Outtrigger888
Member
The first western Sonic was Sonic 2.
Western developers? Thats what i meant. I thought i read that this is the first Sonic game made by a western studio.
The first western Sonic was Sonic 2.
Western developers? Thats what i meant. I thought i read that this is the first Sonic game made by a western studio.
Remember this?
http://www.tssznews.com/2012/07/05/hunnid-p-claims-involvement-with-new-project-for-sonic/
Eh? Eh? EH?!
Uh thats support wrap like boxers wear.
Actually not that bad looking I think. I like the worn down stranded look they got going on.
Western developers? Thats what i meant. I thought i read that this is the first Sonic game made by a western studio.
I played Sonic Generation and hated most of it due to it either being nonsense of "BOOST BOOST BOOST OMG FAST FAST" or in the 2D sections "YEAH MUCH FASTTTTT OH SPIKES OUT OF NOWHERE BECAUSE I CANT SEE WHATS COMING UP AT ALL".
So naturally I don't care that they are changing it up, it needs change.
I didn't play Lost Worlds yet, but it sounds like that didn't work either.
Nah, Sonic looks fine to me. The only thing that's bugging me now that I notice it is the fact that his arms are blue, which looks even weirder since Amy's arms are skin-colored like hers and Sonic's have always been. Can't unsee that now.
But nah, I'm cool with his overall design. I like OG modern Sonic more, but that series is continuing too so I have no issues.
that character design is truly horrendous, but it's Sonic and his shit friends so not really surprising
game does actually look sort of decent, which is extremely surprising
Well Sega Technical Institute was a western studio.
This.
Also, Bioware made Sonic Chronicles.
This.
Also, Bioware made Sonic Chronicles.
I'm not saying that out of fear of an old design being replaced. His lankiness is truly disturbing and he has too much cloth wrapped around him. He looks especially bad in that scene where he's squatting. It's a bad design regardless. Unlike his modern design where you can argue he looks more athletic, this design just looks gangly and awkward. Like a teen going through a growth spurt where his limbs don't match his torso. It might be disturbing because proportionally he's more humanoid than he's ever been before.
You know what! You know what.
I think I know what I find so off-putting about the character designs in-game.
They have no eyebrows!
It's the Brad Dourif in LOTR effect.
That's CryEngine3 for you.
I've always wondered what a game based on cartoony characters would look like using an engine that was traditionally used for gritty, realistic looking first person shooters and not much else (probably that Monhun F2P game for the PC?). Now I know.
There's quite an incoherency between the comparatively well textured and realistic looking environments and the rather simple looking characters as a result. Merging those two aesthetics is usually not a good fit. In some of the screenshots, the ground textures and water textures look pretty rough also.
Performance would also be a concern. I doubt they'd be able to achieve 60 FPS in the game even at 720p without having to pare something back, other last gen consoles which had games made for them using this engine had to settle for 720p30 in every instance.
Was Sonic Lost World on Hedgehog engine? It didn't look like it. This looks more like the Hedgehog engine, and it looks nice.
As for gameplay, not enough to go on.
Was Sonic Lost World on Hedgehog engine? It didn't look like it.
This looks more like the Hedgehog engine, and it looks nice.
This.
Also, Bioware made Sonic Chronicles.
Sonic Racing is also by Sumo Digital.
The trailer did warn that this was a work in progress, but yeah most of it had a very "this is complete" look to it.
Bad Sonic modelling is usually a mouth issue, yeah.It has nothing to do with the eyebrows. The mouthpiece just looks weird.
Sonic 3D Blast and R were made by Tell-tales
This.
Also, Bioware made Sonic Chronicles.
Sonic Racing is also by Sumo Digital.
Sonic Spinball was developed by the Western employees of Sega Technical Institute while the Japanese employees of STI worked on S3K.Sonic 3D Blast and R were made by Traveller's Tales
-Big Red Button is lead by Bob Rafei, a Naughty Dog veteran of the Jak & Daxter series and Uncharted 1. A lot of the team members also worked on Jak & Daxter and Ratchet & Clank.
Traveller's Tales.
Sonic Lost Worlds was on the Hedgehog engine.
Pffttwahahaahahaah, you might want you get your eyes tested.
Sonic Racing is also by Sumo Digital.
Sonic Chronicles? Sorry, no such game existed.
I don't get this. What do you mean? The defining feature of the Hedgehog engine on PS360 was the (baked) global illumination. That's why they created the engine. Then Lost Worlds didn't have it. That's why I wasn't sure. Why use the Hedgehog engine if you're not going to use its defining feature?
This game clearly has global illumination going on. And these days all games should have it because it's the greatest leap forward in lighting since smooth shading.
So it's CryEngine 3. That's fine with me. But why ditch the Hedgehog engine now? Is this like the Saturn days when Sega Japan wouldn't share its engines with Western Sega developers?
Well Sega Technical Institute was a western studio.
Looks terrible. Ex-Naughty Dog? I think that explains that.
So it's CryEngine 3. That's fine with me. But why ditch the Hedgehog engine now? Is this like the Saturn days when Sega Japan wouldn't share its engines with Western Sega developers?
I think he's implying that Naughty Dog was crap until they released...what exactly are you trying to say, good sir?
I'm not saying that out of fear of an old design being replaced. His lankiness is truly disturbing and he has too much cloth wrapped around him. He looks especially bad in that scene where he's squatting. It's a bad design regardless. Unlike his modern design where you can argue he looks more athletic, this design just looks gangly and awkward. Like a teen going through a growth spurt where his limbs don't match his torso. It might be disturbing because proportionally he's more humanoid than he's ever been before.
-They made Amy Rose a much bigger character in the game because they wanted there to be more strong female characters and also for the game to appeal to girls more.