog. It's really a matter of taste on that one. Everyone seems to be having a different experience.
I sort of agree, but it's understandable when you realize just how far Sonic has fallen from grace. It's a matter of contrast. Sonic 1-3, S&K, and Sonic CD were all phenomenal, so it's hard to accept that the series has become a string of games that are passable at best and downright awful at worst.brain_stew said:Honestly, Sonic gets way, way too much hate for a series that has had only 1 mainline (2 if you count Shadow) title that was a stinker, that's hardly the terrible, unforgivable record some like to make it out to be.
I hate to admit it, but I agree. I hope she is playable though. Do we have confirmation of it yet?DedicationThroughLight said:Playable Blaze is enough motivation alone to get this game.
I believe the new intenduh power said that shadow, knuckles, and blaze were playableHUELEN10 said:I hate to admit it, but I agree. I hope she is playable though. Do we have confirmation of it yet?
RobbieNick said:Plays like Unleashed during day and playable Blaze and Knuckles? Sold.
Black-Wind said:YAY BLAZE!
DedicationThroughLight said:Playable Blaze is enough motivation alone to get this game.
HUELEN10 said:I hate to admit it, but I agree. I hope she is playable though. Do we have confirmation of it yet?
RobbieNick said:Here's the official U.S. Box Art. Notice the lower right corner?
http://farm4.static.flickr.com/3122/3128746461_b01c488ff3_b.jpg
http://lovenedflanders.ytmnd.com/RobbieNick said:
Is this really applicable though?Link said:May as well post it now, just to keep everyone grounded:
yepCowJoMonkey_927 said:Graphics look really nice
RobbieNick said:Here's the official U.S. Box Art. Notice the lower right corner?
http://farm4.static.flickr.com/3122/3128746461_b01c488ff3_b.jpg
Same here. While playing secret rings, a friend and I talked about how nice it would be if they did this very thing. I never thought it would actually happen though, but its certainly welcome. Im still worried about the controls, but that is my only concerned to be honest.batbeg said:Really awesome boxart, and I'm glad to see the Sonic Storybook series is apparently being made into a spinoff franchise, as I love Secret Rings and hope to enjoy this one as much.
Aaron Strife said:Is this really applicable though?
I mean the first thing we learned about this game was that Sonic has a sword.
Well, now you use the nunchuk, so it's analog for movement and A to jump, still waggle to homing attack.abstract alien said:Im still worried about the controls, but that is my only concerned to be honest.
To be honest, I really liked the wiimote-only controls for secret rings. This new set up seems like it could be ok(but less fun for my own stupid reasons), but im worried simply because this is sega, and i dont believe ive ever played a sega adventure game that actually had great analog control. The best is probably unleashed(sonics part), but even that isnt really "spot on". I still feel like rings controls better than unleashed.Aaron Strife said:Well, now you use the nunchuk, so it's analog for movement and A to jump, still waggle to homing attack.
So that seems like an improvement.
Aaron Strife said:Well, now you use the nunchuk, so it's analog for movement and A to jump, still waggle to homing attack.
So that seems like an improvement.
Agreed to the utmost extent.batbeg said:Like abstract alien, I liked the control scheme of Secret Rings. It made for not only an interesting control scheme, but a change in gameplay and level design that wasn't really much like any other Sonic. I don't really care that it was so separate from classic Sonic, I just liked that it was unique and fun. Analog control basically means the level design and gameplay are bound to be very different in this one... though I still hold out hope.
- Later levels are likely to introduce slightly different play styles. We've even seen one that places Sonic atop a horse-drawn carriage, giving him the opportunity to fend off an ambush from a bunch of nimble assassins